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Just two consecutive shots. There aren't many differences:
- a long-range counterattack arrives after the first shot
- it doesn't glitch with shooting at an angle (but it works in a peculiar way)
- the animation plays once for each shot
Perhaps there are other mechanical peculiarities as well.
- a long-range counterattack arrives after the first shot
- it doesn't glitch with shooting at an angle (but it works in a peculiar way)
- the animation plays once for each shot
Perhaps there are other mechanical peculiarities as well.