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"Новичок-2014. Summer"

Greetings to all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament. And even if you are not a fan of Heroes :eek: , I still welcome you and invite you to the new season. I hope it will bring great games and discoveries of new players.
This is our traditional, already eleventh tournament for Новичок.
We do not have a precise and strict definition of who a "новичок" is. This tournament is for those
- who only recently realized that you can play the favorite old game Heroes online,
- who only recently found out that they are not the only ones who can easily beat computers and that things are not so simple with a real person,
- who recently started playing with more than one or two heroes and building chains...
We do not invite fathers and grandfathers, we do not want to see clones, and would a medal obtained in such a dubious way even have value for a strong player?
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.

Winners of past tournaments:
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer" - Erdem

Participant Requirements:
1. registration on the HW forum between June 1 2013 and June 6 2014;
2. total experience playing HoMM3 online - no more than 1 year; long breaks in play are discussed individually;
3. absence of strong results in tournaments on HW and other resources (specifically, 1-3 places in previous "Новичок" tournaments or any other tournament, reaching the final stages of major tournaments) - subject to the organizers' opinion;
4. participation prior to this tournament in no more than one "Новичок" tournament;
5. absence of forfeits or withdrawals in other tournaments;
6. availability of time and ability to play 1 game per week (consider the time zone) - priority playing times are considered 19-24 MSK on weekdays and 12-24 MSK on weekends;
7. at least 5 games on the HW forum (can be played before the participant list is approved) with different opponents and detailed reports - organizers need to ensure that you can technically play online and have an understanding of the rules of play on HeroesWorld. Tournament organizers Roger DAltavilla (IСQ 624681987), Iamsamstan (IСQ 435191039) can play with you if you cannot find an opponent;
8. players wishing to participate in the tournament agree to provide any additional information requested by the tournament judges;
9. players agree to the regulations and rules of the tournament;
10. players are required to closely follow all announcements from organizers in the tournament thread.

Organizers reserve the right to deny registration to any player without a public explanation of reasons.
Players who have an earlier or later registration on the forum but wish to play in the tournament may submit an application, which will be considered on an individual basis.

Submit applications in this thread. There is a Detailed instruction with pictures FAQ17 on the forum explaining how to do this.
You need to do the following:
1. Check if your ICQ number is entered in your profile; add it if it is missing.
If it is in your profile, a small green daisy - the ICQ symbol - is visible under the avatar. If not, follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for tournament button located at the beginning of this thread and at the top of each page.
3. In the application, specify convenient times (days and hours) for playing and your time zone.
4. 2-3 days before the draw, you must contact the lead Roger DAltavilla (IСQ 624681987) to confirm participation. Players who disappear from the forum (no user activity for a week) will not be admitted to the draw.

Organizational Matters.
1. Leads - Roger DAltavilla (IСQ 624681987), Iamsamstan (IСQ 435191039). Judge - Pit for LM (ICQ 471401475).
2. The tournament is held according to the Rules of organization, conduct and participation in HOMM3 online tournaments.
3. Organizers will make changes to the rules and regulations during the tournament if necessary.
4. For each played game, participants must submit a detailed report and detailed confirmation in this thread. Only then is the game counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the Confirm report button and also write a detailed report.
- It is considered good tone to thank the opponent for the game.
5. All tournament games go into the HoMM3 HW Player Rating.
6. Technical results are assigned for games not played within the established timeframe.
7. Saves and password files for all games must be kept until the end of the tournament and presented upon first request by the leads, judges, or any member of the AC. Forgetting or losing a game password may serve as grounds for assigning a technical defeat in the game.
8. Disputed points, if any arise, are requested to be discussed off-forum. For resolution, you must contact the lead or judge in ICQ and provide daily saves, ICQ logs, and other necessary information.
The same's decision is based primarily on tournament rules. If a situation is not regulated by the rules, judges are guided by basic logic and gaming ethics.
9. The tournament winner will be awarded the "Winner of Tournament 'Новичок'" medal under their avatar:

Regulations.
To be determined later, depending on the number of registered participants. We expect a traditional scheme: group stage + team tournament + play-offs.
So, the number of participants has been determined. Clarifying the regulations:
Stage 1. 24 participants are divided into 4 groups of 6 people. A round-robin tournament is held in each group, where everyone plays everyone else once. 1 point is given for a win, 0.5 points for a draw, and zero for a loss. The 4 people with the best results advance from the group to the next stage. Result criteria by order of importance: 1) points earned, 2) Berger coefficient, 3) result of head-to-head meeting. If these criteria are insufficient, players will be offered a system of tie-breaker games. If that also fails, democratic judicial discretion will be applied.
Stage 2. Tournament of novices against veterans. NP vs LM More details in post №3
Stage 3. Play-off. Starts on August 11 2014. Conducted via an Olympic system with elimination after the second lost match. Each match in the upper bracket is played until two wins, and in the lower bracket until one win. Time limit for 1 game - 1 week. (The loser in the upper bracket moves to the lower bracket and continues playing there. The loser in the lower bracket is eliminated from the competition.)
For templates in the first game, the player listed first in the pair chooses first; their opponent chooses castles first. In the second game, you switch places. For the third game, you may toss a coin or ask the organizer.

Dates.
Registration - June 7 2014 - June 30 2014.
Approval of participant list - July 1-4 2014.
Group stage draw and tournament start - July 5 2014.
Time limit for one game - 1 week.

Rules.
1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + by mutual consent HW_rulez (for correct operation, the patch must be installed for both players).
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 3 days ( 111+111+111 or 111+112 or 113).
4. In the initial stage of the tournament, games are played on template 2sm4d(3). In the final part of the tournament, the template is chosen by drawing from a list of 5 templates: 2sm4d(3), jebus Cross, Panic, 8mm6a (version without one-way paths), mini nostalgia.
In reply to Roger DAltavilla
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The opponent took 2 or 3 restarts, then a layout with an Angel Portal appeared and I decided to try playing it.
111 - a lot of gold, I see the portal and two monk nests, spread out to five heroes;
112-114 - cleared the respawn, bought Tirxas on 114, the portal is guarded by a horde of demons, I can't break through them on the first try;
115-116 - fought my way along the road, there's a stable, GO - 100+ Minotaur Kings, there's an adjacent zone to the grass and to the swamp;
117 - finally placed the angels in the fort, revealed a Griffin Conservatory on the grass;
121-125 - cleared the respawn, plus stat boosts, fought through to the swamp and the grass, where there was a Dragon Utopia (turned out to be max, and the only one I had all game);
126 - a big fail on my part and lost an angel while breaking through a crowd of Pit Fiends (for a Pandora's Box and a monk nest), then broke through the demons and took the portal, bought another angel, back to 2 :rolleyes: ;
127 - on the grass there turned out to be another Castle, took it and an archer nest;
131 - saw the opponent's scout hero jump to me through a teleport, broke through a bunch of Zealots and went there to look with Labetta;
132 - Labetta ended up in an underground treasure zone, saw a Golden Bow behind a crowd of Vampire Lords, a Necklace +3 all stats, a Pandora's Box behind a crowd of Champions, and a prison, Tirxas checked the Griffin Conservatory (2-4) didn't go in;
133 - Naga armor, then the Griffin Conservatory (2), 6 angels already, I go in with Tirxas for the bow, Labetta went to the grass where the opponent was jumping from. My main hero leveled up well, Expert Tactics, Offense, Logistics, Advanced Air Magic and Archery (just in time for the bow);
134 - took the bow from the Vampires, then killed the horde of upgraded Minotaurs for the necklace, pulled out Verdish level 10 from the prison and went further into the treasure zone, war with the opponent's scout heroes, I cast View Air - the opponent has a Conflux secondary hero;
135 - took the Shield +6 behind a horde of Ogres, war with the opponent's scout heroes continues;
136 - the opponent reveals a Necropolis hero, with Tirxas I see a Gladius and a Griffin Conservatory behind a horde of Wizards, I transfer 4 angels to Pire for the war with the scout heroes (this was the biggest fail) and I leave her exposed. Tant came (10+ Monarchs, 250+ Skeletons, 20+ Lizard Warriors), but didn't kill Pire (I thought he didn't have enough movement points, turns out the opponent spared me, his scout hero could reach her);
137 - I run back to Tirxas, who takes the Gladius and the Griffin Conservatory (2);
141-142 - buy up angels, I position Tirxas on the Dragon Utopia;
143 - max Dragon Utopia, only 12 angels survived, gave KO, Wings, and a Hat +4 to Attack and Knowledge. Klavius appears in the tavern with stats (except Attack) higher than mine, and the opponent has control;
144-145 - took the Cloak of Summoning from near my town just in case, and with 7 angels and 6 Archangels went into the underground, where another treasure zone was revealed;
146-147 - in the treasure zone there is a Library, plus behind a group of red critters there is an Earth Magic boost (just in time for KO). Looking around, I see the opponent is in his treasure zone above;
211-213 - decided to go for the opponent, since there was no point in waiting any longer and I didn't have enough gold either))) And there the Skeletons were piling up:( ;
214 - took the opponent's Conflux and sat there with all my strength;
215 - broke a path to the opponent's town in the swamp but couldn't reach it, after which another fail - I couldn't cast Town Portal to the Conflux because I didn't leave any movement points. But Klavius doesn't attack, hiding in the underground nearby;
216 - visited a tree of knowledge, gained a level and learned Expert Wisdom))) Sat in the town, without putting on the Cloak of Summoning.
Klavius attacks.
FB: Tirxasor 35 14 15 13 (130) 8 Archangels, 9 Angels, 121 Marksmen, 22 Zealots, 50+ Pokemon, 15 Swordsmen; Klavius 24 23 17 19 (472) 26 Monarchs, 11 upgraded Vasei, 108 Lizard Warriors, 900+ Skeletons, a few Serpent Flies + Elixir.

