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Posts from Harmony - Troop Symmetry Auto-translated

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In reply to fktifzobr
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#79
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no, red is still not a good option; it would only work if you paint the feathers red on top of the orange scales, and the name "Golden Dragon" would suit these dragons better than the elven ones (at least within the context of Ashan). And they completely forgot about the third one :cool:
here they are without any effects.
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#80
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SRD
no, red is still not a good option; it would only work if you dye the feathers red with orange scales, and the name "Golden Dragon" would suit these dragons better than the elven ones (at least within the context of Ashan). And they completely forgot about the third upgrade :cool:
here they are without effects.
Maybe the alt-upgrade could be white or yellow with red elements (tail, parts of the wings, etc.). And the upgrade - white?
By the way, what will the names be?
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
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In reply to RedHeavenHero
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#81
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from the options:
-light dragons
-Elrath dragons
-white dragons
-golden dragons (its scales are golden, after all)

the first two are definite, and the third should be chosen from the last two, and feel free to suggest your own options, maybe it will be more interesting.
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#82
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Dragons in Asylum are usually named after their "material," so I went with golden dragons (plus a nod to the unit in Heroes of Might and Magic III).
 

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#83
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SRD
from the options:
-light dragons
-Elrath dragons
-white dragons
-gold dragons (its scales are gold, after all)

the first two are definitely good, but the third needs to be chosen from the last two, and feel free to suggest your own options, maybe something more interesting will come out
Light dragon (Dragon of Light) - White dragon - Elrath Dragon.
Gold is present in the color scheme of both upgrades, and I think it doesn't work as the main one.

Added after 11 minutes
Regarding the alternate upgrade for the elven dragons: there is a rainbow dragon texture in the game's resources, it can be used.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
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In reply to Ment
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#84
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Ment
Dragons in Ashan are usually named after their "material," so I'm for golden dragons (plus a hint at the unit in the third game).
Actually, by color: gray, black, red, green, emerald (golden and azure go there too).

Added 2 minutes later
RedHeavenHero
Regarding the alt-upgrade for elven dragons: there's a rainbow dragon texture in the game's resources, we can use it.
It would be interesting to see it in the context of coloring the emerald, golden, and azure dragons.
Разработчик Heroes 5.5 WarGame Edition.
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#86
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Yes, about that. If you put it together, you get something like this. And here's my simple version of a white dragon.
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Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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In reply to RedHeavenHero
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#87
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it's somehow black and white – shouldn't it have shades of blue instead of gray (for example, the archangel)?
Have you tried red?

Added 4 minutes later
the textures from wge somehow had an emerald base, and the chameleon's spikes (as I mentioned above), I even had to replace them. Nargott, check it out; in wge, they look like a chameleon's, and everything else is emerald – I wonder why? Or are there other textures?
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#88
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Actually, by color: gray, black, red, green, emerald (gold and azure go there too).
Well... also by color. However, emerald, crystalline, fiery, lava, twilight, bone... ;)
RedHaven has great textures.
 

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#89
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you can also try to redesign the triangles on the back into feathers, just like the wings.
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#90
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Have you tried using red?
This is the initial version. I haven't checked how it looks against the other renegades yet.
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Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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In reply to RedHeavenHero
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#92
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well, there was a red one in Dungeon, and now it's in Haven:D. Try it – red feathers (white at the base), and the body is white.

Added 3 minutes later
and it needs wings made of feathers; I can share my textures for that.
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#93
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SRD

the textures from WGE somehow had an emerald base, and the chameleon's spikes (as I mentioned above), I even had to replace them. Nargott, check it; in WGE, they are like a chameleon's, but everything else is emerald – I wonder why? Or are there other textures?
In WGE, azure was made based on the grade, emerald – based on the alt, and gold – based on the basic model.

Why it was done this way, you need to ask the person who did it (Psatkha), but I am satisfied with this arrangement because azure is fundamentally different from the others with its rainbow-like breath (instead of acidic), and the model is fundamentally different (while gold and emerald – in the original – are the base and alt, respectively, and are similar).
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат