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Posts from "Newcomer - 2015. Summer"

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play on 5 different templates
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Announcement
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11 years ago
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Tournament «Новичок – 2015. Summer»
We welcome all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament.
This is already the thirteenth traditional tournament for Новичок. We hope it will please us with great games and new discovery players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer"Erdem

Participant Requirements:

1. Players who registered on heroesworld after 31.05.2014 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 5 games for which there are detailed reports in the fan games thread on heroesworld (games can be played and reports written after registration).
3. Players who have taken prize-winning places or participated in 2 or more tournaments from the Новичок series are not allowed to participate.
4. Questions regarding the admission of relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the AC.
5. The participant must be able to play 1 game per week - priority time for games is considered 19-24 MSK on weekdays and 12-24 MSK on weekends.
6. If it is discovered during the tournament that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the AC.

Submit applications in this thread:

There is a Detailed instruction with pictures FAQ17 on the forum explaining how this is done.
You need to do the following:
1. Check if an ICQ number is entered in your profile; add it there if it is missing.
If it is in your profile, a small green daisy - the ICQ symbol - is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for tournament button located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the lead skd (IСQ 593626431) and confirm participation. Players who disappear from the forum (lack of user activity for a week) will not be admitted to the draw.

Organizational Issues:

1. Leads - Iamsamstan (IСQ 435-191-039), skd (ICQ 593-626-431), Judges - Redwhait HP (ICQ 658339987); in the absolute same extreme case, contact Dirty_Player (ICQ 408722873).
2. The tournament is held according to the Rules for organization, conduct and participation in HOMM3 online tournaments.
3. The Regulations and Rules of the tournament will not change during the course of the tournament.
4. For each game played, participants must submit a detailed report and a detailed confirmation in this thread. Only in this case is the game counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the Confirm report button, and also write a detailed report.
- It is considered good tone to thank the opponent for the game.
5. All tournament games go into the HoMM3 HW Player Rating.
6. Technical results are assigned for games not played within the established timeframe.
7. Saves and password files for all games must be kept until the end of the tournament and presented upon first request by the tournament leads, judges, or any member of the AC. Forgetting or losing a game password may serve as grounds for assigning a technical defeat in the game.
8. Disputed points, if any arise, are requested to be discussed off-forum. To resolve them, you must contact the tournament lead or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, the judges are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is conducted according to the following scheme: Qualification. Group Stage. Play-offs – Double Elimination.
In the Qualification round, participants are distributed into pairs and play for entry into the group stage. The match is best of 1. The winner of the match proceeds to the group stage; the loser goes to reserve, i.e., as a substitute (during the group stage, a substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group stage – groups of 6 people each. Players who take the first 4 places advance from the group to the Play-off round.
The main criterion for advancing from the group is the number of points earned (3 points for a win, 1 for a draw, 0 for a loss). If several players earn the same number of points, additional indicators come into play (in order of priority):
a) Berger Coefficient;
b) Head-to-head encounter;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) If priority cannot be given by additional indicators a, b, c, a tie-break game on the Panic template is held between the players.

Play-offs – upper and lower brackets. A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament. Play-off games are best of 1. The final of the upper and lower brackets is best of 2. The Grand Final is best of 3 without an advantage for the player advancing to the final via the upper bracket, on one map. The player who reaches the Grand Final via the upper bracket will be given the opportunity to strike out 2 game templates that will not be used in the final games.

Dates.

Registration August 2 – August 15
Draw and group formation – August 16
Tournament start: August 16
Qualification: August 16 - August 22
Group stage August 16 – September 30
Start of Play-off Round – October 10

Tournament games must be played within the established timeframe. For violation of game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to disqualification from the tournament.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + by mutual agreement of players HW_rulez (for correct operation, the patch must be installed for both players). By mutual agreement, games may be conducted on HotA version 1.3.8 (according to a vote held among participants).
When using the HW rulez mod, the default setting options are: 01110.
That is, obelisk ban – disabled; fort on hill, cartographer, keymaster tents ban – enabled; permanently built level 2 in city – disabled. Players may agree on other setting conditions.
2. The tournament is conducted according to the rules of online games in Heroes 3.
When playing on the HotA version, HotA tournament rules are used.
3. Total restarts: 3 days (111+111+111 or 111+112 or 113).
4. The choice of color for the first generation is given to the first player in the pair. After each subjective restart, players switch colors.
5. The selection of the starting city is done by striking out. Players alternately strike out 3 cities, after which the starting city is chosen. The player listed second in the pair starts striking out cities and chooses the starting city first.

