Posts from NCF – Extended list of Neutral creatures.
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The "horrible neighborhood" ability of some neutral creatures seems to be working incorrectly or doesn't match the description. The description states that when the owner of the ability attacks a creature, it may become frightened. In reality, the opposite happens, and I think it happens with 100% chance: attempting to attack the owner of the ability results in the attacker becoming frightened, meaning only a hero can attack such a creature.
Is there a specific example?!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
attempting to attack the owner of the ability results in the attacker being frightened, meaning only a hero can attack such a creature.
That's right, that's the essence of this ability.
I'm experimenting with the editor, and when I find such a creature, I'll record a short video of a battle with it.
if diplomacy succeeds and you get such a creature in your army, all mind-sensitive neutral creatures will be easily cleared without losses.
I'm not trying to criticize, I really like the mod, but the moments when something is written one way, but in reality it's different, are a bit annoying.
And what does NCF have to do with it – all the abilities are from the original! :smile24:

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
I've been playing the original game since almost its release, and I've never noticed this effect. Which unit has this skill by default?
Not all abilities are used in the original game, by the way, and this one seems to be one of them. There are two similar abilities in the original! And it's also important to consider that these abilities may work differently in combination, and many combinations are not present in the original! :smile24:

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
I've been playing the original game since almost its release, and I've never noticed this effect. Which unit has this skill by default?
- Crystalline Scale (it works properly and isn't overpowered – I don't understand why they decided not to use it)
- Flame of Vengeance (if it's slightly reduced, it's a perfectly adequate ability – I also don't understand the reason for not using it)
- Horrific Visage (it's roughly equivalent to the ability – Etherealness; overall, it can be given without disrupting the balance, so I also don't understand the decision not to use it).
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
Double Shot and the vulnerability to earth aura haven't been used yet.
The "Wall of Swords" ability could still be mentioned, but it's already present in the Wall of Swords itself, even if it's not a creature.
But what is this Double Shot, and how does it differ from the one that Elven Archers have?
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...