Posts from Workshop
Which side would you find most interesting to play as?
Many people who like anime won't play the game if they haven't seen the series itself.
Arandor is quite original.
I just don't like the previous setting, specifically:
1. How the skills are distributed and the presence/absence of certain unique features.
2. The roles (presence and absence of some).
Subjective.
I don't argue.
And yet, Reinhard, why don't you want to play?
Are you afraid of spoilers? Or is the world unfamiliar?
ND
can maim, block, deprive of voice, or kill (50%) a psi-positive target; if the target is negative, it can only maim. ρ/ψ
kills the attacker
Added after 52 seconds
And also, are keys randomly given to a specific player? Can they be transferred to another player? How does a player even know that they have a key? And what happens to the key if the player dies?
In the case where the ND is indicated as "ρ/ψ", does the player choose what type this ND will be?
The Huntress uses a psi ND if the target is psi-positive, otherwise a physical one.
For the ND of a psionic, there should be no obstacles to psi and physical effects.
That is, if, for example, the Huntress decides to block Hostor, and he is negative in terms of the psi factor, will her ND fail?
God-mode on?
Except the ones we've made
She herself is dying too.
Just like Pain?
"Take the key" means to take the key from the body of the dead.
So, does it mean that mana needs to be spent every night just to take the key? And even then, there's no guarantee that he'll guess who has it...
Or am I misunderstanding something?
Except the ones we've made
Except the ones we've made
1) Unit types are needed so that you can defend against certain ones or do something else with them.
2) Everything is written. Only the mafia doesn't know.
3) Similar to the first point.
Except the ones we've made
