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Posts from Ice and Fire

5.0 (4 ratings)
12 years ago
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Heh, that reminded me of a trick about subduing creatures.

The hero levels up to become a mentor, training other heroes. They reach level 25 and also gain the ability to subdue creatures. All these heroes attack the boss together. Several heroes will significantly reduce the enemy's troops. The main hero then switches back to his original build.

It's quite a cheat, though =)) I did the same thing when I last played through the campaign as Zephyr. I should use it here too. The main thing is to acquire the ability to subdue creatures.
In reply to Rexsar
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12 years ago
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Rexsar
Heh, that reminded me of a trick about subduing creatures.

The hero levels up to become a mentor and trains other heroes. They reach level 25 and also gain the ability to subdue creatures. All these heroes attack the boss as a group. Several heroes will significantly reduce the enemy's troops. The main hero then switches back to his original build.

It's quite a cheat, though =)) I did the same thing when I was playing through the last campaign as Zehir. I need to use it here too. The main thing is to acquire the ability to subdue creatures.

Yeah, you also need to manage to reach the artifact in time. Hangwul will have higher speed.
In reply to MasteR
12 years ago
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Juss456
Yeah, you also need to manage to reach the artifact in time. Hangwul will have higher speed)
You can try to lure him towards Utopia and teleport to the Dungeon. And from there, start towards the artifact with a subsequent teleport. If he doesn't have a portal, you should have a couple of days' advantage, in theory.
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12 years ago
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Rexsar
You could try to lure him towards Utopia and teleport to the Dungeon castle. Then, start from there towards the Artifact and teleport again. If he doesn't have a portal, you should have a couple of days' advantage.

I had the same idea. But if he gets angry and decides to capture the Dungeon castle, the castle is lost, and goodbye to all subsequent reinforcements from Hell.
In reply to MasteR
12 years ago
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Juss456
I had the same thought. But if he suddenly decides to capture the Demon Castle out of spite, the castle is doomed, and goodbye to all subsequent reinforcements from Hell.

I agree, it's a minus. But there's no other option. A threefold advantage in the army + his magical power – I won't win the battle. Subjugation is the only option; then the size of his army will work against him.

Added after 13 hours and 14 minutes
I took down the scoundrel! I just feel bad for the Demons.

But the devils, succubi, cerberi, and horses are all safe! And half a stack of horned creatures.
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12 years ago
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Rexsar
I agree, it's a disadvantage. But there's no other option. A threefold advantage in the army + his magical power – I won't win the battle. Subjugation is the only option; then the size of his army will work against him.

Added after 13 hours and 14 minutes
I defeated that scoundrel! I just feel bad for the Demons.

But the devils, succubi, cerberi, and horses are all intact! And half a stack of horned creatures.

Do you have any save files left? It would be very interesting to see. Did you succeed on the first try?

Added after 1 minute
Did that maneuver actually work?
In reply to MasteR
12 years ago
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And then Erling came again with about five hundred dragons =))

Now I don't have any imps, horned beasts, or demons. But I still have the demo and attack formation consisting of devils, horses, and cerberi.

This is my first attempt. I don't feel like replaying – the battle is long)).
And I doubt I can significantly reduce the losses.
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12 years ago
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Luckily, he didn't use Chaos very often. The maneuver worked, but he didn't want to go there at all – I finally forced him, and Erling gathered an army again. His computer keeps crashing – it's his main one. But the main thing is, I killed him. Now I just need to take 2 more castles and build up my army again. Wulf should have 500+ succubi by now)) + base recruitment. I think I can beat him.
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12 years ago
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Rexsar
I was lucky that he didn't use Chaos very often.

The maneuver worked, but he didn't want to go there – I finally forced him, and Erling gathered his army again. His computer keeps crashing – it's his main one. But the main thing is, I killed him. Now I just need to take 2 more castles and build up my army again.

Vulff should already have 500+ succubi)) + base recruitment. I think I can beat him.

Well, well) It won't be that easy. He'll definitely make a hole in the castle wall, and then the gnomes will pour in with high defense)

Yeah, Hangvul blinded the guardians and imps to near death) Did the Fire Wave deal little damage?
In reply to MasteR
12 years ago
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Juss456
Yeah, right. It won't be that easy. It will definitely make a hole in the castle wall, and then the dwarves will pour in with absolute defense)

Yeah, Hangwool blinded the guardians and fiends to near death) Did the fire wave deal little damage?

What's the point? Dragons, jarls, and priests don't care about the wave. Those with fire immunity also don't care about it. But the wave will burn a stack of guardians in the castle.

A problem has arisen. I captured the 2nd town - the game crashes on the computer's turn. I can run around nearby, capture mines, etc. I capture the town - the computer gives an error when the turn ends.

Added 2 minutes ago
I tried not capturing it - it still gave an error after 4 turns(((
In reply to Rexsar
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12 years ago
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Rexsar
What's the point? Dragons, jarls, and priests don't care about the wave. Those with fire immunity don't care either. And the stack of guardians in the castle will burn the wave.

A problem arose. I captured the 2nd town, and the game crashes on the computer's turn. I can run around nearby, capture mines, etc. But when I capture the town, the computer gives an error when the turn ends.

I don't know where it's coming from. I haven't had this happen. The only script related to the town only works when it's captured, not during the computer's turn. Does the console work? Maybe something is reflected there before it crashes?

Could it be another consequence of the same issue as with the creatures from the dwelling? Did the demon castle survive? I'll take a look at the script to see what might be wrong.
12 years ago
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The save file is too large – it weighs 9 MB.
In reply to Rexsar
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12 years ago
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Rexsar
The save file is too large – it’s 9 MB.

Maybe upload it to a file-sharing service like rghost?
And include the map as well.
In reply to MasteR
12 years ago
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Juss456
I have no idea where it comes from. I haven't experienced this myself. The only script related to a town only works when the town is captured, not during the AI's turn. Does the console work? Maybe something is reflected there before the game crashes?

Could it be another consequence of the same issue that occurred with the creatures from the dwelling? Did the demon castle survive? I'll check the script to see what might be wrong.

Yes, the demon castle is still there.

No, I launched the console. Initially, some gibberish is displayed there. When I press the "end turn" button, nothing happens in the console; the game simply crashes.
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12 years ago
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well, I still need to check the save file to understand what's going on. rghost.ru - upload the archive with the map and save file there.

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