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Ice and Fire

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#101
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Rexsar
What's the point? Dragons, jarls, and priests don't care about the wave. Those with fire immunity don't care either. And the stack of guardians in the castle will burn the wave.

A problem arose. I captured the 2nd town, and the game crashes on the computer's turn. I can run around nearby, capture mines, etc. But when I capture the town, the computer gives an error when the turn ends.

I don't know where it's coming from. I haven't had this happen. The only script related to the town only works when it's captured, not during the computer's turn. Does the console work? Maybe something is reflected there before it crashes?

Could it be another consequence of the same issue as with the creatures from the dwelling? Did the demon castle survive? I'll take a look at the script to see what might be wrong.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира