Heroes III
Scenario
At a glance
Read from the map file- Players
- 8 1 human-playable
- Teams
- 7 v 1
- Map size
- Extra Large — 144×144 Two levels
- Victory
- Build the Grail or defeat every enemy
- Difficulty
- Impossible
- Game version
- The Shadow of Death
- Towns
- 36 2 neutral
Player slots 8
| Colour | Played by | Faction | Team |
|---|---|---|---|
| Red | Human or computer | 1 | |
| Blue | Computer only | 2 | |
| Tan | Computer only | 2 | |
| Green | Computer only | 2 | |
| Orange | Computer only | 2 | |
| Purple | Computer only | 2 | |
| Teal | Computer only | 2 | |
| Pink | Computer only | 2 |
- Author
- unknown, date also unknown
- Uploader
- kolotok
LordWai Decided to play Paragon 2.0 for the second time, complete it faster, and also test out the idea with Ashwing, which I had since the first playthrough, and it worked! =)
So, the question is: was it worth it? (+10 attack, minus all the money). If I remember correctly, the + and - attack values cancel each other out, is the map still passable? It's more difficult without money, because you can't buy units. Or are these +10 so important for completing the game?
Added 2 hours 50 minutes ago
Jesus_Milan Map: 之旅 (Journey) BT version
The map is corridor-style and static; I recommend it to fans of Wayfarer and Jennifer. I like maps like this.
I remember having this map in my saves and a walkthrough for it. As I see, I finished it on 11-3-2 exactly 2 years ago.
It didn't leave a strong impression; it's quite decent for a corridor map, but nothing special. There are epic battles with a lot of armies at the end of the map.
I found another map, and I'm sharing it with everyone who wants it: Cai Yan's Adventure (CHI)
The concept is similar to Ira the Mage: at first, you travel with a single hero, fight, and count the damage dealt, from quest to quest. Over time, it gets more complicated, and you get a second hero. I played it for 2 weeks until I realized that it should have been done without magic, saving it for more difficult battles.