We used all our restarts.
The respawn was exceptionally poor. No stat artifacts, no cons, only 2 Dragon Fly Hives — one mini, and the second, by the law of the genre, a max — minus half a stack of skeletons and all the meat. Arch... here we go, with a choice — on the road or off the road, but on the road there's another block on the Arch pack. And there was 1 Dragon Utopia — mini, taken on 123, lost all zombies and knight meat, but skeletons were almost untouched and 16 Wyverns remained intact — gave a Sentinel Shield.
Went off-road on 125 — now only skeletons remain — but a working stack (about 350 skeletons) and 10 Wyverns. On 126, broke through with 30 Efreeti 2 boxes — one covering all land. On 127, captured the central dungeon. Was very surprised, because if the opponent came out, he couldn't get past it. Small chances were starting to appear. On 131, found a View Air scroll and saw a scout hero with opp's air magic not far away. Magic stats were weak. So I gathered the skeletons — got about 450, boasted mana and via a Dragon Utopia, where I got the Cap +4+4 (impla on 1400), attacking Kyrre.
Impla and Animate Dead were not countered. Thanks for the game!
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