Auto-translated
And why bother leveling up to level 40 – it’s already quite an achievement to reach level 30 :smile32:
Added 10 minutes later
As for skills – you can choose 5, but you want 6. Personally, I felt this need when I had to play a hero with a basic skill and ability that weren’t interesting to me, and there was no mentor nearby. Maybe then, we could just create a mod that removes these skills and abilities, so that, for example, only one basic racial skill and an ability related to it are developed (e.g., necromancy and banshee’s cry, or counterattack and vigilance, etc.). Or, we could give a skill without an ability, and the skill would be the one that this race always develops (dark magic for a necromancer, luck for an elf, etc.). This way, we would solve the problem of skills hindering progress to the endgame (for example, this affects Ossir – magic resistance hinders him).
Added 10 minutes later
As for skills – you can choose 5, but you want 6. Personally, I felt this need when I had to play a hero with a basic skill and ability that weren’t interesting to me, and there was no mentor nearby. Maybe then, we could just create a mod that removes these skills and abilities, so that, for example, only one basic racial skill and an ability related to it are developed (e.g., necromancy and banshee’s cry, or counterattack and vigilance, etc.). Or, we could give a skill without an ability, and the skill would be the one that this race always develops (dark magic for a necromancer, luck for an elf, etc.). This way, we would solve the problem of skills hindering progress to the endgame (for example, this affects Ossir – magic resistance hinders him).