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Posts from NCF – Extended list of Neutral creatures. Auto-translated

4.9 (14 ratings)
#1090
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Please provide a link to the Mega NCF pack.
#1093
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The "horrible neighborhood" ability of some neutral creatures seems to be working incorrectly, or it doesn't match the description. The description states that when the owner of the ability attacks a creature, it may become frightened. In reality, the opposite happens, and I think it happens with 100% certainty: attempting to attack the owner of the ability results in the attacker becoming frightened, meaning that only a hero can attack such a creature.
In reply to InvIzIbleWQW
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#1094
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InvIzIbleWQW
The "horrible neighborhood" ability of some neutral creatures seems to be working incorrectly or doesn't match the description. The description states that when the owner of the ability attacks a creature, it may become frightened. In reality, the opposite happens, and I think it happens with 100% chance: attempting to attack the owner of the ability results in the attacker becoming frightened, meaning only a hero can attack such a creature.

Is there a specific example?!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to InvIzIbleWQW
#1095
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InvIzIbleWQW
attempting to attack the owner of the ability results in the attacker being frightened, meaning only a hero can attack such a creature.
That's correct; this is the essence of this ability.
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#1096
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The triggering mechanic of the Horrible Neighborhood ability is somewhat similar to Incorporeal in ghosts. If I remember correctly, the chance of this ability triggering is 50%, or it works like Incorporeal in ghosts in patch 3.1: for example, if 2 attacks were without a scare, then the 3rd attack on an entity with this ability will definitely be with a scare, and vice versa.
In reply to serovoy
#1097
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serovoy
That's right, that's the essence of this ability.
Well, you know, there's some logic to it if it's a melee unit, but a ranged unit being scared across the entire battlefield is a bit much. If diplomacy succeeds and you get such a creature in your army, all mind-sensitive neutral creatures will be easily cleared without losses.
I'm experimenting with the editor, and when I find such a creature, I'll record a short video of a battle with it.
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#1098
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if diplomacy succeeds and you get such a creature in your army, all mind-sensitive neutral creatures will be easily cleared without losses.
It will be easier to develop dark magic with mass forgetfulness, and it won't depend on randomness. Besides, NCF creatures are quite often relatively overpowered, so there's no need to be surprised.
 

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#1099
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Regarding the 100% chance, I think I jumped to conclusions. It doesn't seem to trigger every time, although it does seem to happen more often than 50% (66?), but the description does state that the fear effect should trigger when a creature attacks with the ability of another creature, so either there's an error in the description or in the ability itself. I'm not trying to criticize, I really like the mod, but it's a bit unsettling when what's written doesn't match what actually happens. UPD: I've attached a video --> https://yadi.sk/d/lizfyKbn3Ek965
In reply to InvIzIbleWQW
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#1100
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InvIzIbleWQW

I'm not trying to criticize, I really like the mod, but the moments when something is written one way, but in reality it's different, are a bit annoying.

And what does NCF have to do with it – all the abilities are from the original! :smile24:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
#1101
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I've been playing the original game since almost its release, and I've never noticed this effect. Which unit has this skill by default?
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#1102
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InvIzIbleWQW
I've been playing the original game since almost its release, and I've never noticed this effect. Which unit has this skill by default?

Not all abilities are used in the original game, by the way, and this one seems to be one of them. There are two similar abilities in the original! And it's also important to consider that these abilities may work differently in combination, and many combinations are not present in the original! :smile24:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#1103
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InvIzIbleWQW
I've been playing the original game since almost its release, and I've never noticed this effect. Which unit has this skill by default?
As far as I know, three abilities from the game weren't used:
- Crystalline Scale (it works properly and isn't overpowered – I don't understand why they decided not to use it)
- Flame of Vengeance (if it's slightly reduced, it's a perfectly adequate ability – I also don't understand the reason for not using it)
- Horrific Visage (it's roughly equivalent to the ability – Etherealness; overall, it can be given without disrupting the balance, so I also don't understand the decision not to use it).
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#1104
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Double Shot and the vulnerability to earth aura haven't been used yet. The "Wall of Swords" ability can still be mentioned, but it is still present in the Wall of Swords itself, even if it is not a creature.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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In reply to RedHeavenHero
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#1105
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RedHeavenHero
Double Shot and the vulnerability to earth aura haven't been used yet.
The "Wall of Swords" ability could still be mentioned, but it's already present in the Wall of Swords itself, even if it's not a creature.
You're right, the vulnerability to earth aura hasn't been used – I forgot that gargoyles only have three out of four auras.
But what is this Double Shot, and how does it differ from the one that Elven Archers have?
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...