Skip to content

Posts from OFB-8

No ratings yet — be the first to rate!
Announcement
User Avatar
12 years ago
Auto-translated
The time has come and so... drumroll... the qualifying tournament for FB-8 is declared open :smile44:

I. Regulations and Deadlines

The qualifying tournament will be held using the "Swiss" system

Start of the tournament: April 1, 2014; registration until March 29, 2014 inclusive

Time limit per round: 2 weeks - technical losses will be assigned without regard to opinions or authority (the sole exception is CIS-14 in Minsk)
Players have the right to arrange a convenient time among themselves, but if an agreement cannot be reached, the critical time for playing is the night from Saturday to Sunday of the first week. (if the game was not completed in one session, then during the second week). In case one player fails to show up at the set time, the other must write to the organizer or one of the judges, and when the tech result is assigned, this will be the main argument.
This clause is not subject to discussion.

7 players advance to the final stage.

II. Rules and Templates.

1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0); by mutual agreement, WT or any other version of HOMM3.

3.The template for each round will be determined as follows - during registration, each participant must indicate 5 favorite templates; from all these templates, 9 will be selected (depending on the number of participants and the number of rounds, respectively). Then the selected templates are randomly "shuffled" and a list is compiled (e.g., 1-2sm4d3, 2-mininoszta, 3-Jebus Cross, 4-skirmish, etc.). In the 1st round, players ban templates that "came up" under numbers 1, 2, 3 (i.e., banning occurs from 2sm4d3, mininoszta, and Jebus Cross). In the next round, banning occurs from templates 2, 3, 4 (mininoszta, Jebus Cross, skirmish), etc. In the last 7th (9th) round, banning will occur from templates 7 (9), 1, 2. Red starts the ban

4. Town selection: standard ban. Blue starts the ban. Colors are determined during the draw and do not change with restarts.

A win awards 1 point, a draw 0.5, a loss 0.
The winners, and accordingly those who qualify for FB, will be 7 people.
The winner is determined by the total number of points scored. In case of a tie in points, additional tiebreakers apply.
1) Buchholz Coefficient
2) Head-to-head result

III. Organizational Matters
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for Organizing, Conducting, and Participating in Tournaments.
3. Tournament Host: zloi_romantic (296524052)
Tournament Judges: Pit for LM (471401475), Dirty_Player (ICQ 408722873).
4. For each game played, participants must submit a report and confirmation.
5. Saves of all games must be kept until the end of the tournament and presented at the first request of the tournament hosts or any AC member.
6. Regarding controversial issues, if any arise, please discuss them outside the forum. To resolve them, contact the host or a tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, then the judges will be guided by basic logic and gaming ethics.
7. All tournament games count towards the season rating. Reports and confirmations are written in this thread and will be copied to the "Game Reports and Confirmations Online" thread. I.e., there is NO need to duplicate reports in the seasonal thread.
8. The final part of the tournament will be held using a round-robin system.

IV. Participants
1. Experienced players from HW and other gaming resources are invited to the tournament.
2. Newcomers who have shown good results are allowed (applications will be considered on an individual basis).
3. Newly registered players are not allowed to participate in the tournament (exception: active players from other gaming resources; applications will be considered on an individual basis).
4. Players who have a BWP are not eligible to participate in the tournament. If any player is awarded a BWP during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "ditched" tournaments may be rejected.
6. The organizers reserve the right to refuse a user participation in the tournament without publicly explaining the reasons.
7. The Winner and 2nd-3rd place finishers of the FB-7 tournament are NOT allowed to participate in the qualifiers.
8. The tournament application must include:
- 5 most favorite templates
- convenient time for playing

9. Players Gomunguls, Aya, Maretti advance to FB-8 without a qualifier, while players Piterius and LeBron have a bonus of a byeslot for 1 round (if, of course, they wish to participate)

The randomizer arranged the templates as follows
1-2sm4d3
2-Spider
3-skirmish (played according to OFB rules, i.e., with a town ban and no color change, but by mutual agreement you can play according to seasonal rules, i.e., allrandom)
4-6lm10a
5-JC
6-8mm6a
7-anarchy
8-diamond
9-Mini nostalgia

Thus, in the 1st round Red starts the ban from templates - 2sm4d3, Spider, skirmish
In the 2nd round, the ban proceeds from templates Spider, skirmish, 6lm10a
In all rounds, Red starts the template ban

