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Posts from Mod requests (orders).

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Could someone replace the hero's armor with Orlando's armor while preserving the color scheme based on the player's colors?
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Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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Could someone create a mod that adds the Lizardfolk town from Heroes of Might and Magic III?
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There is such a mod; it replaces the Stronghold faction with a Fortress, similar to the one from Heroes of Might and Magic III. It was available on an English-language modding website.
 

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In Heroes of Might and Magic V: Tribes of the East (v3.0), the standard maps include a map called "Treasure Hunters." You can play on it as either Haven or Sylvan (each faction has 2 allied castles). There is also a third side – demons (Erazial), but you cannot play as them. Is there a mod that allows you to play on this map as the demons? Thank you in advance for your answer.
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I play using a gamepad with a program that assigns hotkeys.

Is it possible to create a mod so that the same keys perform different functions in different screens?
For example: In the creature hiring window, the up and down arrow keys could be used to select by level, and the left and right arrow keys could be used to select by creature type. But that's just the tip of the iceberg.
I understand that this mod would be individual and few people would use it. As motivation, I can offer financial compensation.
(I couldn't find a hotkey for the Castle; is there one, and can it be included in the mod?)
In reply to 6a9H
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I'm not sure if there's a technical possibility within the game for such a mod, but it can be done programmatically. Simply configure it so that pressing certain buttons on the gamepad triggers a key combination.
 

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In reply to Sanctuary
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Sanctuary
monk link??? want to try
If you're still interested, here's the link: http://narod.ru/disk/16400684001/Conflux.h5u.html

Added after 22 hours and 51 minutes
Rainer
Please make it so that regular, un-upgraded monks become spellcasters...
If you're still interested, what spells should they have, and how much mana?
In reply to 6a9H
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Good day. I have an unusual mod request, and I'm not sure if it's even possible... First, I need a mod to remove the level cap for heroes. Second, I'd like to increase the number of skills and abilities, but I can't add extra icons for them... it won't accept more than three skills and five abilities. Is this possible to implement?
In reply to SkeletonWarrior
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And why bother leveling up to level 40 – it’s already quite an achievement to reach level 30 :smile32:

Added 10 minutes later
As for skills – you can choose 5, but you want 6. Personally, I felt this need when I had to play a hero with a basic skill and ability that weren’t interesting to me, and there was no mentor nearby. Maybe then, we could just create a mod that removes these skills and abilities, so that, for example, only one basic racial skill and an ability related to it are developed (e.g., necromancy and banshee’s cry, or counterattack and vigilance, etc.). Or, we could give a skill without an ability, and the skill would be the one that this race always develops (dark magic for a necromancer, luck for an elf, etc.). This way, we would solve the problem of skills hindering progress to the endgame (for example, this affects Ossir – magic resistance hinders him).
In reply to 6a9H
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As I understand it, Ossiru and Ilfina deliberately made the single-player campaign difficult, so that the game wouldn't seem too easy...
 

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In reply to Ment
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Here is something similar, but this mod doesn't increase the number of levels; instead, it reduces the amount of experience required to reach that level (starting from level 25). I haven't tested it myself.

Level 26 requires 220,821 experience.
Level 30 requires 396,675 experience.
Level 40 requires 3,140,344 experience instead of 1,215,939,194 as in the original game.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
In reply to RedHeavenHero
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generally, if we're talking specifically about elves, I think it would be more logical to develop them in the light faction as in one of the mods – granting blessings, righteous wrath, eternal light, and in the luck faction, replace luck of the road with magic resistance – this way, we get more useful skills and don't have to worry about Ossira and Ilfina (especially the luck of the road – because of this, the "censorship" of the skill always prevents them from getting the elven luck and instead gives them all sorts of trophies and patronage of Aschi :smile18:)

Added 9 minutes later
this mod is very useful – Doc_Skills_3_0_2 – and a problem arises – when changing the paths for obtaining skills, you either have to give up using the above-mentioned mod, or redo it to match how you change these paths :(
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I would like a mod that would allow you to upgrade a special skill without having a pendant of mastery. Thanks in advance.
In reply to Leonardo
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Hello! Could anyone create a mod that displays the numerical value (decimal) of initiative on the ATB scale during combat?
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Hello. A long time ago, I found an interesting mod for Liches and Vampires. I'll talk about it later. Over time, my Windows crashed, and I lost many good mods for Heroes. Currently, I want to find them. I've already collected most of them.

I'm new to your forum and hope you can help me. I browsed the forum and noticed that you have some knowledgeable people.

The essence of these two mods is that Liches occupied one cell, without other changes to the undead balance. And the second one changed the animation of vampires replenishing their life upon hitting (the standard one looks like regular healing from a tent, which I think is completely inappropriate). The animation looked like blood was boiling under the vampires' feet (it's hard to explain it more precisely in words).

Maybe there are people who can create such mods or have them in their collection? I would be very grateful. :) Thank you in advance!

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