I'll need to find a way to combine the maps into one campaign/pack (otherwise, they're scattered across folders, and it's hard to find them).
Thank you for the map!
New here? I'm Roha — want a quick tour?
Finished... didn't encounter any bugs... the ending is somewhat ambiguous, though... but as I understand it, there will be a sequel...
I'll need to somehow combine the maps into one campaign/pack (otherwise, they're scattered across folders, and it's hard to find them).
Thank you for the map!
Thank you to the author for the map. I finally waited for it. Didn't notice any bugs)
I completed it with a hero without any particular difficulties on the first try.
The Death Herald doesn't work very well, and there's already a lot of meat, especially if you buy weeks. It constantly gives zombie weeks, undead weeks, and dragon weeks.
I was lucky that I got a Myrmidon. It's so nice to shoot down liches from the castle with it, with luck, without any curses)))
Maybe it wasn't necessary to clear the crypts with necromancers.
Sigrif's army is well-balanced. Even without artifacts, against Markel with rings, the Initiative Staff, and the Gnome Set, it can be defeated normally.
As always, 100% quality)
I understand that after the remaining parts are released, everything will be combined into a campaign?
Suggestions: it would be nice to have five zombies on the hero (it was only possible to defeat ranged units without losses using only fat zombies, and even single zombies are good at blocking ranged attacks), and a mana well near the castle, as it's difficult at the beginning without mana and with a small number of units, and at the end, the AI's stupidity plays a cruel trick.
Thank you very much for the map! The story is very cool. I'm looking forward to the continuation.
Will the third map also be for the Necropolis faction?
I definitely cleared all the mods. Now everything seems to be working fine; I reloaded the save, cleared the area near the portal to the altar, and took a couple of stacks of skeletons. When I combined the army, I had 16 Archliches, 65 Greater Vampires, and almost 600 skeletons. Zoltan didn't dare fight my Markel, so I went on to level up in the center of the map. I reached the witch, but it turned out to be too late; the traitor, Lord Azran, attacked on the very next turn. In a direct battle with him, the losses were significant, but thanks to the battle mechanics, I killed him in one turn on the second attempt :D Sharp Mind paid off.
The army has been halved; now, Zoltan might want to fight :D
I completed the map in 95 days, with no crashes. The map is depressing; the immoral Necromancers have also had their luck taken away. Removing the curse is not profitable in terms of gameplay – it results in large, useless losses and wasted time. I tried it once, cleared two crypts, and had to restart. Another time, I went straight for the enemy Castles. There were no particularly interesting battles; Markel's army overwhelmed the opponents with a mass of skeletons. I captured all the cities in just over 70 days, but it turned out that I needed to get the key to the Temple earlier. The detour took more than a week – it was an excessive waste of time. Moreover, I captured the last Castle with an almost empty, secondary hero, and after a quick visit, a huge army was already stationed there. I didn't like the constant switching of the main hero: Markel, Sigrif, then Markel again. The map's architecture is very simple. Essentially, there's a straight path from the starting Castle to the final one, making it impossible to try and find better routes. Overall, I'm not interested in returning to this map or replaying it.