Skip to content

Posts from Heroes VII

No ratings yet — be the first to rate!
User Avatar
#421
Auto-translated
Compare the maps from the sixth and seventh installments and you’ll see that the seventh one doesn’t have such huge empty spaces. The distribution of objects on the map is more similar to the fifth installment.
That’s exactly when this problem appeared, starting with the fifth installment. I don’t see any improvements compared to the sixth.
Well, it’s more about quality than quantity. In the sixth installment, the problem wasn’t that there were only 5 Factions, but that it was only interesting to play with one or two of them.
That’s true, by the way.

I don’t mind paying extra for two more. But I won’t buy any more similar heroes in the future. This is an insult to players. With each new installment, the heroes are losing more and more in terms of atmosphere, replayability, and flexibility. We are just a herd of cows being milked until the last drop, while trying not to drive us too far to the green meadows. So, they think, we’ll be satisfied with hay.
I’ll take another look, of course, to see what they fix before the release, but for now, my impressions are extremely negative.
User Avatar
#422
Auto-translated
This problem actually appeared with the fifth installment. I don't see any improvements compared to the sixth.
Well, then I suggest taking a screenshot showing the hero's full movement range and counting how many useful objects and neutral creatures fall within that radius. I haven't done this myself, but I think the difference should be significant.
By the way, in the fifth game, I wouldn't say that everything is bad. The density of objects is reduced compared to the third game, but the movement range is also significantly larger. This doesn't fully compensate, but I'd say it compensates for about 70%. It's okay.
 

К А
Стикеры GBF в Telegram
User Avatar
#423
Auto-translated
Then, the isometric perspective is even less of an argument, Mент. 3D is significantly cheaper in most cases. This is, by the way, one of the reasons why 2D cartoons are made much less often now. And if they are made, then often in Flash. In such a situation, it would be better to point out the list of Kickstarter goals, specifically the vague fortress that doesn't really diversify the gameplay or affect the plot (clearly made as an afterthought). Or the dungeon, which, although not that bad (especially compared to other game dungeons), clearly required much less financial investment.
User Avatar
#424
Auto-translated
Well, I wasn't really talking about the 3D aspect, it's more of a general impression of the graphics. Never mind. As I said, D: OS has similar pricing issues.
But overall, yes, Ubisoft is still ahead of the curve. Just for the online component of World of Xeen, they're asking for a significant amount. Well, and maybe for a couple of other things.
 

К А
Стикеры GBF в Telegram
User Avatar
#425
Auto-translated
Well, I wasn't really talking about 3D, it's more of a general impression of the graphics.
If this is what you consider sloppy graphics, then I'm a little afraid to imagine what your demands are. And even more so, this is not the level that can be compared to reusing models. That's why I came to the conclusion that you consider 3D to be something more expensive.
But in general, yes, Ubisoft is still ahead of the rest. Just for the online version of World of Warcraft, they are currently asking for a large sum.
New elite edition? Pre-order for Fallout 4, where the only information is the trailer? TESO? Neverwinter DLCs?
But in general, we shouldn't forget that prices have risen partly due to the exchange rate of the dollar. This was especially noticeable in the price of DayZ (a game with an extremely overpriced price, by the way), which has since increased by about 50%.
User Avatar
#426
Auto-translated
If you consider this low-quality graphics, then I'm a little scared to imagine what your expectations are.
Well... I do. Not that it's low-quality, but it's not resource-intensive. And yes, my expectations are high.)
And in general, we shouldn't forget that prices have risen partly due to the exchange rate of the dollar.
And even before that, they were quite high. But yes, they have increased.
 

К А
Стикеры GBF в Telegram
In reply to Ple-Sen
User Avatar
#427
Auto-translated
Ple-Sen
If this is what you consider low-quality graphics, then I'm a little scared to imagine what your expectations are. And even more so, it's not the kind of quality that can be compared to reusing models. That's why I came to the conclusion that you think 3D is something more expensive.

What game is this screenshot from?
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
User Avatar
#428
Auto-translated
I wanted to check out the pirated beta, but it doesn't seem to be working. It's asking for some DLL files. Does the game even work on XP?
User Avatar
#429
Auto-translated
Which game is this screenshot from?!
Pillars of Eternity.
And there were plenty of good deals before. But yes, prices have gone up.
I don't know, before the dollar surged, I hardly saw any games priced at a thousand rubles (except for collector's editions); the price rarely exceeded 600 rubles. But after the dollar surged, those games that used to cost a thousand rubles became 1.5 times more expensive.
In reply to Garnet
User Avatar
#430
Auto-translated
Garnet
This problem actually started with the fifth installment. I don't see any improvements compared to the sixth game.


You can fill every cell with various objects, but would that really be interesting?
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
User Avatar
#431
Auto-translated
It's asking for some DLL files. Does the game even work on XP?
I suspect it's asking for DirectX... It's a classic issue; it installed some version of DirectX for me during setup. But just to be sure, please show the error message.
 

К А
Стикеры GBF в Telegram
User Avatar
#432
Auto-translated
No, it seems she was asking for a DLL from Heroes of Might and Magic VII (bcrypt.dll). I gave her that one. Now she says, "The entry point for the procedure EtwGetTraceLoggerHandle was not found in the DLL ntdll.dll."
What a mess. I could buy it now, but it won't even run on her XP 32-bit system. It's almost funny... Although, I do have a 32-bit version of Heroes VII as a secondary OS, but I'm too lazy to reboot into it just to play.
In reply to Ment
User Avatar
#434
Auto-translated
Ment
Yes, you are right, the minimum system requirements include Win7 SP1.

It seems to be only for x64.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to Garnet
User Avatar
#435
Auto-translated
Garnet
Does the game even work on XP?

I have a pre-order license key - on a laptop with Windows 7 Pro x64 preSP2 - it installed, but since the video adapter is probably too weak for the 7 requirements, I'm experiencing a slideshow, but at the same time, 5 and 6, as well as King's Bounty, run normally at maximum resolution!

I installed it on a computer with Windows XP Pro x64 preSP4 Uplay - 7 starts loading and displays the message "Installation is in progress, please wait..." and that's it, I waited for more than 5 hours... and it's all in vain! :smile16:
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1