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#2005
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KindShaman
Surprisingly, randomness balances things out in the case of Thorn. Otherwise, the city becomes too aggressive.
Randomness, if it's fair, cannot balance anything. Out of 5 attempts to kill Thorn, it might work on the first try, or it might not work at all (and the city will become even "more aggressive"). For example, in game 75, all three of our attempts to kill the "randomly protected" enemies failed (one of the three had only 25% protection), but our random attack killed one of them on the first try, even though it had 75% "protection." No, let's look for other ways to "appease the aggressive city." :smile38:
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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