Skip to content

UNIT - Creature Balance + Visual Changes

User Avatar
#256
Auto-translated
-First Aid Tent. Now, the number of uses for the "Healing"/"Plague Tent" ability is 100. Increased the health bonus based on the hero's characteristics and the "Battle Machine Management" skill level, and also increased the base health value.
Doesn't the tactic of endlessly prolonging the battle to fully recover losses seem annoying?

Added 2 minutes ago
-Fire Demons (upgrade). Defense 5(+1), Health 15(+2), Damage from the "Explosion" ability increased by 250%.
It's been a long time coming to bring this ability to a decent level.
Additionally, I would also reduce the jump radius of the Altus from 8 to 7 (so that they can only attack with the "Tactics" skill).

As I understand it, Centaurs are currently underutilized on tier 2. With minimal changes, you can simply move the fighters from tier 3 to tier 2 (without changing characteristics or bonuses), and the Centaurs from tier 2 to tier 3 (strengthening them to the level of Minotaurs). This significant change will actually only affect the Centaurs.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат

Statistics

Welcome our newest member: leyu