I boxed in my shooters with Tactics (Marksmen to one side, Zealots to the other), Imps (1800+) almost killed all the Monarchs, then started shooting the Lizard Warriors. My units got good morale rolls in battle, next turn I hit the Skeletons with Imps, I get hit by the curse spell, taking out my shooters. The opponent only has Skeletons left, on which he cast Anti-Magic, but Mass Haste - removing the retaliation - Archangels with Angels and morale:) hit the Skeletons, 150 remain, next turn I finish them off. GG

Thanks for the game!

P.S.: Date of FB: 216, I made a mistake in the report.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Тант / Thant Main Hero Тант / Thant
Map Template
2sm4d(3)
Game Length
216 days
Game Date
7/25/2014
Reported
7/25/2014 10:09 AM
Rating Impact Archived
kinger 1440 1459 +19 ↑
LuckyF 1550 1531 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/25/2014 3:33 PM

In reply to kinger
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kinger
Opp took 2 or 3 resets, then a layout with an Angel Portal appeared and I decided to try playing it.
111 - lots of money, see a portal and two monk nests, branched out to five heroes;
112-114 - cleared respawn, bought Tyrax on 114, portal is guarded by a demon horde, can't break through on the first one;
115-116 - broke through along the road, there's a stable, ГО - 100+ Minotaur Kings, there's an adjacent zone to grass and into the swamp;
117 - finally placed angels in the fort, revealed a Griffin Conservatory on the grass;
121-125 - cleared respawn, plus upgrades, broke through to the swamp and grass, where there was a Dragon Utopia (turned out to be max, and the only one I had the entire game);
126 - a big fail on my part and minus one angel when breaking through a pile of Pits (for a Pandora's Box and a monk nest), then broke the demons and took the portal, bought another angel, back to 2:rolleyes: ;
127 - on the grass there turned out to be another Castle, took it and an archer nest;
131 - saw the opp's scout hero jump to me via Teleport, broke through a group of Zealots and went to check it out with Labetha;
132 - Labetha ended up in an underground treasure zone, saw a Golden Bow behind a pile of Vampire Lords, a Necklace +3all, a Pandora's Box behind a pile of Champions, and a prison, Tyrax checked the Griffin Conservatory (2-4) didn't go in;
133 - Naga Bank, then Griffin Conservatory (2), already 6 angels, go in with Tyrax for the bow, Labetha went to the grass where the opp was jumping from. Main hero leveled well, expert Tactics, Offense, Logistics, advanced Air and Archery (just in time for the bow);
134 - took the bow from the vampires, then killed a horde of upgraded cows for the necklace, pulled out Verdish level 10 from prison and went further into the treasure zone, war with opp's scout heroes continues, I reveal scouting - opp has a Conflux secondary;
135 - took a shield +6 behind a horde of ogres, war with opp's scout heroes continues;
136 - opp reveals a Necropolis, with Tyrax I see a Gladius and a Griffin Conservatory behind a horde of Wizards, I transfer 4 angels to Pir for the war with scouts (this was the biggest fail) and leave her exposed. Tant (10+ Monks, 250+ Skeletons, 20+ Lizardmen) arrived but didn't kill Pir (I thought he didn't have enough movement, turns out the opp spared me, his scout hero could reach her);
137 - running back to Tyrax, with whom I take the Gladius and Griffin Conservatory (2);
141-142 - buying angels, I position Tyrax on the Dragon Utopia;
143 - max Dragon Utopia, only 12 angels survived, gave КЗ, Wings, and a Cap +4 to Attack and Knowledge. Clavius appears in the tavern with stats (except Attack) higher than mine, and the opp has control;
144-145 - took the Cloak of Disavowal from near my town just in case, and with 7 angels and 6 Archangels went into the underground, where another treasure zone was revealed;
146-147 - in the treasure zone there's a Library, plus behind a pile of Reds there's an Earth booster (just right for КЗ). From the overview I see the opp is in his treasure zone above;
211-213 - decided to go at the opp, since there was no point in waiting any longer and no money either))) And there the Skeletons were piling up:( ;
214 - took the opp's Conflux and sat there with all my might;
215 - broke through the road to the opp's town in the swamp but couldn't reach it, after that another fail - couldn't cast Town Portal to the Conflux because I didn't leave any movement. But Clavius doesn't attack, hiding in the underground nearby;
216 - visited a tree, leveled up and got expert Wisdom))) Sat in the town, without equipping the Cloak of Disavowal.
Clavius attacks.
FB: Tyraxor 35 14 15 13 (130) 8 Archangels, 9 Angels, 121 Marksmen, 22 Zealots, 50+ Pokemons, 15 Swordsmen; Clavius 24 23 17 19 (472) 26 Monks, 11 upgraded Wraiths, 108 Lizardman Warriors, 900+ Skeletons, single Serpent Flies + Elixir.

Blocked my shooters with Tactics (Marksmen to one side, Zealots to the other), Implosion (1800+) almost killed all the Monks, then started shooting the Lizardmen. My units got good morale in the battle, next Implosion hits the Skeletons, hit me with Curse, wiping out my shooters. Opp has only Skeletons left, on which he cast Anti-Magic, but Mass Haste - removing retaliation - Angels with Archangels and morale:) hit the Skeletons, 150 remain, finish them next turn. GG

Thanks for the game!

P.S.: FB date: 216, I made a mistake in the report.