Templates.

1. Qualification and group stage games are played on templates: Skirmish M-200%, Balance L-U, 2sm4d(3), Diamond, Jebus Cross. (According to a vote held)
2. In the Play-offs, one of the group templates will be removed by participant vote, and Panic, Mini-Nostalgia, 8mm6a will be added to the remaining four templates.
3. The template for the qualification game is chosen by striking out from the 5 group templates. In the group round, players are to play one game on each of the templates. In the play-off round, the template for the game will be chosen by striking out from a list of templates. Grand Final participants will alternately choose the game template. The order of selection will be determined by the player who advanced to the Grand Final via the upper bracket.
4. Information about templates and recommended settings can be found in the corresponding section.
5. When choosing a template by striking out, the second player in the pair starts.
6. Games are conducted on a chess timer. For more comfortable gameplay, chess timer setting options have been increased.
Skirmish - 10:00+05:00+01:15
Panic/ Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond/ Mini-Nostalgia - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is conducted on the chess timer established by heroesworld rules.

I wish all participants luck, a hard-fought struggle, and beautiful victories! The tournament winner will be awarded the "Winner of Tournament 'Новичок'" medal under their avatar:
In reply to skd
10 years ago
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I took 1 restart. Opponent didn't take any restarts. I started playing because I saw a Dragon Fly Hive on the first day for 5-9 bears. For 5 days I scouted the territory, clearing purely passages and building up cavalry. I found several more good artifacts. Though among the objectives there was only 1 Dragon Fly Hive and 3 Dragon Utopias. I passed the turn and the opponent typed GG.
Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Орис / Oris Main Hero Орис / Oris
Map Template
Diamond
Game Length
115 days
Game Date
10/27/2015
Reported
10/27/2015 4:13 PM
Rating Impact Archived
BlackFatal 1407 1428 +21 ↑
vladd 1565 1544 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/27/2015 4:25 PM

In reply to BlackFatal
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10 years ago
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BlackFatal
Took 1 rest. Opponent took no rests. Started playing because of a КЗ spotted on the first day for 5-9 bears. Spent 5 days scouting the territory, breaking through only passages and building up cavalry. Found several more good artifacts. Though the only objects were 1 Dragon Fly Hive and 3 Dragon Utopias. Passed the turn and the opponent wrote GG.
Thanks for the game.

Tempanned! BlackFatal, thanks for the game
In reply to Dandy
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10 years ago
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Dandy
Not just a match, but some kind of super-thriller! Full of mistakes and flashes of good play from both sides.

Until turn 116, I thought I was far behind. Only one Griffin Conservatory (level 2) on the respawn, 1 Dragon Fly Hive, and an external dwelling of Centaurs - that's almost half a map's worth of respawn. On turn 117, things got a little better - a chest with 15k gold + an external dwelling of hordes was found and secured. Almost no stat artifacts - only a shield +4.
Choice of going for either 4 Rust Dragons or 20-49 Ghost Dragons. So with low stats, I decided to upgrade all troops first and attack on turn 125 from a running start. Shackles of War were picked up. Nearby there was a Cape of Silence for 2+ levels of magic lying around, but I didn't take it (big mistake!).
That's when the fun begins: I capture the KV and sit in town refilling mana. On turn 126, I see the enemy, who is rushing with birds, and the rest of the fodder on a scout hero. I killed the fodder and with stats around 10-10-6-8 (65 mana) went to attack Crag Hack with stats 20-24-8-(100+ mana) on 12+ unit birds, hoping he had no serious magic, but I took off the Shackles just in case. But no such luck, KZ and he survives on scraps. Eh, if I had the Cape, the game would have ended there. I flee, mistakenly thinking his hero would disappear. But, this was news to me too, Crag Hack goes directly into the tavern. Nevertheless, I at least pushed him back significantly from the center. Remaining: 1 Angel, 2 Unicorns, and 6 Archmagi. Essentially, the center is mine, even without an army, but there are 2 Dragon Utopias, convenient for hit-and-run with air units. Situation assessment: I'm ahead with a good advantage. Both villages are mine, and I'll see if the enemy moves toward me.

