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Posts from Walkthroughs for custom maps.

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8 years ago
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I see another option, but it can't be countered with 20 mana.
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8 years ago
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I quickly tested the new version of the map with cheats, so I might be wrong, but it seems that with 1 Titan and 1 Peasant, you can kill the monster with zero mana and without visiting the well: https://imgur.com/a/yspdzca

So, after that, we quickly defeat the Phoenix, kill Mephala, and we can still visit the well, and of course, don't forget about resources. Something like that, I haven't tried it myself.
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8 years ago
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A Titan with a peasant against 2 monsters with no mana – that’s quite a challenge. I can’t try it now, but I’m having a hard time imagining it :smile07:
8 years ago
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This peasant wasn't crucial in the first version for this stage, except perhaps for the duck vs. firebird battle, but here, it seems, he's necessary.

And I think that during the stream, you could also have a bonus battle with the duck against an Ifrit, as the solution is quite interesting.
8 years ago
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It's an interesting idea, and it might work, but keeping the peasant alive won't be any easier than defeating the monsters. Can anyone explain the purpose of this quest for the Haven faction and this box? I think we're still missing something, even if the peasant strategy works.
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8 years ago
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In previous versions of the map, it was quite easy to keep a Peasant alive in a battle against Hobbits. Here, it seems there are no differences in this regard. The Haven faction seems like a joke. Yesterday, I spent about half an hour trying different combinations of artifacts on a hero, putting them on and taking them off in different sequences :D. But from my experience, I know that for such high-level heroes, only the artifacts from the Titan's Thunder set rarely affect their stats.
8 years ago
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With a tight formation, the battle against Hobbits is won by using the quick attack, while preserving the peasant.
In reply to Marlo_Stanfield
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8 years ago
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Marlo_Stanfield
The peasant was quite easily preserved in the duck vs. hobbit battle in previous versions of the map. There don't seem to be any differences in this regard.
To defeat the hobbits, you can remove the spirit of despair and boost morale.
Marlo_Stanfield
But based on my experience, the stats of such high-level heroes are sometimes only affected by artifacts from the Thunder Titan set.
In the editor, Gunnarr's stats are 127/127/20/20. :eek:
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8 years ago
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Yes, according to wenwell's strategy, the map can be completed in 1 day: the Hobbits are killed without losing a single peasant (there are 2 more of them in the new version than before), and 2 monsters are defeated without using mana, and Mefala is defeated with 160 mana, saving 30+ mana.

Added 3 minutes later
Dirty_Player
To defeat the Hobbits, you can remove the Spirit of Despair and lower their morale.
Still, the morale remains neutral.
Dirty_Player
In the editor, Gunnarr's stats are 127/127/20/20.
The clever author chose these numbers so that, due to numerical overflow, the primary stats would be completely reset to zero.
8 years ago
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Gentlemen, after Frend was transformed in the Metataser, are there many deadlines besides the final one and the tower at Pay Castle? Otherwise, the Wendigos and the Boss came out and ruined everything.
8 years ago
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there are no more deadlines there, it seems)
there is only a timer on the box with the army, but there isn't a huge amount of it.

Regarding Deeply Inundated Dungeon
wenwell did a good job, and it seems that a solution has been found for the alliance and the box.
Regarding the alliance, RoseKavalier himself replied, "AA is not needed for 111, but it's there for other days to make it easier."
I didn't ask about the box, but it's now obvious that the box is also needed for these purposes - the money increase is zeroed out, plus there may be problems with teleporting home, so these 500 gold and mana for teleportation are given in this box - just for the convenience of those who are not playing on level 111.
whew, a weight has been lifted off my shoulders, because the mystery of this alliance and box was really bothering me:)
In reply to Alexandr Z
8 years ago
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Alexandr Z
The map is updated from time to time on map4heroes.
I recommend checking and downloading the latest version before starting.
Currently, it is 3.5.4.

Thank you, I will do that later.
8 years ago
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There used to be a link here to two Polish maps. The first one was mediocre, but I really liked zemsta-mutare. You can win it by either buying Mutare or by keeping your starting town in the location of the blue faction. Research has shown that, despite the editor supposedly allowing it, you can't buy Mutare. How the author achieved this is a mystery. That leaves the second option, and there's a lot to think about there. The final battle, or rather battles, also turned out to be insightful. Initially, the Dragon that needs to be defeated to complete the map has shackles. I accidentally discovered that after giving him a hero with a lot of artifacts, he exchanges the shackles for a potion of life, which significantly simplifies the strategy. I didn't know about this trick.
P.S. It's annoying that the game crashes on this map after 2-3 days due to an abnormal program termination without HD. Since I don't play with HD, I had to delve into the code and fix this bug myself.
In reply to Rince
8 years ago
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Rince
Guys, after Frend was transformed in the Metataser, are there many deadlines besides the final one and the tower at Pay Castle? Because the Wendigo and Boss appeared and ruined everything.
I had the same problem when I played the map for the first time, so I had to replay it.
The second time, I defeated the Wendigo and Boss in time and decided to do nothing in test mode and just click through the turns to see what would happen next.
On day 44, purple opens a border guard in (107, 58, 0) and sets off on a free voyage.
On day 57, orange opens a guard in (126, 117, 0) and also goes for a walk.
Although, unlike the Boss and Wendigo, they are quite far from Dragons Eye and don't do anything particularly terrible.
In reply to Nasos
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8 years ago
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Nasos
Since I don't play the HD version anyway, I had to delve into the code and fix this bug myself.
What's the reason for such a strong stance, if you don't mind sharing? :eek:

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