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Abdication

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#75
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Day 13
I completed the map in 95 days, with no crashes. The map is depressing; the immoral Necromancers have also had their luck taken away. Removing the curse is not profitable in terms of gameplay – it results in large, useless losses and wasted time. I tried it once, cleared two crypts, and had to restart. Another time, I went straight for the enemy Castles. There were no particularly interesting battles; Markel's army overwhelmed the opponents with a mass of skeletons. I captured all the cities in just over 70 days, but it turned out that I needed to get the key to the Temple earlier. The detour took more than a week – it was an excessive waste of time. Moreover, I captured the last Castle with an almost empty, secondary hero, and after a quick visit, a huge army was already stationed there. I didn't like the constant switching of the main hero: Markel, Sigrif, then Markel again. The map's architecture is very simple. Essentially, there's a straight path from the starting Castle to the final one, making it impossible to try and find better routes. Overall, I'm not interested in returning to this map or replaying it.

I'll think about how to add more dynamics. Thank you for the feedback.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира