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Current questions and answers regarding the map editor.

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#4269
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Thorenlawar
Is it risky to create maps with sizes of 256x256 and 320x320? Is it risky because these maps cannot be completed?

Many 320x320 maps cause the game to crash when launched. I don't know about 256x256, but they work, albeit with some lag. Also, the map editor often crashes when you try to open such maps. :(

Added after 2 hours 18 minutes
What should I do? When I adjust the lighting in GroundAmbientLights, the lighting on the map automatically changes. How can I "turn it off" and make it "turn on" only with a script?