I repeat for everyone - if you have a problem with your opponent (cannot find a common time, being ignored, etc.), write to me on ICQ - we will sort it out
Draw
In reply to Roger-ua
User Avatar
12 years ago
Auto-translated
Roger-ua
We chose all the rematches, and let's go. It turned out to be a strange diamond game; both of us had very few cities. In the 3rd week, my main rival captured 2 of my cities???? Since I saw that the opponent had a level 5 Hat, I didn't rush to do a Fortress Bash. In the 3rd week, Mephala learned all the air spells; at the beginning of the 4th week, I defended the Castle. On turn 146, I put on the Cloak of Renown just in case, and Mephala attacked Galtran. The combat stats were twice as high for her. At the end of the second round, the opponent wrote "GG."
Thanks for the game!
What can I say? It wasn't a game; it was a complete torment. The opponent took an average of 30-40 minutes for each turn. At the end of the 2nd week, there was a moment when I just wanted to give up; waiting that long was beyond my strength... For example, I passed the turn, went to lunch, ate, and came back (about 40 minutes had passed), and the timer showed 6:40 - the opponent wrote that he was probing the direction with a Rogue. Then I waited another 20 minutes :smile07:, and this wasn't an isolated case; in general, it was a complete disaster. In the last 5 turns, we played for 3.5 hours, and I spent a maximum of 30 minutes - I was running around with 2 Necromancers, almost without battles, just looking for Mephala, although I saw that her stats were twice as high, but I couldn't bear to continue any longer...
In general, I'm switching to a chess timer and highly recommend that the next opponent, Roger-ua, do the same :D
In reply to злой_романтик
User Avatar
12 years ago
Auto-translated
zloy_romantik
07/29/2014 Roger-ua (Red, Rampart, Ivor, Mephala) def zloy_romantik (Blue, Necropolis, Clavius, Galtran) Diamond 146

What can I say? It wasn't a match, it was pure torture. My opponent took an average of 30-40 minutes per turn. Towards the end of the second week, there was a moment when I just wanted to give up; waiting that long was beyond my limits... For example, I passed my turn, went to lunch, ate, and came back (about 40 minutes passed), and the timer showed 6:40, I think. My opponent wrote that he was probing the direction with a rogue. Then I waited another 20 minutes :smile07: and this wasn't an isolated incident; it was a complete disaster. We played the last 5 turns in 3.5 hours, and I spent a maximum of 30 minutes of that time running around with 2 necromancers, almost without any battles, just looking for Mephala, even though I saw that her stats were twice as high, but I couldn't bear to continue any longer...
In general, I'm switching to a chess timer and highly recommend that the next opponent, Roger-ua, does the same :D
With all due respect to the SOD timer and the people who prefer it, I've sworn off using it in fun games. As for tournaments, it's just torture. Not only that, but on HL+Y, by the third week, there simply aren't enough of those infamous 8 minutes left for anything, because I think, during my turn, I don't need an hour for a battle, but thinking about what to do next is critical. The only solution is to advocate for and enforce stricter rules; there is no other way. There was nothing good about the SOD timer, and there still isn't.
In reply to The_
12 years ago
Auto-translated
The_
With all due respect to the SOD timer and those who prefer it, I've sworn off playing with it in fun games. As for tournaments, it's just torture. Not only is there simply not enough of those infamous 8 minutes on HL+U by the third week to do anything, because I think during my turn, I don't need an hour for the battle, but thinking about what to do next is critical.
The only solution is to agitate and tighten the rules – there is no other way. There was nothing good about the SOD timer, and there still isn't.
After Minsk, I really wanted to make a statement about the SOD timer; I actively discussed it with Tvarina. But then circumstances changed, and there were fewer Heroes games in my life, and the desire to "moosh" (argue) subsided. But I still remain a staunch opponent of this "miracle." I'm not arguing that there are players with whom it's enjoyable to play with any timer, but the downside of this "medal"... So, in the future, it's possible to refuse tournaments with the SOD timer by default.
P.S. They removed the timer slider from Heroes, and that's the end of it :D
In reply to Grizvald
User Avatar
12 years ago
Auto-translated
++ I played quite a few games, but only because my opponent consistently took half an hour for each turn. This isn't a game, guys.
User Avatar
12 years ago
Auto-translated
I am a fan of the SOD timer because I play many games at work, and sometimes there is a need (the boss unexpectedly appears) to pause the battle, but I still need to make some changes... :)
In reply to злой_романтик
12 years ago
Auto-translated
I'm not a fan of the SOD timer because I sometimes play at work, and taking a turn might get the boss's attention. I can't just rush into attacking the nearest monsters, can I? And players who consistently take 40 minutes per turn are also annoying.
In reply to theShevanesian
User Avatar
12 years ago
Auto-translated
zloy_romantik
I am a fan of the SoD timer because I play many games at work, and sometimes there is a need (the boss unexpectedly showed up) to pause in battle, but something still needs to be changed... :)
theShevanesian
I am not a fan of the SoD timer because I periodically play at work, and the boss may call during my turn. I can't just rush into attacking the nearest monsters. And people who consistently take 40 minutes per turn are also annoying.
Conclusion: the problem is not with the SoD timer, but with the fact that you shouldn't play at work:D

Or, as Zhvanetsky said:
Conservatory, postgraduate studies, fraud, scam, court, Siberia.
Conservatory, private lessons, more private lessons, dentures, gold, furniture, court, Siberia.