Turn 131 - I capture the Cloak of Disavowal, attack with single units intending to leave 1-2 dragons in the Dragon Utopia. But here's a mega-fail, the air unit deals maximum damage and I lose everything. The situation is complete crap. Thought about surrendering.
I try to dig up a hero, but the Dragon Utopia isn't taken yet, not enough gold to find a hero.
Turn 132, the scout hero takes the Dragon Utopia. +30k gold. And I finally get Kyrre out at the cost of almost all the money!
Situation: slightly ahead again. I take the second Dragon Utopia - it's a minion with junk. And Crag Hack starts coming out, his army is already bigger. Considering how badly I had been messing up, I decide to do a little moating in the center, assuming he wouldn't reach the second village in the center.

That calculation turned out to be a miscalculation: the hero is in the sands, though I scraped together 18 ducks and 10 Nagas from a chest. But the opponent snatches 1 Castle and, with a scout hero on a stable, reaches the second, takes the Helm of the Alabaster and sits in the second Castle. The situation is now "just a little more and there's no advantage". But due to the lack of a timer, the opponent didn't manage to fortify, so I attack without the Shackles. And here the disaster continues. His army seems small, but I fight so horribly, just fail after fail, that I'm forced to flee with 1 Unicorn and 5 Nagas against 6 birds, Cyclopses, and 50+ Goblins. Crag Hack with Haste really laid into me.

The situation is now almost complete disaster, only waiting for the enemy to make a mistake.
But, fortunately for me, the opponent didn't disappoint, he rushed forward toward my main hero, fell just short, and as a result, left himself quite exposed. And his army is very small. First, I sacrifice the hero from the center with the Sandals of the Saint and the KV, but I kill his birds with a Cyclops-hurling spell. Then I attack with Kyrre wearing the Shackles and the Cape. 7 stacks against 5, and I can kill any of the opponent's stacks with Lightning Bolt. In the end, I kill Crag Hack with no chance for him, and the opponent concedes. Thanks for the game!

One more thing, even though Expert Resistance was skilled, red boots for resistance, Unicorn aura - this damn resistance never activated even once!

PS These are just epic two playoff games - in the first round and now.
That's how it was. We used up all the restarts. The whole respawn gave 2 external dwellings of birds, a Cyclops pit, 1 Dragon Fly Hive in the farthest corner, and external dwellings of goblinoids. The only chance for victory was a KZ on the respawn behind 50-100 Archmagi. After the first fight, I made a mental note that rushing in the treasure zone is not worth it. I made so many mistakes it hurts to remember) The 2nd fight was very pleasing, where Crag Hack showed himself in all his glory. And the ending was completely muddled. I made the decision to finish the opponent quickly, and that's where I burned out. Overall, I enjoyed the game. My performance was, to put it mildly, below average) In the end, the opponent made fewer mistakes and deserved the win.
In reply to skd
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10 years ago
Played a very bad game but the map was generous with me I guess. 2+3+1+3 angels, one wyv external, one library and one tope (+4all, wings). Found the boots kind of late. Opp had only one angel and some +40 wyvs. Thanks for playing
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
212 days
Game Date
10/27/2015
Reported
10/27/2015 6:31 PM
Rating Impact Archived
unq_flipmo 1555 1571 +16 ↑
MoxuTo 1587 1571 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/28/2015 2:29 AM

