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Posts from Final Battle - 10

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9 years ago
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"Final Battle - 10"


Previous tournament winners:
Final Battle - 9: Maretti
Final Battle - 8: Maretti
Final Battle - 7: Gomunguls
Final Battle - 6: Gomunguls
Final Battle - 5: Sаtir
Final Battle - 4: Medium_HP
Final Battle - 3: numOne
Final Battle - 2: Pit for LM
Final Battle: Wlk777

Organizational Matters:

1. Tournament hosts – skd (ICQ - 593626431), zloi_romantik (ICQ - 296524052); judges – Nitro (627769385), Mizrael (27384379), Dirty Player (ICQ - 408722873)
2. The tournament is official, regular, and is conducted according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. All tournament games count towards the HoMM3 HW Player Rating.
4. After the start of tournament games, the tournament regulations will not be changed.
5. Disputes, if any arise, are discussed outside the forum. To resolve them, contact the host or one of the tournament judges via ICQ and provide daily saves, ICQ logs, and other necessary information.
6. A draw result is accepted only after reviewing the save and consulting with the tournament judges.
7. Tournament games must be played within the established time frame. Violating game deadlines may result in penalties up to and including disqualification from the tournament, at the discretion of the host and tournament judges.

Regulations


Rules:

1. Game version: The tournament is played on the SoD version + HD mod version 4.2+.
2. Tournament games use the HW_rulez patch 1.38 (in case a new version is released, this clause will be updated).
3. The tournament is conducted according to the rules for online Heroes 3 games. The regulations specify rules that supplement or clarify the Mage Guild Rules.
4. The template for the game is chosen by the second player in the pair from a list of 9 templates until only 1 template remains, on which the game will be played.
5. Restarts total 3 days (111+111+111 or 111+112 or 113).
For mirrored templates, 1 day (111).
6. The starting town (and hero if necessary) are determined by bidding.
Before the bidding begins, the server player selects "Random vs Random" or "Random Town" (for mirrored templates) in the HW rules patch options to determine towns for bidding. The bid must be a multiple of "100".
Clarification 1: If a non-mirrored template yields an identical pair of towns, a free reroll is conducted at the request of one of the participants.
Clarification 2: If the resulting pair of towns (or town for mirrored templates) does not suit one of the participants, each participant has the right to demand a paid reroll once. The second player in the pair announces first whether they wish to reroll or not.
Reroll rule – 1000 gold is deducted from the participant's starting gold (not transferred to the opponent); the resulting town(s) are banned from appearing again, and a reroll is conducted (if only one of the two towns is unsatisfactory, it is permissible to ban only that town).
Clarification 3: For a mirrored pair of towns, bidding is conducted for hero selection. Before bidding begins, each player has the right to ban 1 hero, after which bidding starts. The second player in the pair bans first and makes the first bid (after bidding, each participant secures the right to use one chosen hero as their starting hero. When taking a restart, a player may change their starting hero to any other hero except the opponent's hero chosen after bidding).
After bidding for the right to choose the town (or hero), bidding is conducted for the right to choose the starting color.

Templates

1. Template list: 2sm4d(3), Diamond, Mini-Nostalgia, Jebus Cross, h3dm1, 8mm6a, 8xm12a, 6lm10a, Spider
2. Template settings options (supplements to the Mage Guild rules):
2sm4d(3) - all road types, timer 19-8-1:15;
Diamond - only middle roads;
Mini-Nostalgia - all road types;
Jebus Cross - only fast roads, redraw allowed;
h3dm1 - middle roads, allowed to pass pushed guard obstacles, redraw allowed, timer 24-8:30-1:15;
8mm6a - only middle roads, mandatory Mage Guild rebuild;
8xm12a - only middle roads, mandatory Mage Guild rebuild;
6lm10a - only middle roads, mandatory Mage Guild rebuild;
Spider - only middle roads, mandatory Mage Guild rebuild.
3. By mutual agreement, players may arrange different conditions.

Tournament Format:

1. Registration until 20:00 Moscow time on October 23.
2. Start of tournament games – October 24, 2016. End of tournament – March 13, 2017.
3. The tournament is held in a round-robin system over 9 rounds. Each round lasts 14 days (exception: round 5 - 28 days): starting at 10:00 on Monday of the first day of the round and ending at 20:00 on Sunday of the final day of the round.
4. Within the round period, a report on the game played in the round must be submitted in the tournament thread for recording the tournament result. Failure to comply with this rule will result in either a technical result or a 0-0 score being assigned in the matches.
5. Round dates:
Round 1: October 24 – November 6
Round 2: November 7 – November 20
Round 3: November 21 – December 4
Round 4: December 5 – December 18
Round 5: December 19 – January 15
Round 6: January 16 – January 29
Round 7: January 30 – February 12
Round 8: February 13 – February 26
Round 9: February 27 – March 12
6. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are determined based on points earned.
In case of a tie, additional tiebreakers apply in order of priority:
1) Berger coefficient;
2) Number of wins;
3) Head-to-head result;
If the tiebreakers do not allow placing participants, and when determining the top three places is necessary, an additional match is held.
Rules for the additional match: identical to the rules of the main stage of the tournament.
7. In case of disqualification or withdrawal of a participant within the first three rounds – their results are annulled; from the fourth round onwards – their results are retained, and technical results are recorded for their unplayed matches.
8. The tournament winner will have the right to participate in FB-11.
9. The second and third places will have the right to participate in the Wild Card tournament for FB-11.
In reply to Gomunguls
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9 years ago
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I was given a super-treasure with 50 vivs and 4 utopians with full control. I built a couple of archangels and jumped to the opponent. A surrender followed. Thanks for the game
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
6lm10a
Game Length
135 days
Game Date
12/1/2016
Reported
12/1/2016 11:29 AM
Rating Impact Archived
Amiloo 1744 1769 +25 ↑
FireToSky 2029 2004 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/1/2016 1:59 PM

