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#10
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Antik
I played as a Human hero and completed the game in about 2.5 months. At first, it seemed interesting (the shortage of money and the constantly moving opponents), but after 3-4 weeks, everything boiled down to chasing and killing; overall, the map turned out to be unoriginal. In my opinion, you need to strengthen the garrisons, move at least one more into the Dungeon (which is only one-third full), and think about converting castles (in my opinion, this simplifies the game). But still, thank you to the author for their work.

Thank you. Regarding the Dungeons – they are 100% populated (maybe you just didn't discover the entire map? There are hidden dungeons there). From a logical point of view, moving another race besides Dark Elves underground is incorrect.)

Added after 48 seconds
Update from 07.08.2017, version 1.1

- Added additional tasks for each player
- Increased the number of resources on the map for all races (including Dungeons)
- Added neutral guards in border garrisons
- Now the AI behaves more aggressively towards the player(s) (attacks the starting Castle more often)
- Increased starting conditions for the AI on the map (depending on the difficulty)

Download the Господство map, version 1.1
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация