Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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Indeed, if we approach this issue from the perspective that Nargott does, then the griffin should be on level 6, and the knight on level 5, but here's another problem: is it good that we will end up with an army where there are no flying units from level 1 to 5, but both fly on the last two levels??? - that is, it is probably better that similar units of the same faction are not located next to each other, but are scattered at different levels, differing not by 1 tier, but by 3 (+/-1) tiers.
Endless retaliation instead of a counterattack
It's better to give blood to the Dark creatures, and give these ones some weakening attack or battle frenzy.

-First Aid Tent. Now, the number of uses for the "Healing"/"Plague Tent" ability is 100. Increased the health bonus based on the hero's characteristics and the "Battle Machine Management" skill level, and also increased the base health value.
-Fire Demons (upgrade). Defense 5(+1), Health 15(+2), Damage from the "Explosion" ability increased by 250%.
Doesn't mind the tactic of endlessly prolonging the battle to fully recover losses.