It happened. On 132 I took my first Dragon Utopia 2, where I got a Teapot and a Blue Silencer. On 136 I got a terrible misclick and didn't kill the army on a scout without artifacts with my own scout, but with artifacts and also more might back then (18 Monks and 400+ Skeletons), would have been a straight GG there since the opp had no money for rebuy. Well, and towards the FB I somehow didn't upgrade GM4 to GM5, even though I had the resources, to the Implosion scroll (had the Silencer, but for the battle I put on the Teapot instead:D). The little tournament didn't go well, like some kind of eclipse))
Thanks for the game.
In reply to kinger
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111 – dispersed into 5 heroes, Ciele arrived (and immediately thought about trying to rush), there is an experience pillar and a stable near the Castle, to the right you can see a passage to a secondary area through a crowd of water elementals, upon clearing the path I picked up a scroll with DD:) ;
112 – GO – a horde of Pit Lords, broke through the water elementals, took a secondary Castle, there is also a hidden monk stack nearby, and near the GO – a passage to a grassy respawn through a wolf horde, already 8 heroes, Monere arrived;
113-115 – picked up a chain +4 to attack, Ciele took the hidden monk stack, Monere, while clearing a passage above the secondary area, killed a crowd of dwarves guarding a scroll (which I picked up much later, and it turned out to be Meteor Shower:) ), above on the rough terrain you can see a swamp treasure and a Pandora's Box in the grass behind a vampire horde;
116-117 – broke through the wolves to another respawn, took a third Castle + a hidden archer stack, another experience pillar, Ciele is already Expert Water, Monere picked up Earth, at home – horses in the Citadel, in two secondary areas only Archers;
121-124 – clearing the respawn, leveling up heroes through stables, and Ciele ran to the Pandora's Box behind the vampires, while Monere maxed out Earth. Built three Mage Guilds, and only in the third did they give Slow, had to scatter there and learn Slow with Monere;
125 – Ciele killed the vampires (60+ with an upgraded stack), got 10k experience, leveled up to Expert Earth and Intelligence (140 mana now);
126 – prepared my mains to break through the GO (there is Oil, next turn the Mage Guild 4 for Meteor Shower finishes construction) + there is hope for Monere to reach the opponent's Castle;
127 – Ciele attacks the GO (85 Pit Lords), goes down with a secondary hero (since earlier I saw the opponent's heroes mostly running from the bottom) and sees a Citadel with Harpies and Fae Dragons, passes the troops to Monere, who, after killing the opponent's secondary hero, captures the Castle, Ciele also scatters there and sits down with all the troops and remaining mana (just under 100). The Mage Guild 4 gave Resurrection as well;
131 – scouted the opponent's respawn, saw a Mace +5 to attack and a Shield +5 to defense not far from the Castle; took them. Opponent does not surrender, earlier I saw Crag Hack, who jumped through a teleport near my third Castle and already had Angels by then;
132 – found a scroll guarded by a crowd of Mages on the opponent's respawn with TP:) , now mobility increased significantly;
133 – Crag Hack appeared with Angels, Behemoths, 10+ Wiverns, and a crowd of Horned Demons, but my secondary hero with 30 Pikemen and single Wolves, who went to the opponent's adjacent area, was attacked by the opponent's secondary hero with 2 Behemoths and 2 Angels. The battle ended with the opponent buying his troops out!! (since an Ice Bolt was hitting for 70, and could kill an Angel on the third turn, although the opponent still had a Behemoth attack on 13 Pikemen + a cast, but he decided not to risk it);
134 – Crag Hack reaches his own Castle (in which I already bought out almost everything) and sits there;
135 – Monere, having killed three of the opponent's secondary heroes (with Charney having two Behemoths and a crowd of Horned Demons, which for some reason Crag Hack didn't take, she managed to buy out with 1 Behemoth and 7 Demons), scatters into the home Castle, while Ciele goes to storm the Citadel.
136 – Final battle: Ciele 9 8 8 9 (180) 104 Marksmen, 2 Behemoths, 16 Swordsmen, a few Goblins and Wolves, 8 Cavaliers and 6 upgraded Birds from the Citadel, Crag Hack 12 7 3 6 (60) 2 Angels, 13 Wiverns, 5 unupgraded Birds, 1 Behemoth and 7 Horned Demons (if I'm not mistaken). First turn Meteor Shower on the Birds and Wiverns, all Birds died, Wiverns left with 9 I think, and then closed in with Marksmen and ranged + magic (Ice Bolt + Shower). GG

Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Циель / Ciele Main Hero Циель / Ciele
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
2sm4d(3)
Game Length
136 days
Game Date
7/26/2014
Reported
7/26/2014 6:44 PM
Rating Impact Archived
kinger 1457 1478 +21 ↑
Pupa 1635 1614 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/26/2014 6:52 PM