In reply to unq_flipmo
User Avatar
10 years ago
unq_flipmo
Played a very bad game but the map was generous with me I guess. 2+3+1+3 angels, one wyv external, one library and one tope (+4all, wings). Found the boots kind of late. Opp had only one angel and some +40 wyvs. Thanks for playing
Thanks for play!
In reply to vladd
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10 years ago
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It was very difficult. Scouting showed that things were looking pretty bad, but there was still a chance to break into the Castle's mine. It wasn't clear what to do on the second week, but then on 122 the opponent blundered with a Pikeman, and I managed to kill almost his entire army and take the artifacts. The opponent didn't surrender :smile20: , and we saved there.
The second part — I decided to press on since he had many towns, and I was sitting without money and still didn't see anything particularly tasty worth rushing to fight for. I took villages and a mine, recaptured the Griffin Conservatory — a single one... well, okay. I smashed the max Naga Bank, and then the opponent appeared in my treasure zone. In his tavern, his mines showed up. I made a full buyout from the Naga stack and went, as I thought, to kill the opponent, picking up shackles along the way. And then it turns out he has 4 Bears :smile11: !! 6 Cyclopes from Kiryusha were putting in good work, plus a stack of 20 Ducks. In the end, I got confused in the final fight and played poorly, although I still can't figure out if it could have been won.
thanks for the game
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Diamond
Game Length
133 days
Game Date
10/28/2015
Reported
10/28/2015 5:27 PM
Rating Impact Archived
Deferatto 1501 1485 -16 ↓
tun7gus7 1457 1473 +16 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/28/2015 5:33 PM

In reply to Deferatto
10 years ago
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Deferatto
thanks for the game
at first everything seemed to go well, but upon the first encounter with the opp, he killed most of my main army, but I decided not to give up, since Kyrre was leveling up well, but by week 3 I couldn't find any oil! the opponent chased me the whole time, and attacked, probably, bracered... not expecting strong resistance, the leadership pulled through... gg
thanks deferatto for the game! and good luck going forward!
In reply to MoxuTo
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10 years ago
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Due to connection issues with Silenthill and a sudden decrease in free time to resolve them.
I concede the match against him.
Uranium235 loses to Silenthill

The reason is that, in my opinion, he plays better and is more deserving of advancing.

Forgive me, Jelen117, if I had known this would happen, I would have conceded the match to you. I am sure that your match would have been a great fight.

Special thanks to Skd, who tried to solve our problems, but the task turned out to be more difficult than it seemed.
In reply to skd
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10 years ago
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I got a lot of Centaurs at the start, upgraded them and trampled all the blocks, played safely without any losses. I broke through the GO and started eating Dragon Fly Hives, while my opponent simultaneously crashed his own GO right in front of my eyes :smile07:
Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Balance
Game Length
135 days
Game Date
10/28/2015
Reported
10/28/2015 9:40 PM
Rating Impact Archived
Pashqa 1459 1473 +14 ↑
Убитый 1448 1434 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/4/2015 3:02 PM

In reply to Uranium235
10 years ago
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Uranium235
Due to connection issues with Silenthill and a sudden decrease in free time to resolve them.
I concede the match against him.
Uranium235 loses to Silenthill

The reason is that he plays better, in my opinion, and is more deserving of advancing.

Forgive me, Jelen117, if I had known this would happen, I would have conceded the match to you. I am sure that your match would have been a great fight.

Special thanks to Skd, who tried to solve our problems, but the task turned out to be more difficult than it seemed.

Indeed. We tried for a very long time to connect with Uranium. We tried using Hamachi and TeamViewer. After unsuccessful attempts with crashes, we turned to SKD, and he created 3 instances, and each of us tried to create and connect. We were able to connect to SKD and launch the game, but when either I or Uranium created a game, one of us or him would immediately crash. As a result, I don't know how we can play against him and what we should do next.
In reply to silenthill
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10 years ago
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Information

1. The date for the rematch between Jelen117 and Kalcefar has been set for 9:00 PM Moscow time on November 4th. The game must be completed between November 4th and 5th.

* This is a one-time extension, and it will be the last. Please arrange your games at the beginning of each round. Explanations like "I was available before, but my opponent refused, and now I'm not available" will no longer be accepted on the last day of the round.