Conservatory, accompanist, trade school, head of production, caviar, crabs, currency, gold, court, Siberia.

Maybe something needs to be changed at the conservatory?
In reply to The_
User Avatar
12 years ago
Auto-translated
Timur played a great final match with Armageddon, but he forgot about my Elixir.

Thanks for the game.

P.S. The template is still boring.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
Mini-Nostalgia
Game Length
141 days
Game Date
7/30/2014
Reported
7/30/2014 6:40 AM
Rating Impact Archived
PReDS 1559 1583 +24 ↑
The_ 1805 1781 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/30/2014 9:24 AM

In reply to PReDS
User Avatar
12 years ago
Auto-translated
1. At work, you can always click "ctrl+S", then "Enter", letting your opponent know beforehand that you're playing from work. This is much more respectful and clear than making your opponent wait 20 minutes for your "battles."

2. It's been clear for a long time that the so-called "sod-timer" is archaic because it often negates the difference in skill. For example, for the same battle, a top player might take 2 minutes to complete it with minimal losses, while an average player takes 5 minutes. With a chess timer, this can have a decisive impact on determining the outcome of the game. I don't even understand what the argument is about. If we're talking about a casual game, then of course, the timer doesn't matter. But when it comes to identifying more skilled players in tournaments, the "sod-timer" is simply ridiculous.

p.s. Sorry if this is off-topic, I just saw a discussion here and decided to write.
In reply to =Lizard=
User Avatar
12 years ago
Auto-translated
=Lizard=
2. It has long been clear to everyone that the so-called "SoD timer" is archaic because it often negates the difference in skill. For example, for one and the same battle, a top player will spend 2 minutes to complete it with minimal losses, while an average player will spend 5. With a chess clock timer, this can be crucial in determining the outcome of the game. I don't understand what the argument is about at all. If we are talking about pure fun, then of course, any timer doesn't matter. But when it comes to identifying more skilled players within tournaments, the "SoD timer" is simply ridiculous.
The first disconnect eliminates the advantages of the chess clock timer.
P.S. In general, the discussion about the timer should be moved to the thread with voting on it.
In reply to злой_романтик
User Avatar
12 years ago
Auto-translated
Didn't want to write anything, but it seems I have to. The last save had 135 blue units, and we finished with 146, completely using the red units' turn, plus a Fortress Battle that lasted at least 10-15 minutes. In 3 hours and 20 minutes, the red side took 8 turns, and the blue side took 7. In essence, chess has different formats: standard, rapid, and blitz – depending on the time regulations, the depth of the game changes significantly. The same could be true for Heroes. As far as I'm concerned, Heroes is so time-consuming that the only way to save it from extinction might be through templates where a game lasts for more than 2 weeks, which is rare. On one hand, Heroes is a fairly complex game where you need to consider many different factors. There's a lot of tedious technical work, which, unfortunately, is important. On the other hand, I'd like to see a chess player who went from being a complete beginner to, say, a Candidate Master in 1 year; in Heroes, I see this happening regularly. Recent examples include YaR and Identiti.
In reply to PReDS
User Avatar
12 years ago
Auto-translated
PReDS
Timur played beautifully in the final, using Armageddon, but forgot about my Elixir.

Thanks for the game.

P.S. The template is still boring.

I confirm :D
Surprisingly, I didn't forget about the Elixir, but multiplying 206 by 6 was impossible in that state. I thought, what if the skeletons survive, and Armageddon deals 1280 damage. It felt like there were at least two ways to win, spamming Fire Elementals, then Armageddon. In general, my spells and moves were amazing in the final battle, but I don't remember all of them anymore. However, the moment with the haste on the ducks is memorable (I didn't see the skeleton on the field, and the squares were blocked, so it couldn't fly in :D)

Thanks for the game! ;)
In reply to =Lizard=
User Avatar
12 years ago
Auto-translated
=Lizard=
1. At work, you can always click "ctrl+S", then "Enter".
You can simply use "S" to save.
In reply to злой_романтик
User Avatar
12 years ago
Auto-translated
I restarted the chocolate opponent, and the second good hand I had went to waste in the re-buy match. In the final hand, I got a decent hand, while the opponent had a very bad one. Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Diamond
Game Length
113 days
Game Date
7/30/2014
Reported
7/30/2014 7:05 PM
Rating Impact Archived
JustObserver 1566 1580 +14 ↑
u2noob 1536 1522 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/4/2014 4:13 PM

Statistics

Welcome our newest member: recijeb

Users Online 3 users 1323 guests