In reply to kinger
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kinger
111 – spread out into 5 heroes, Ciele arrived (and immediately thought of trying to rush), there's an experience pillar and a stable under the castle, a passage to the secondary area is visible on the right through a crowd of water elementals, upon clearing the path I picked up a scroll with DD:);
112 – GO – a horde of Pit Lords, cleared the water elementals, took the secondary Castle, there's also a Monk's dwelling nearby, and near the GO – a passage to a grass respawn through a horde of wolves, already 8 heroes, Monere arrived;
113-115 – picked up a chain +4 to Attack, Ciele took the Monk's dwelling, Monere, clearing a passage from above the secondary area, killed a crowd of Dwarves guarding a scroll (which I picked up much later and it turned out to be Meteor Shower:)), above the roadless area there's a swamp treasure and a Pandora's Box on the grass behind a horde of Vampires;
116-117 – broke through the wolves to another respawn, took the third Castle + an Archer's dwelling, another experience pillar, Ciele is already Expert Water, Monere picked up Earth magic, at home – Haste in the Citadel, in the two secondary areas only Archers;
121-124 – cleaning the respawn, boosting heroes through stables, and Ciele ran to the Pandora's Box behind the Vampires, while Monere leveled up Earth magic. Built three guilds, and only the third gave Slow, had to split up there and learn Slow with Monere;
125 – Ciele killed the Vampires (60+ with an upgraded stack), gave 10k experience, leveled up to Expert Earth and Intelligence (now 140 mana);
126 – prepared my mains to breach the GO (have Oil, the Mage Guild lvl 4 for Meteor Shower will be finished next turn) + there's hope to reach the opponent's Castle with Monere;
127 – Ciele attacks the GO (85 Pit Lords), going down with a scout hero (since earlier I saw the opponent's heroes mostly running from below) and see a Citadel with Harpies and Fairies, transfer troops to Monere, he, on the way killing an opponent's scout hero, captures the Castle, Ciele also splits up there and sits with all the troops and remaining mana (just under 100). The Mage Guild lvl 4 also gave Resurrection;
131 – scouted the opponent's respawn with vision, saw a Mace +5 to Attack and a Shield +5 to Defense not far from the Castle; picked them up. Opponent doesn't surrender, earlier I saw Crag Hack jumping through a teleport near my third Castle and even then he had Angels;
132 – found a scroll guarded by a crowd of Magi on the opponent's respawn with TP:), now mobility has increased immensely;
133 – Crag Hack appeared with Angels, Behemoths, 10+ Wyverns, and a crowd of Horned Demons, but an opponent's scout hero with 2 Behemoths and 2 Angels attacked my scout hero with 30 Pikemen and a few Wolves, who had moved to the opponent's adjacent zone. The battle ended with the opponent's buyback!! (since the Ice Bolt dealt 70 damage and could kill an Angel on the third turn, although the opponent still had a Behemoth attack on 13 Pikemen + a spell, but he decided not to risk it);
134 – Crag Hack reaches his Castle (in which I had already bought out almost everything) and sits there;
135 – Monere, killing three of the opponent's scout heroes (and Charney had two Behemoths and a crowd of Horned Demons, which Crag Hack for some reason didn't take, she managed to buy back with 1 Behemoth and 7 Demons), splits into the native Castle, while Ciele goes to assault the Citadel.
136 – FB: Ciele 9 8 8 9 (180) 104 Marksmen, 2 Behemoths, 16 Swordsmen, a few Goblins and Wolves, 8 Horses and 6 upgraded Birds from the Citadel, Crag Hack 12 7 3 6 (60) 2 Angels, 13 Wyverns, 5 non-upgraded Birds, 1 Behemoth and 7 Horned Demons (if I'm not mistaken). First turn Meteor Shower on the Birds and Wyverns, all Birds died, Wyverns 9 it seems, then closed in with Marksmen and shot + magic (Ice Bolt + Shower). GG

