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Which side would you find most interesting to play as?
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11 years ago
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You came here to experiment, didn't you? ))
- protects the player if they are killed/infected – dies instead of them (the first player who sends a protection request to the GM in a private message at the beginning of the night receives protection from this role. Exception: Ghosts)
Is this not a giveaway? Or is the protection not displayed?

Added 2 minutes ago
Olam Havel
The role is this way because of the SETTING. After I post the backstory, everything will become clear.
I hope I don't get this role =/
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11 years ago
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11 years ago
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So far, I've noticed this:
Shade: 50% chance to dodge an attack.
Fast as lightning: 75% chance to dodge an attack.
:smile18::smile18::smile18:
Suggestion: Replace 50% with protection against one assassination attempt, and 75% with 2 (or 3?) regular protections, or one that cannot be bypassed.
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11 years ago
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Suggestion: Replace 50% with protection against a single assassination attempt, 75% with 2 (or 3?) standard defenses, or one impenetrable defense.
I support this suggestion.
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11 years ago
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Well, you could leave at least one with a percentage-based defense. But not too many, right?
In reply to Heroist
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11 years ago
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Heroist
At least one with % defense can be left.
No-no-no...:smile38: Especially considering how many times these % saved me from being killed.
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11 years ago
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Fixed: Now all units have 2 defense. The maniac cannot be damaged by swords.
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11 years ago
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Artificially grown: 50% chance to miss when attacking.
10 characters.
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11 years ago
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Searches for Eragon; if found, gives him the flaming sword "Brisingr."

ND:
-Monitors who his target goes to at night.
So, what is the ND after all? Surveillance or search? I can't say which is better in terms of balance, but logically, it's probably better to make search a separate ND.
-Assign guards – protects the target from physical attacks.
Only from the first one? Or from any?

Are the red ones the mafia? I didn't like that Galbatorix's NDs are limited by mana. I would have given him something that doesn't require mana to use and is deadly.
I didn't like the stats. Too many humans, only one half-elf. Are the options of stats being mage/non-mage or mage/dragon/non-mage being considered? I'm just not up to date on the topic, so I don't know what else might be possible.

And it's better to have less randomness, I agree with Yashur. It's such a nasty thing that always favors the already winning side.
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11 years ago
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KindShaman
Surprisingly, randomness balances things out in the case of Thorn. Otherwise, the city becomes too aggressive.
Randomness, if it's fair, cannot balance anything. Out of 5 attempts to kill Thorn, it might work on the first try, or it might not work at all (and the city will become even "more aggressive"). For example, in game 75, all three of our attempts to kill the "randomly protected" enemies failed (one of the three had only 25% protection), but our random attack killed one of them on the first try, even though it had 75% "protection." No, let's look for other ways to "appease the aggressive city." :smile38:
In reply to Sesame
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11 years ago
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Sesame
So, what kind of special ability should it be? Surveillance or search? I can't say which is better in terms of balance, but logically, it's probably better to make search a separate special ability.

It tracks the target. If the target turns out to be Eragon, he receives the sword. Although, I can add a search special ability if you think that would be better.
Sesame

Only from the first one? Or from any?
From the first one.
Sesame

Red - is that the Mafia? I didn't like that Galbatorix's special abilities are limited by mana. I would give him something that doesn't cost mana to use and is deadly.
He has a huge amount of mana compared to everyone else, and his regeneration is high, but I can give him a sword, for example. Then I'll remove the Querst spell because it loses its meaning.
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11 years ago
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Artificially grown: 1st attack failed.
Hmm. Does this refer to Thorn's attack itself, or an attack against him?
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11 years ago
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Yes. He was rapidly grown using magic, so he has a young mind in an adult body.
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11 years ago
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Artificially grown: 1st attack failed.
Attacks a random target on the first night and profits. Shaman, just make it attack once every two nights, and it will be fine...

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