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#1016
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zloy_romantik
07/29/2014 Roger-ua (Red, Rampart, Ivor, Mephala) def zloy_romantik (Blue, Necropolis, Clavius, Galtran) Diamond 146

What can I say? It wasn't a match, it was pure torture. My opponent took an average of 30-40 minutes per turn. Towards the end of the second week, there was a moment when I just wanted to give up; waiting that long was beyond my limits... For example, I passed my turn, went to lunch, ate, and came back (about 40 minutes passed), and the timer showed 6:40, I think. My opponent wrote that he was probing the direction with a rogue. Then I waited another 20 minutes :smile07: and this wasn't an isolated incident; it was a complete disaster. We played the last 5 turns in 3.5 hours, and I spent a maximum of 30 minutes of that time running around with 2 necromancers, almost without any battles, just looking for Mephala, even though I saw that her stats were twice as high, but I couldn't bear to continue any longer...
In general, I'm switching to a chess timer and highly recommend that the next opponent, Roger-ua, does the same :D
With all due respect to the SOD timer and the people who prefer it, I've sworn off using it in fun games. As for tournaments, it's just torture. Not only that, but on HL+Y, by the third week, there simply aren't enough of those infamous 8 minutes left for anything, because I think, during my turn, I don't need an hour for a battle, but thinking about what to do next is critical. The only solution is to advocate for and enforce stricter rules; there is no other way. There was nothing good about the SOD timer, and there still isn't.
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