Thanks for the game!
Thanks for the game
In reply to Pupa
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Let's summarize the results of the 3rd round. With a joint effort, the participants played 70% of the games: 42 matches out of 60 possible, well done! It is necessary to get together and complete the remaining matches.
Attention! If your opponents disappear, do not respond, or set an inconvenient time for the game (e.g., 6 a.m. on Monday), you should immediately contact me. I will investigate the situation and set a mandatory date for the games, as convenient as possible for the opponents.
The deadline for the fourth match is August 2nd, inclusive!
Воздам сторицей!
In reply to kinger
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everything was recaptured; at 111 I probe a spawn - nothing worthwhile, I burst into the adjacent spawn through the Centaurs, lose all my meat and 40+ Demons, scattered into 6 heroes
112. pulling up Demons, heading to a neutral town, on the way I kill a group of Centaurs, Goblins, a group of Gremlins, and right before the town (Conflux) there are Spearmen guarding a level 3 spell, nothing to fight them with, I leave the road and clear chests and resources, at my own spawn I spot a stack of Efreeti and Devils (behind the Wizard + peppers)
by 117 I grabbed Conflux, got crushed, took the stack of Efreeti, popped a Dragon Utopia and 2 Dragon Fly Hives but via a VERY long detour, decide to go into the underground through the Water Elementals
on the 2nd week I grabbed Necropolis in the underground, burned a Shield +4 behind Red Dragons, didn't take a single Dragon Fly Hive, not a single Griffin Conservatory, but looted stats from various buildings, took a Pandora's Box for 10k exp > Expert Logistics and Advanced Earth (and before that got Papal Water)
on the 3rd I get crushed, grab a Shield +4 all, go down and clear 2 Dragon Fly Hives, pop a "teapot" (Treasure Vault) behind Greater Devils, go further, take a Sword +6 Attack, grab a Dungeon, double my mana (ran without mana for 2 weeks).
on the 4th I grab a "teapot", take a Pandora's Box for gold, 2 more small Dragon Fly Hives, no Dragon Utopias in sight (except a VERY distant one), by 147 I get crushed, kill the Wizard, take a stack of Devils, build them in the town, so on the next day 6 Devils.
211 - month of Devils +5, but I don't have enough gold to buy them all, decide to go on the attack through the GO of Efreeti (89), stats 29 18 15 13, weapon, armor, Tactics, Earth, Logistics, Water, Wisdom, Proficient Air, 10 Devils, 18 Greater Efreeti, 30 Ducks. I lose 2 Devils and 3 Ducks there, go deep into the opponent's spawn, don't see the town, pass the turn > opponent surrenders, he had no control (nor did I), in terms of army maybe the advantage wasn't so big, but stats decided 100%, thanks for the game
не играю хоту,смки,анархию
ICQ 306055102
http://heroes3.tv/cost
http://www.twitch.tv/sandytheoneshot
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Победа / Def Победа / Def
cbw
Синий / Blue
Башня / Tower Faction Башня / Tower
Торосар / Torosar Start Hero Торосар / Torosar
Торосар / Torosar Main Hero Торосар / Torosar
Map Template
2sm4d(3)
Game Length
211 days
Game Date
7/27/2014
Reported
7/27/2014 12:42 PM
Rating Impact Archived
cost 1332 1352 +20 ↑
cbw 1470 1450 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/27/2014 1:04 PM

In reply to cost
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cost
raked everything over, on 111 I probe a respawn — nothing decent, I dive into the adjacent respawn through Centaurs, lose all my meat and 40+ Demons, fled into 6 heroes
112. I bring up Demons, head toward a neutral town, on the way I kill a group of Centaurs, goblins, a group of Gremlins, and right before the town (Conflux) there are spearmen guarding a level 3 spell scroll, nothing to fight with, I step off the road to clear chests and resources, at my own respawn I reveal an Efreeti and Devil spawn point (behind Wizards + Peasants)
by 117 I grabbed Conflux, got wiped, took the Efreeti spawn point, spotted a Dragon Utopia and 2 Dragon Fly Hives but by a VERY long detour, I decide to go into the underground through water elementals
on week 2 I grabbed Necropolis in the underground, burned a Shield +4 with Red Dragons, didn't take a single Dragon Fly Hive, not a single Griffin Conservatory, but boosted stats from various buildings, took a Pandora's Box for 10k experience > expert Logistics and advanced Earth (and earlier I took Papal Water)
on week 3 I get wiped, grab a Shield +4 all, go down clearing 2 Dragon Fly Hives, burn a Chest for a group of Devils, go further, take a Sword +6 attack, grab a Dungeon, double my mana (ran without mana for 2 weeks).
on week 4 I grab a Chest, take a Pandora's Box for gold, another 2 small Dragon Fly Hives, no Dragon Utopia in sight (except a VERY distant one), by 147 I get wiped, kill Wizards, take the Devil spawn point, build them in the town, i.e. the next day 6 Devils.
211 — month of Devils +5, but not enough gold to buy them all, I decide to attack through GO Efreeti(89), stats 29 18 15 13, weapon, armor, tactics, Earth, Logistics, Water, Wisdom, expert Air, 10 Devils, 18 group Efreeti, 30 Swarms. I lose 2 Devils and 3 Swarms there, move deeper into the opponent's respawn, don't see the town, pass the turn > opponent surrenders, he had no control (and neither did I), in terms of army maybe the advantage wasn't that big, but stats were the deciding factor 100%, thanks for the game

