Auto-translated
Version 2.3
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Download link https://yadi.sk/d/DMivPpEa3CxvSD .
Presentation on the updated movement animation of some creatures https://youtu.be/6hGwUf6BKlE
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(Changes in characteristics compared to previous versions of the mod are indicated in parentheses)
Haven:
-Landlords (alt. grade). Defense 2(+1).
-Battle Griffins (alt. grade). "Devastating Dive" ability now deals damage equal to 100% of the creature's attack (+25%).
-Paladins (grade). Damage 20-35(+5 max damage), Health 100(-10, default value), -Icy Calm, + Aura of Courage.
Inferno:
-Demons (base). Damage 1-3(+1 max damage).
-Fire Demons (grade). Damage 2-4(+1 min damage).
-Cerberi (grade). Damage 4-7(+1 max damage).
-Demonesses (grade). Defense 7(+1), Health 35(+5).
-Temptresses (alt. grade). Health 30(-2).
-Pit Lords (grade). Mana 25(+5), +Magic Resistance -25%
-Pit Spawn (alt. grade). Damage 17-31(+4 min damage), -Magic Resistance -50%, +Magic Resistance -75%, "Slaying Blade" ability now deals 3 units of damage per creature (+1 unit).
Necropolis:
-Death Knights (grade). Attack 26(+2, default value), -Annihilation, +Chilling Grip (Devastating Grip), + Death Blade (Slaying Blade).
Sylvan:
-Ancient Ents (grade). Defense 26(+1), Health 145(+10).
-Wild Ents (alt. grade). Defense 24(+2) Health 136(+10).
-Bronze Dragons (grade). Health 210(-20).
-Crystal Dragons (alt. grade). Health 220(+10).
Dungeon:
-Minotaurs (base). Attack 6(+1), Defense 4(+2), Damage 6-9(+2 min and +2 max damage).
-Minotaur Guards (grade). Attack 8(+3), Defense 6(+2), Damage 7-10(+4 min and +3 max damage), Health 42(+2), Speed 6(+1).
-Minotaur Overseers (alt. grade). Damage 6-9(+1 min and +1 max damage), Defense 8(+2), Speed 6(+1).
-Lizard Riders (base). Health 50(+10).
-Nimble Riders (alt. grade). Defense 12(+2), -Agility.
-Mistresses of the Night (alt. grade). -Invisibility.
Academy:
-Iron Golems (base). Attack 6(+1), Defense 6(+1), Health 22(+4), Initiative 8(+1).
-Steel Golems (grade). Attack 8(+2), Defense 8(+2), Health 30(+6), Speed 5(+1), Initiative 8(+1).
-Obsidian Golems (alt. grade). Attack 8(+2), Defense 5(+1), Health 24(+4), Speed 5(+1).
-Djinn (base). Health 50(+10).
-Thunderers (alt. grade). "Storm Summoner" ability now deals 30 units of damage per creature (-5 units).
Fortress:
-Jarls (grade). Initiative 10(-1).
-Earls (alt. grade). Defense 25(+1), Health 130(+5), Initiative 12(+2).
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Download link https://yadi.sk/d/DMivPpEa3CxvSD .
Presentation on the updated movement animation of some creatures https://youtu.be/6hGwUf6BKlE
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<<mechanics and balance>>
(Changes in characteristics compared to previous versions of the mod are indicated in parentheses)
Haven:
-Landlords (alt. grade). Defense 2(+1).
-Battle Griffins (alt. grade). "Devastating Dive" ability now deals damage equal to 100% of the creature's attack (+25%).
-Paladins (grade). Damage 20-35(+5 max damage), Health 100(-10, default value), -Icy Calm, + Aura of Courage.
Inferno:
-Demons (base). Damage 1-3(+1 max damage).
-Fire Demons (grade). Damage 2-4(+1 min damage).
-Cerberi (grade). Damage 4-7(+1 max damage).
-Demonesses (grade). Defense 7(+1), Health 35(+5).
-Temptresses (alt. grade). Health 30(-2).
-Pit Lords (grade). Mana 25(+5), +Magic Resistance -25%
-Pit Spawn (alt. grade). Damage 17-31(+4 min damage), -Magic Resistance -50%, +Magic Resistance -75%, "Slaying Blade" ability now deals 3 units of damage per creature (+1 unit).
Necropolis:
-Death Knights (grade). Attack 26(+2, default value), -Annihilation, +Chilling Grip (Devastating Grip), + Death Blade (Slaying Blade).
Sylvan:
-Ancient Ents (grade). Defense 26(+1), Health 145(+10).
-Wild Ents (alt. grade). Defense 24(+2) Health 136(+10).
-Bronze Dragons (grade). Health 210(-20).
-Crystal Dragons (alt. grade). Health 220(+10).
