Compare the maps from the sixth and seventh installments and you’ll see that the seventh one doesn’t have such huge empty spaces. The distribution of objects on the map is more similar to the fifth installment.
Well, it’s more about quality than quantity. In the sixth installment, the problem wasn’t that there were only 5 Factions, but that it was only interesting to play with one or two of them.
I don’t mind paying extra for two more. But I won’t buy any more similar heroes in the future. This is an insult to players. With each new installment, the heroes are losing more and more in terms of atmosphere, replayability, and flexibility. We are just a herd of cows being milked until the last drop, while trying not to drive us too far to the green meadows. So, they think, we’ll be satisfied with hay.
I’ll take another look, of course, to see what they fix before the release, but for now, my impressions are extremely negative.