One road to a secondary, late entry into the treasure zone through the metro deep inside the respawn via off-road, boosted Swarms, but had almost nothing for stats.
Thanks for an interesting game.
242510899

akaStinger: на работе, на которой нельзя играть делать нехер

In reply to cbw
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It has become a tradition to hold a small team tournament called "New Players" vs "Legends and Myths" as part of the Newcomer event.
We played such mini-tournaments in summer 2013 and winter 2014.

We organize it so that our newcomers have the opportunity to play freely with our top players. The best players on the forum are ready to provide advice on the rules and gameplay, analyze replays, and give tips. It is also an adaptation to the forum, new acquaintances, and a test of strength.

Currently, those who score 3 points during the group stage automatically join the "New Players" (NP) team:
1. Pupa (198278048)
2. Simon5760 (683745278)
3. Falcone (654968839)
4. R@sIM (670333996)
5. Cincinnat (673161719)
6. Jewelmask (616478180)

The following players have confirmed their participation in the "Legends and Myths" (LM) team:
1. Gomunguls (499978341) - any template from the list: Jebus Cross L and 8хм8а L or XL.
2. KobRa_RR (286406830) - any template from the list: Jebus Cross, 8mm6a, Diamond, 8xm12a, Anarchy, 2sm4d(3), Mini-Nostalgia, balance.
3. twaryna (301303816) - any template from the list: 2sm4d(3), Jebus Cross, 8mm6a.

I hope that several more Legends will participate; then, we will probably include those who scored 2 points in NP.

Tournament rules.
A player from the NP team chooses one opponent from the LM team's list, contacts him, agrees on a game if possible, and selects a template and color. If it is not possible to agree on a game, the NP player can choose another player from the LM list. However, he can only play once!
Game rules are standard. Rematches – a total of 3 days.
After the game, the NP player must immediately write a report on the forum.
Team results: within the framework of the team tournament, 1 point is awarded to the team for a player's victory, both receive 0.5 points for a draw, and 0 points for a loss.
Individual results (only for NP players): 1 point for a victory, 0.5 points for a draw, these will be taken into account when other indicators in the group are equal.

Dates: 3 weeks - from July 29 to August 20, 2014.
In reply to Pit for LM
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While preparing the post about the tournament, our LM team has grown. And I hope this isn't the last addition. We currently have 7 Legends, so I added those from NP who already have 2 points to the team.

I think that even though you are all Новичок, there is no need to introduce the players of LM in detail. However, I still want to say a few words about each one. They are all very strong players with extensive experience; each of them has victories and prize-winning places in tournaments.

Gomunguls – two-time winner of FB (Fortress Battles) and winner of many other tournaments.
KobRa_RR – winner of the "Jebus Cross" tournament, successful participant in many tournaments.
twaryna – winner of the Novichok tournament and winner of the Novichok nomination in 2012, 3rd place in the Lyubimchiki tournament, and most importantly - our Great Streamer, thanks to whom many of you came to our forum.
Mizrael – one of the oldest players on the forum, best Castle player based on the total results of the Lyubimchiki tournaments, active streamer.
Satir – winner of FB, winner and medalist of Lyubimchiki, winner of the Novichok tournament.
Medium_HP – winner of FB, medalist of Lyubimchiki, player with vast experience.
HellLighT – our King of the Hill and finalist of the May CIS-2014.

I also sent an invitation to Maretti to join the team; I hope he doesn't refuse. And when I get access to a computer with Heroes, if not everyone has already played, I will participate too ;)
In reply to Tofsla
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Record.


In reply to KobRa_RR
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KobRa_RR
Record it.
Button, Topic, button :D
296524052
Весна 2012.
In reply to Tofsla
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Please register me for the tournament.
In reply to Tofsla
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Please register me for the tournament.
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Tofsla
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Please register me for the tournament in the beginner category.
icq 353013187

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