Dungeon:
-Minotaurs (base). Attack 6(+1), Defense 4(+2), Damage 6-9(+2 min and +2 max damage).
-Minotaur Guards (grade). Attack 8(+3), Defense 6(+2), Damage 7-10(+4 min and +3 max damage), Health 42(+2), Speed 6(+1).
-Minotaur Overseers (alt. grade). Damage 6-9(+1 min and +1 max damage), Defense 8(+2), Speed 6(+1).
-Lizard Riders (base). Health 50(+10).
-Nimble Riders (alt. grade). Defense 12(+2), -Agility.
-Mistresses of the Night (alt. grade). -Invisibility.
Academy:
-Iron Golems (base). Attack 6(+1), Defense 6(+1), Health 22(+4), Initiative 8(+1).
-Steel Golems (grade). Attack 8(+2), Defense 8(+2), Health 30(+6), Speed 5(+1), Initiative 8(+1).
-Obsidian Golems (alt. grade). Attack 8(+2), Defense 5(+1), Health 24(+4), Speed 5(+1).
-Djinn (base). Health 50(+10).
-Thunderers (alt. grade). "Storm Summoner" ability now deals 30 units of damage per creature (-5 units).
Fortress:
-Jarls (grade). Initiative 10(-1).
-Earls (alt. grade). Defense 25(+1), Health 130(+5), Initiative 12(+2).
<<visual and sound effects>>
General changes:
-Some combat spells and machines have received updated animations.
Haven:
-Imperial Archers (grade). <fixed the display of the new creature model on the map.>
-Crossbowmen (alt. grade). <fixed the creature's animation when entering melee combat>
-Archangels (grade). <movement animation changed>
-Seraphim (alt. grade). <movement animation changed>
Necropolis:
-Plague Zombies (grade). <animation of "weakening strike" ability changed>
-Ghosts (grade). <movement animation changed>
-Spirits (alt. grade). <movement animation changed>
-Vampires (base). <animation of "drain" ability changed>
-Ancient Vampires (grade). <sword animation added for the creature on the map.> <animation of "drain" ability changed>
-Vampire Lords (alt. grade). <animation of "drain" ability changed>
-Death Knights (grade). <animation of "chilling grip" (devastating grip) ability changed>
-Ghost Dragons (grade). <movement animation changed>
-Astral Dragons (alt. grade). <fixed eye animation in battle when hovering the cursor> <movement animation changed>
Sylvan:
-Dryads (grade). <movement animation changed>
-Nymphs (alt. grade). <movement animation changed>
-Death Dancers (grade). <fixed the creature's sword texture on the map>
-Wild Ents (alt. grade). <animation of "forest rage" ability changed>
Dungeon:
-Shadow Mistresses (grade). <movement animation changed>
-Mistresses of the Night (alt. grade). <movement animation changed> <projectile animation added when firing>
-Red Dragons (alt. grade). <animation of "incineration" (annihilation) ability changed>
Academy:
-Djinn Sultans (grade). <movement animation changed>
-Djinn Viziers (alt. grade). <movement animation changed>
Fortress:
-Spear Throwers (base). <animation of "crippling wound" effect changed>
-Spear Masters (grade). <animation of "crippling wound" effect changed>
-Rune Priests (base). <animation of "fire sign" effect changed>
-Priests of Arkat (grade). <animation of "fire sign" effect changed>
-Flame Priests (alt. grade). <animation of "fire sign" effect changed>
-Jarls (grade). <animation of "fire sign" effect applied by "flame strike" ability changed.>
-Ice Dragons (alt. grade). <death animation changed> <death sound changed> <attack sound changed> <damage received sound changed>
Haven:
-Building "Archer Tower" (creature level 2, base). Price: Wood 5(+5), Ore 5(-5), Gold 1200.
-Building "Barracks" (creature level 3, base). Price: Ore 5(-5), Gold 3000.
Inferno:
-Building "Cerberus Kennel" (creature level 3, upgraded). Price: Wood 10(-5), Sulfur 5, Gold 2500.
Sylvan:
-Building "Forge". Price: Wood 0(-5), Ore 5(+5), Gold 1000.
-Building "Battle Dance Arena" (creature level 2, upgraded). Price: Wood 0(-10), Ore 5, Crystals 2, Gold 2000.
-Building "Tree Houses" (creature level 3, base). Price: Wood 7(-5), Ore 5, Gold 1500.
-Building "High Halls" (creature level 3, upgraded). Price: Wood 10(-5), Gems 5, Gold 2000.
-Building "Blooming Grove" (special building to increase tier 1 creature growth). Price: Wood 0(-5), Crystals 5, Gold 500.
Dungeon:
-Building "Labyrinth". Price: Wood 5, Ore 5(-5), Gold 1200.
Academy:
-Building "Gremlin Workshop" (creature level 1, base). Price: Ore 0(-5), Wood 5(+5), Gold 500.
