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Then, the isometric perspective is even less of an argument, Mент. 3D is significantly cheaper in most cases. This is, by the way, one of the reasons why 2D cartoons are made much less often now. And if they are made, then often in Flash. In such a situation, it would be better to point out the list of Kickstarter goals, specifically the vague fortress that doesn't really diversify the gameplay or affect the plot (clearly made as an afterthought). Or the dungeon, which, although not that bad (especially compared to other game dungeons), clearly required much less financial investment.