Posts from = Small balance mods =
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In general, it's hard to imagine a situation where a small stack of ranged units has a place in the main army, because two level 2 casters (like some monks) perform as a stack much more consistently and effectively.
If you have a stack of Cyclops, they attack a large group of troops, demoralize them, and then get boosted and attack twice in a row, dealing damage to the same large group. This is a truly effective and impressive sight. Moreover, the chance of this happening is much higher.
Something like this:
And considering that the Knights of the Dead have been removed from generation for two expansions now, all these discussions are purely speculative. By the way, does their own damage stack with critical hits?
The damage does not stack; the ability replaces the damage if it has a greater effect. The rounding of killed units is done downwards, i.e., for example, against 1 dragon, the ability will never work (0 killed), and against 3, when triggered, it will only kill 1 (one-third).
Moreover, there is an entire tactic focused on such Cyclops.
Not at all theoretical. In my WGE mod, this ability (deadly strike) is present in duels for a fairly standard unit – genies.
Moreover, there is an entire tactic focused on such cyclops.
Exactly, and imagine what they'll do with Double Strike if a Knight gets a stack of those. :smile07:
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
Perhaps, an enhancement to the prayer skill? For example, +10 to attack and defense, and +5 to morale (something like the opposite of a banshee's wail)?
This would disrupt the balance, gentlemen. Besides, mana is not consumed during prayer. The prayer skill itself is a useful ability.
This would disrupt the balance, gentlemen. Besides, mana is not consumed during prayer. Prayer itself is a useful ability.
+10 to attack and defense, +5 to block – this is just an example; naturally, these numbers are taken randomly and need to be more precisely determined while maintaining balance.
In principle, I also liked the idea of applying a buff to a unit, but instead of a second strike, something else should be applied if we go down that path.
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
When I was choosing a buff, Double Strike seemed the most competitive compared to the Dwarf, Elf, and perhaps Orcish specializations; moreover, everything works normally. A prayer that gives a bonus to attack and defense is useful, but not very interesting, especially since +5 to defense is a questionable bonus in itself. And again, the implementation.
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...