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This isn't exactly an article. Our portal is currently hosting a contest where anyone can share their impressions of the game. I want to post a rather interesting piece of work here. :)
Author: Pan (unfortunately, nothing is known except for the nickname)
First impressions of the game Heroes VI. Popular unrest. by Pan
Is the game terrible?
Impressions of the game Heroes 6 vary greatly within the player community. Fans of the 3rd and 5th installments, after playing the prologue for half an hour and not understanding the game's mechanics, happily jump into chats with exclamations like "Heroes 6 is garbage." This cry is immediately picked up by a crowd of trolls, spreading completely unfounded criticism. However, they struggle to answer what exactly is wrong with the game. "Something is off," they say. Understandably, because this is a completely different game. Yes, it's Heroes, but Heroes with its own unique twist.
A game for noobs
Many criticize the game, saying that it has become much simpler. Fewer resources, no randomness in leveling up. But at the same time, people completely overlook the huge number of new features! Either they haven't figured out the game's mechanics yet, or they consider it insignificant (and they're wrong). Take reputation, for example. It can radically change the course of the game and the leveling process. I'm not even talking about how much it changes the campaign.
What's the point of leveling up tears and using blood skills and spells? It's pointless. The opponent will definitely take advantage of reputation leveling, and their abilities will be significantly enhanced.
Reputation provides 8 unique hero classes for each race, each with its own skills.
Hero attacks are now not just a "finger poke." Each race has a unique ability during this "poke."
Much has been taken from Heroes 3. For example, it's great that they returned to the "human" initiative bar, where each unit takes a turn
in order (unless a special spell is cast on it).
Units have only one upgrade, but they have a lot of interesting abilities that improve the tactical aspect of the game.
I've heard this complaint: you always hit spirits. But they have become the main healers for the undead! And they can also deal
damage with death magic to all surrounding living units. Ghosts fly through obstacles and hit hard. And how they dance! :smile23:
Another interesting new feature is the main skill scale. How should you fight to fill the main skill scale faster?
There are ways. For example, an undead hero, when attacking a unit for 3 turns, "infects" it with its ability. If the unit dies, the
necromancy bar fills up very quickly. That is, it makes sense to finish off units or apply effects to those that will die from
your valiant troops.
Unique buildings have appeared in the castle, which can also greatly help in battle. Only few people have figured them out...
Esports
This "simplification" has a very positive effect on the development of Heroes as an esports discipline. The duel mode is also important, and it is very exciting. At the same time, the battle lasts about an hour, no more.
Let's take a closer look.
I try not to miss streams of the sixth Heroes and often see this situation. People come and immediately blurt out, "I have information,
that Heroes 6 sucks!" The streamer continues to play, explains the mechanics, shows the game. And the same people, after looking a little closer, already start asking questions: where is the best place to buy? How much does it cost?
A wonderful game!
This point of view is also very popular. At the same time, the number of "satisfied" people is growing every day.
Playing online, I ask my virtual opponents every day: How do you like Heroes?
And everyone 100% answers that the game is great.
And, if you remove the hysterical fans of the previous installments, then most people like it.
Stay with us, boy...
The game will definitely find its heroes, its fans, and its admirers. Everything is made solid and interesting. There will be tournaments, custom maps,
exciting online battles, add-ons with new races, and a continuation of the storyline...
And it's up to you to decide whether to join or not. ;)
Sincerely, portal heroesplanet.ru
Author: Pan (unfortunately, nothing is known except for the nickname)
First impressions of the game Heroes VI. Popular unrest. by Pan
Is the game terrible?
Impressions of the game Heroes 6 vary greatly within the player community. Fans of the 3rd and 5th installments, after playing the prologue for half an hour and not understanding the game's mechanics, happily jump into chats with exclamations like "Heroes 6 is garbage." This cry is immediately picked up by a crowd of trolls, spreading completely unfounded criticism. However, they struggle to answer what exactly is wrong with the game. "Something is off," they say. Understandably, because this is a completely different game. Yes, it's Heroes, but Heroes with its own unique twist.
A game for noobs
Many criticize the game, saying that it has become much simpler. Fewer resources, no randomness in leveling up. But at the same time, people completely overlook the huge number of new features! Either they haven't figured out the game's mechanics yet, or they consider it insignificant (and they're wrong). Take reputation, for example. It can radically change the course of the game and the leveling process. I'm not even talking about how much it changes the campaign.
What's the point of leveling up tears and using blood skills and spells? It's pointless. The opponent will definitely take advantage of reputation leveling, and their abilities will be significantly enhanced.
Reputation provides 8 unique hero classes for each race, each with its own skills.
Hero attacks are now not just a "finger poke." Each race has a unique ability during this "poke."
Much has been taken from Heroes 3. For example, it's great that they returned to the "human" initiative bar, where each unit takes a turn
in order (unless a special spell is cast on it).
Units have only one upgrade, but they have a lot of interesting abilities that improve the tactical aspect of the game.
I've heard this complaint: you always hit spirits. But they have become the main healers for the undead! And they can also deal
damage with death magic to all surrounding living units. Ghosts fly through obstacles and hit hard. And how they dance! :smile23:
Another interesting new feature is the main skill scale. How should you fight to fill the main skill scale faster?
There are ways. For example, an undead hero, when attacking a unit for 3 turns, "infects" it with its ability. If the unit dies, the
necromancy bar fills up very quickly. That is, it makes sense to finish off units or apply effects to those that will die from
your valiant troops.
Unique buildings have appeared in the castle, which can also greatly help in battle. Only few people have figured them out...
Esports
This "simplification" has a very positive effect on the development of Heroes as an esports discipline. The duel mode is also important, and it is very exciting. At the same time, the battle lasts about an hour, no more.
Let's take a closer look.
I try not to miss streams of the sixth Heroes and often see this situation. People come and immediately blurt out, "I have information,
that Heroes 6 sucks!" The streamer continues to play, explains the mechanics, shows the game. And the same people, after looking a little closer, already start asking questions: where is the best place to buy? How much does it cost?
A wonderful game!
This point of view is also very popular. At the same time, the number of "satisfied" people is growing every day.
Playing online, I ask my virtual opponents every day: How do you like Heroes?
And everyone 100% answers that the game is great.
And, if you remove the hysterical fans of the previous installments, then most people like it.
Stay with us, boy...
The game will definitely find its heroes, its fans, and its admirers. Everything is made solid and interesting. There will be tournaments, custom maps,
exciting online battles, add-ons with new races, and a continuation of the storyline...
And it's up to you to decide whether to join or not. ;)
Sincerely, portal heroesplanet.ru