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In 2011, I bought the Collector's Edition of Heroes 6. My computer had a weak graphics card, but I managed to play it a bit. I didn't master the Map Editor. I lacked the persistence. I quickly abandoned the game – it gathered dust for 2 years.
However, this year (a month ago), I noticed the
CG-6 on HP (organizer Sir bobchik a.k.a. loom). I updated to version 2.1.1 and started playing the suggested tournament map. I reached level 20 with the main hero, after about two in-game months. Then I decided to delve into the intricacies. I browsed the internet, HW, and realized that I could complete my CG under different conditions. After studying various aspects, I spent 13 in-game days on the map (the main hero reached level 20).
In the process of exploring the game with different races, on different single-player maps and campaigns, I discovered many subtleties of strategy and combat tactics. I believe that Heroes 6 fits well into the Heroes of Might and Magic series and will provide players with many enjoyable hours of leisure (and it already has).