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Should this be written directly in the unit's function?
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Should this be written directly in the unit's function?
All scripts are written to the MapScript.lua file, or split into separate files as needed and connected using doFile(). All code written "without a wrapper" is executed when the map starts; everything inside functions is executed only when the function is called.
Have you tried using a brush size of 3 for the lower setting?
Is it risky to create maps with sizes of 256x256 and 320x320? Is it risky because these maps cannot be completed?
Guys, I really need your help. I have a problem: I'm a newbie in the map editor, but I decided to try creating my own campaign. When testing the first mission, I noticed that the creatures that join the party, for some reason, don't say the message I wrote for them. What's the problem?