It's a bit off-topic, but I'll ask (I couldn't find it in the mods). In which file is the number of creatures (when hiring) in the "Refugee Camp" defined? I mean, for example, to change it so that there are not 2 Rakshasa Princesses, but 5 (any changed number). I've searched everywhere, but I couldn't find it (or I didn't see it, which is more likely).
Thank you in advance.
This has already been discussed, and I believe the most effective way is to create a city (mechanically), give it the model of a Refugee Camp, load the Refugee Camp interface, and then use a script to increase the growth rate as in a city using SetObjectDwellingCreatures.
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация