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Here, it's less about principle and more about a fixed mindset – the idea that only pure heroes are acceptable. This can't be explained rationally; it requires a psychiatrist.
New here? I'm Roha — want a quick tour?
On day 44, the purple faction opens a border guard at (107, 58, 0) and sets off on a free roam.
On day 57, the orange faction opens a guard at (126, 117, 0) and also goes for a walk.
Although, unlike Boss and Verdigo, they are quite far from Dragons Eye and don't cause any particular trouble.
I really liked Zemsta Mutare...
kolotok talked about his Walkthrough in this post. There are further discussions with some details (page 110 of the topic). In general, kolotok completed the game, completely ignoring the author's intention: without Mutare, keeping the Dungeon on the snow and Das.
As for the "pure" Heroes, with the HD mod and the HD+ option disabled, we have exactly the original gameplay with all the original bugs.
As for the "pure" Heroes, with the HD mod and the HD+ option turned off, we have exactly the original gameplay with all the original bugs.
Here, it's less about principle and more about a stubborn mindset – the idea that only the "pure" Heroes are acceptable. This doesn't lend itself to rational explanation; it requires a psychiatrist.
Now, to the point. A question for veterans of hardcore maps: how much do you actually enjoy it when a map starts with long and intricate battles and/or challenging logistical puzzles, where one wrong step leads to game over?
And with the HD mod, you can take a utopia of any level with 5-6 snakes and 1 lizard warrior, and only use 1 cast of expert haste as a spell:smile51:
This is a spoiler for a map, the link to which I posted here recently:D
So, what's the point of playing with HD if the game still crashes?
In my opinion, the HD mod is practically a must-have, and I can hardly imagine playing without it.
Speaking of single-player, of course, the question arises about HD+, and it's not entirely clear why it, for example, changes the battlefields or the stacked units.
Does HD+ change the battlefields? In what way? And how about the upgraded units? If so, then I'll have to figure this out...
I'm willing to tolerate any of its drawbacks for the benefits that HD provides:rolleyes:
Added after 1 minute
With or without HD+, the terrain on the battlefield is completely different. As a result, some maps may simply be unplayable.
The essence of the game lies in the Heroes themselves, not in the HD model.
P.S. It's unpleasant that the game crashes after 2-3 days on this map due to abnormal program termination when played without HD. Since I don't play with HD at all, I had to delve into the code and fix this bug myself.