I didn't like the map. I didn't like the idea itself – wandering through a labyrinth, constantly pressured by the encroaching darkness. This kind of gameplay is very far from the concept of "strategy." I played as a "hero," managed to defeat two opponents, got bored, and quit.
Thank you for your feedback. It's not meant to appeal to everyone, that's why it's an experiment.
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация