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#2381
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Jack_of_shadows
KioM, please describe in more detail what you need, because as I understand it, the "building visitation handler" is a function that triggers when a building is visited. In that case, it's unclear what the problem is if there's a trigger for touching the object.

almost) I need: there's a Temple (a unique one). When activated, a script runs, a battle takes place, etc. Then, I want to make it so that when it's visited, say, in the following few days, until the start of a new week, it displays a message and denies access (this is also clear). But how can I best check whether it has already been visited by a player or multiple players? The idea was to use a state indicator in the new day function through a trigger, but maybe there's a simpler and more universal feature for such things? For similar buildings, that would transmit information that it has already been looted.
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация