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Dyrman
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#431
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Dyrman
He has a lot of good artifacts, so I put a ban on it.
But why the ban? We need to reward people for working hard and killing the Lich!

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Dyrman
There's always a chance to steal artifacts BEFORE the Lich even appears in the tomb.
Well, if you have a portal spell to the city, you can, but otherwise, he outruns me with clever logistics and boots, even if I don't pick up the artifacts.
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#432
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Valerichek

Well, if there's a spell that allows you to teleport to a town, then it's possible, but otherwise, he outpaces me with clever logistics and boots, even if I don't pick up any artifacts.
The idea was: come and steal. It worked great if you didn't pick up anything other than these two artifacts. There are different types of boots.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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#433
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Valerichek
.......he overtakes me with skillful logistics and boots even if I don't pick up artifacts.

It’s simple – your hero is like a drug addict, and caves are unfamiliar territory for him; he reduces his movement speed in them if he doesn't know the "pathfinding" skill, while the Dark Elf Law grants him an advantage in caves – you should have at least taken him out into the open air.

And also – if you have "War Stride," never rush to kill neutrals in an unknown place – in case of a major mess, they can be very helpful, increasing the distance traveled by 30-40% :)

Here /topic/7405/ I generally used "War Stride" as a perpetual motion machine for moving around the map (comment from 12.08.2012, 14:08, 3rd paragraph or from 22.08.2012, 18:26, penultimate paragraph).

As for the specific case, with Traveler's Boots, my hero pulled ahead of the Law by about 10% per turn. We ran along a circular route like this for two weeks – my main hero and the Law (sometimes I had to wait so that we wouldn’t get too far apart), and after each raid, the Red Bitch was hired in the undead castle and reappeared in the Dungeon after two turns to participate in this fun.
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Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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#434
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Rambo1969
It's simple – your hero is like a drug addict, and for him, dungeons are unfamiliar territory; he reduces his movement speed if he doesn't know "pathfinding." But the Dark Elf Law grants him mastery over dungeons – it was necessary to at least get him out into the open air.

And also – if you have "War March," never rush to kill neutrals in an unknown location – in case of major trouble, they can be very helpful, extending the range of advancement by 30-40%.

Here /topic/7405/ I generally used "War March" as a perpetual motion machine for moving around the map (comment from 08.12.2012, 14:08, 3rd paragraph or from 08.22.2012, 18:26, penultimate paragraph).

As for the specific case, with Traveler's Boots, my hero would fall behind the Law by about 10% per turn. We ran along a circular route like this for two weeks – my main hero and the Law (sometimes we had to wait so that they wouldn't drift too far apart), and after each raid, the Red Bitch was hired in the undead castle and reappeared in the dungeon after two turns to participate in this fun.
I have the same boots, but he still catches up with me (although I have logistics skills, pathfinding, and something else):(

Added after 42 seconds
By the way, what other undead castle is there?
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#435
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The very one where I defeated 5,000 Wraith units with a couple of hundred Fury units.
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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#436
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Rambo1969
That's the one where I took down 5,000 Dragon Specters with a couple of hundred Fury units.
You're not the only one who's done that. By the way, you said she arrived in 2 turns – how did she even manage that? And you can take down dragons much faster if you cast Destructive Ray – with a bit of luck, 50 dragons can be defeated by 197 Fury units – that's quite a feat!
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#437
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By the way, I became curious: does the Law faction have a script for "killing the main hero," or is it given freedom to act? I initially thought it was the latter, but after some comments, I became very doubtful.

Whatever
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#438
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Valerichek
........ she could reach the location in 2 turns - how did she manage it? :D

She did manage it - she even had time to run around the Dungeon a bit in her second turn.
I'll take some screenshots and send them to you.
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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#439
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Here are three screenshots from the game: the first shows the Redhead in the Castle (I hired her after the battle), the second shows the Redhead on the road, and the third shows the Redhead in the Dungeon; with a bit of luck, she even managed to attack during that turn.
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Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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#440
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Rambo1969
Here are three screenshots from the game: the first shows Redhead in the Castle (I hired her after the battle), the second shows Redhead on the road, and the third shows Redhead in the Dungeon; with a bit of luck, she could even attack during this turn.
Ah, I wish there were more maps like that. I finished the game, and now I can't find any good maps. I don't want to start a new game – I've already defeated all the seemingly invincible enemies (except for about 6,000,000 Phoenixes that accumulated on the island).
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#441
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Valerichek
Ah, if only there were more maps like this...

Yeah, definitely!
By the way, I recommend the Orc campaign "The Tale of Igor's Campaign" by Menta; I posted a link to it today.
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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#442
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Rambo1969
Yeah, definitely!
By the way, I recommend the Orc campaign "The Tale of Igor's Campaign" by Menta; I shared a link to it today.
And I would recommend the map "More Alive Than the Living" - try to complete it on Recruit difficulty!
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#443
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I played this map a couple of years ago with a certain hero (I think I even have the battle replays somewhere), but I didn't really enjoy it – I don't like playing as Necropolis; they just disgust me.
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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#444
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Rambo1969
I played this map a couple of years ago with a hero (I think I even have the battle replays somewhere), but I didn't really like it - I don't like playing as Necropolis - they just disgust me.
Noooo, try playing it on Recruit difficulty ;) - I, for example, couldn't beat it. As for Necropolis, that's just a matter of personal preference.
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#445
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Heroist
by the way, I became curious, does the Law faction have a script for "killing the main hero" or is it given freedom? I initially thought the latter, but after some comments, I strongly doubted it.
This is AI behavior. It is bold when it thinks it is strong.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...