Fortress:
-Building "Fighting Circle" (creature level 3, base). Price: Wood 5(-5), Ore 0(-10), Mercury 2(+2), Gold 1700(+500).
-Building "Fighting Square" (creature level 3, upgraded). Price: Wood 0(-5), Ore 5, Sulfur 5(+5), Gold 2500.
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<mistresses of the night shot>

<ability "chilling grip" (devastating grip)>
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General changes:
-Some combat spells and machines have received updated animations.
Haven:
-Imperial Archers (grade). <fixed the display of the new creature model on the map.>
-Crossbowmen (alt. grade). <fixed the creature's animation when entering melee combat>
-Archangels (grade). <movement animation changed>
-Seraphim (alt. grade). <movement animation changed>
Necropolis:
-Plague Zombies (grade). <animation of "weakening strike" ability changed>
-Ghosts (grade). <movement animation changed>
-Spirits (alt. grade). <movement animation changed>
-Vampires (base). <animation of "drain" ability changed>
-Ancient Vampires (grade). <sword animation added for the creature on the map.> <animation of "drain" ability changed>
-Vampire Lords (alt. grade). <animation of "drain" ability changed>
-Death Knights (grade). <animation of "chilling grip" (devastating grip) ability changed>
-Ghost Dragons (grade). <movement animation changed>
-Astral Dragons (alt. grade). <fixed eye animation in battle when hovering the cursor> <movement animation changed>
Sylvan:
-Dryads (grade). <movement animation changed>
-Nymphs (alt. grade). <movement animation changed>
-Death Dancers (grade). <fixed the creature's sword texture on the map>
-Wild Ents (alt. grade). <animation of "forest rage" ability changed>
Dungeon:
-Shadow Mistresses (grade). <movement animation changed>
-Mistresses of the Night (alt. grade). <movement animation changed> <projectile animation added when firing>
-Red Dragons (alt. grade). <animation of "incineration" (annihilation) ability changed>
Academy:
-Djinn Sultans (grade). <movement animation changed>
-Djinn Viziers (alt. grade). <movement animation changed>
Fortress:
-Spear Throwers (base). <animation of "crippling wound" effect changed>
-Spear Masters (grade). <animation of "crippling wound" effect changed>
-Rune Priests (base). <animation of "fire sign" effect changed>
-Priests of Arkat (grade). <animation of "fire sign" effect changed>
-Flame Priests (alt. grade). <animation of "fire sign" effect changed>
-Jarls (grade). <animation of "fire sign" effect applied by "flame strike" ability changed.>
-Ice Dragons (alt. grade). <death animation changed> <death sound changed> <attack sound changed> <damage received sound changed>
<<economy>>
Haven:
-Building "Archer Tower" (creature level 2, base). Price: Wood 5(+5), Ore 5(-5), Gold 1200.
-Building "Barracks" (creature level 3, base). Price: Ore 5(-5), Gold 3000.
Inferno:
-Building "Cerberus Kennel" (creature level 3, upgraded). Price: Wood 10(-5), Sulfur 5, Gold 2500.
Sylvan:
-Building "Forge". Price: Wood 0(-5), Ore 5(+5), Gold 1000.
-Building "Battle Dance Arena" (creature level 2, upgraded). Price: Wood 0(-10), Ore 5, Crystals 2, Gold 2000.
-Building "Tree Houses" (creature level 3, base). Price: Wood 7(-5), Ore 5, Gold 1500.
-Building "High Halls" (creature level 3, upgraded). Price: Wood 10(-5), Gems 5, Gold 2000.
-Building "Blooming Grove" (special building to increase tier 1 creature growth). Price: Wood 0(-5), Crystals 5, Gold 500.
Dungeon:
-Building "Labyrinth". Price: Wood 5, Ore 5(-5), Gold 1200.
Academy:
-Building "Gremlin Workshop" (creature level 1, base). Price: Ore 0(-5), Wood 5(+5), Gold 500.
Fortress:
-Building "Fighting Circle" (creature level 3, base). Price: Wood 5(-5), Ore 0(-10), Mercury 2(+2), Gold 1700(+500).
-Building "Fighting Square" (creature level 3, upgraded). Price: Wood 0(-5), Ore 5, Sulfur 5(+5), Gold 2500.
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<mistresses of the night shot>

<ability "chilling grip" (devastating grip)>
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Модификации для Heroes V 3.1:
[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.
[Модификация]VisualFix-Устрание визуальных багов.
Карты для Heroes V 3.1:
[Карта][1x1]The Last Stand - Дуэльная карта финальных битв
Группа VK:
https://vk.com/club176978884
[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.
[Модификация]VisualFix-Устрание визуальных багов.
Карты для Heroes V 3.1:
[Карта][1x1]The Last Stand - Дуэльная карта финальных битв
Группа VK:
https://vk.com/club176978884