2. I have updated the playoff table. Due to the odd number of players, I have extended the second round of the lower bracket to November 8th. At Freesmasher's request, I will extend the deadline for his game by an additional 2 days.
In reply to skd
10 years ago
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We used all our restarts.
The respawn was exceptionally poor. No stat artifacts, no cons, only 2 Dragon Fly Hives — one mini, and the second, by the law of the genre, a max — minus half a stack of skeletons and all the meat. Arch... here we go, with a choice — on the road or off the road, but on the road there's another block on the Arch pack. And there was 1 Dragon Utopia — mini, taken on 123, lost all zombies and knight meat, but skeletons were almost untouched and 16 Wyverns remained intact — gave a Sentinel Shield.
Went off-road on 125 — now only skeletons remain — but a working stack (about 350 skeletons) and 10 Wyverns. On 126, broke through with 30 Efreeti 2 boxes — one covering all land. On 127, captured the central dungeon. Was very surprised, because if the opponent came out, he couldn't get past it. Small chances were starting to appear. On 131, found a View Air scroll and saw a scout hero with opp's air magic not far away. Magic stats were weak. So I gathered the skeletons — got about 450, boasted mana and via a Dragon Utopia, where I got the Cap +4+4 (impla on 1400), attacking Kyrre.
Impla and Animate Dead were not countered. Thanks for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
131 days
Game Date
11/1/2015
Reported
11/1/2015 2:57 PM
Rating Impact Archived
Dandy 1738 1745 +7 ↑
sShreKs 1522 1515 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/2/2015 4:07 PM

In reply to Dandy
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10 years ago
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Results of the NP vs. LM tournament



*if there are games on save files and you still want to finish them, write reports after completion, and I will add the results to the table.
Attachments 1
1 file attached • Total size: 29.8 KB
In reply to Dandy
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10 years ago
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Dandy
Used all restarts.
Got an insanely poor respawn. No artifacts for stats, no capes, only 2 Dragon Fly Hives — one mini, and the second, by law of the genre, max — minus half a stack of skeletons and all the meat. Go archive. Moreover, with a choice — either on the road or off-road, but on the road there is another block on the arch pack. And there was 1 Dragon Utopia — mini, took it on day 123, lost all zombies and knight meat, but the skeletons were almost untouched and 16 Wyverns remained intact — gave a Sentinel's Shield.
Went off-road on day 125 — now only skeletons remain — but a working stack (about 350 skeletons) and 10 Wyverns. On day 126, broke through 30 efreet for 2 boxes — one covered all earth. On day 127 captured the central dungeon. Was very surprised, because if the opponent came out, he could not pass by it. Was starting to smell like small chances. On day 131 found a View Air scroll and saw an opponent's scout hero with Air Magic not far away. Magic stats weak. So gathered the skeletons — got about 450, double-buffed mana and through the Dragon Utopia, where I got a cap +4+4 (implosion on 1400 gold), I attack Kyrre.
Implosion and Raise Undead were not countered. Thanks for the game!
So, a little less than 50 Centaurs and 7 Gnolls came, fight as you will, as they say. Took the external dwelling of horses and went along the road, which was the only one. The road is long and pointless, by the end of the first week I found 2 Dragon Fly Hives far off-road and 2 external dwellings of horses. GO green dragons, and right behind them greased Wyverns, and their week also procced, so there were 99 of them in the end. Kyrre didn't even have anywhere to level, made a bet on 3 boxes, guards are okay, in the first — all earth (Kyrre doesn't even have Wisdom yet), in the second — all water, in the third — 5k experience. In short, disaster... came out on day 131... Galthran, implosion, fiasco... thanks for the game!
In reply to Pashqa
10 years ago
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Pashqa
I got a lot of Centaurs at the start, upgraded them and trampled all the blocks, played safely without any losses. I broke through the GO and started eating Dragon Fly Hives, while my opponent simultaneously crashed into their own GO, right before my eyes :smile07:
Thanks for the game.

Well, what can I say) GO win) 150 gr fanatics) when the opponent has 8 or 9 Phoenixes) I have 4 Angels, 3 Bears and a brutally upgraded Zealot) with double mana) ы
I, as a gentleman, crashed from a distance and led the army to the GO, but I needed to go not through the native GO) there were only 50-99 Horned Demons) ы
Thanks for the game) ы

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