Posts from Random Monsters Map Patcher – diverse neutral armies.
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But Dirman, we can field a pirate.
If we field creatures from NCF, the map will be unplayable on the regular version.
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If we start placing NCF creatures, the map will be unplayable on the regular version.
CREATURE_MARBLE_GARGOYLE
1
CREATURE_GREMLIN_SABOTEUR
2
1887
12580
As you can see, the types of creatures are specified separately. That is, each combination requires a separate file. :(The disadvantage of RMG is that, although it places groups of creatures, they are not random in the sense that they do not change if you start playing this map again.
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
If they are completely random, then there is no other option. Simply all random maps are built according to a template; the templates can just be chosen randomly during generation, or you can specify them in advance. In this regard, NCF creatures are easily generated randomly on any template. What I'm not sure about is how to more precisely define the conditions for the composition of squads on the templates, and whether it is possible to somehow limit this. But I think it's worth figuring it out.
In the regular version, one of the key features of your idea is lost, and it's a rather important feature. The question arises: why use it in the regular version? )
The main thing is the diversity of neutral squads on old maps. On many maps, a squad consists of a single stack. I think it's not difficult to figure out that this squad needs to be turned into several different stacks. Imagine a composite stack where one creature is NCF and the other is not. It won't work in a regular game. But in version 2 of the mod, we can play with NCF and without NCF on the same map, and there will always be diverse squads.
Added 3 minutes ago
Here is an example of a template file.As you can see, the types of creatures are specified separately. That is, a separate file is needed for each combination.:(
CREATURE_MARBLE_GARGOYLE
1
CREATURE_GREMLIN_SABOTEUR
2
1887
12580
The disadvantage of RMG is that, although it places groups of creatures, they are not random in the sense that they do not change if you start playing this map again.
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The main highlight is the variety of neutral units on old maps.
The drawback of RMG is that even though it places groups of creatures, they are not random in the sense that they don't change if you start playing the map again.
The file structure, by the way, is promising. Then it will be easy to implement connections, NCF, and everything else you want. And you won't have to wait 10 minutes at the start of the map for the script to process all the creatures ;)
Are we talking about custom maps, or something? But why? If the author created it that way, let it be. Maybe they had a reason. If the author didn't include NCF support, that's also their problem: those who need it will add it.
Such a script will work fast enough (but it will slow down on huge maps, of course), if the computer isn't an antique from the first World War.
Added 7 minutes later
Why play the same random map over and over again? GSC exists so that you can play different maps.
In any case, use it if you want, or don't. No one is forcing you yet :D
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There's no point in playing GSC. IRMG is better. Or does anyone play it? I haven't encountered anyone.
You just forget that the authors created their maps without knowing anything about NCF, especially the developers (their maps are the canon, however regrettable).
That's true, I've always been in favor of variety, as doing the same thing over and over gets boring quickly, but this way, Heroes 5 has every chance to continue to please us... :rolleyes:
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
That's a shame. The idea was good.
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Added 5 minutes later
If creating a table will be too much trouble, then everything can be left to chance.
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
Are armies supposed to consist of only two units, or is a larger number of units possible?
Added 5 minutes ago If there will be too much trouble with the table, then everything can be left to chance.
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Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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Мир надо уничтожить... Чтобы создать свой...