In reply to Amiloo
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9 years ago
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Amiloo
Gave a super-rush with 50 units, 4 utopias with full control. Built a couple of archangels and jumped to the opponent. The opponent surrendered. Thanks for the game.
Thank you for the game!
In reply to FireToSky
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9 years ago
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Aive had -6500, and I had +5500. In the first week, bears were in the castle, boots were scouted, and the bear lair and dungeon were explored. Aive loses in a 2v2 on maps 115 and 121 (griffins decide to really put up a fight).

Thanks for the game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
121 days
Game Date
12/3/2016
Reported
12/3/2016 3:03 AM
Rating Impact Archived
Kilgor 1851 1858 +7 ↑
Aiwe 1637 1630 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/6/2016 6:45 AM

In reply to FireToSky
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9 years ago
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Good deal, Kairi entered. I scattered, re-did everything. On turn 127, I run into a home Dragon Utopia, and it's maxed, had to break it on turn 131 with a loss of 8 Nagas and 1 Angel, plus the feeder (gave Sword +5 All, Shield +4 All, Helm +6 All). And I break my GO from Hydras, then transfer the army to a Treasure Chest and pick up another Dragon Fly Hive and a Red Orb there. On turn 132, I break a GO in the Underground and capture a Dungeon, in which I buy a Faerie Dragon, capture another secondary of the opponent, and he surrenders.
Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
132 days
Game Date
12/3/2016
Reported
12/3/2016 1:03 PM
Rating Impact Archived
Gomunguls 1994 2004 +10 ↑
HellLighT 1852 1842 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/4/2016 5:38 AM

In reply to skd
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9 years ago
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We started playing right away. I scouted my opponent and considered restarting on almost every turn, but I decided against it, and that turned out to be a good decision! :) Pretty soon, I realized that the birds weren't working out, so I decided to abandon even the Psionic units and go for the high-tier units instead. In the first week, I managed to secure the minimum number of settlements and take both companions. On day 123, my opponent appeared on the air mini-map, I revealed the area, quickly defeated his main hero, and managed to kill his Death Knight with a Hag on the run. Immediately after that, I was attacked on a fort with 5 Angels :smile07:. At that moment, I regretted rushing and not building a Guild of Mercenaries 2 at the same time and in the Necropolis. The Bolt would have dealt exactly 200 damage, and we would have finished the game right there, but the 90 damage wasn't enough to win the battle completely, and the morale dropped at the worst possible moment, so I even had to pay a ransom. Then, Aislinn appeared with a decent Spell Power of 8, and I decided it was best to leave the territories. After that, there were long maneuvers for almost a month, but the game was decided when I immediately bought my opponent's Death Knight. I managed to upgrade her only at the end of the third week, after building the Town Portal with 4 attempts, but even that was enough to win, because 4380 mana points with 2 damage dealers couldn't be countered anymore...
Thanks for the game!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
Spider
Game Length
213 days
Game Date
12/3/2016
Reported
12/3/2016 11:10 PM
Rating Impact Archived
KobRa_RR 1931 1945 +14 ↑
LuckyF 1904 1890 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/4/2016 4:30 PM

In reply to Gomunguls
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9 years ago
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Gomunguls
Good surrender, Kaira joined. I got ahead, re-did everything. On 127 I run into a home Dragon Utopia and it's max, had to break it on 131 with a loss of 8 Nagas, 1 Angel, and the cleanup (gave Sword +5 All, Shield +4 All, Helmet +6 All). And I break my own GO from Hydras, then pass the army into the three-stack and there I pick up another Dragon Fly Hive and the red orb. On 132 I break the GO in the underground and capture a Dungeon, where I buy a Faerie Dragon, I also capture the opponent's secondary and a surrender follows.
Thank you for the game!
I confirm, a single Griffin Conservatory lured me in, the layout turned out to be below average with a GO blocking one of the roads, I found an external dwelling of Faeries, it would have gone fine with any layout except a chain into Angels, and that's exactly what happened in the first round, resulting in -4 Angels (out of 4) in exchange for Dragons from the portal, but that didn't affect anything at all, it was a chocolate Factory, on 132 they took all my towns from me with 45 Monks, 20 Master Genies, Angels, and stats around 30 with the Orb and Cloak of Abandonment, thank you for the game.
In reply to HellLighT
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9 years ago
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Information:

Considering that, due to technical issues, the website was unavailable, and players did not have enough time to complete the game within the tour's deadline.

The deadline for the game Amster - Redwhait has been extended until December 6th, inclusive.

In the draw for the 4th round, both players will be unseeded.

The group table will be updated on December 7th or earlier, after this match is completed.
In reply to KobRa_RR
9 years ago
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KobRa_RR
We started playing immediately; I saw the opponent from the overview and thought about restarting every turn, but in the end, I didn't, and for the best! :) It soon became apparent that the birds just wouldn't set up, so I decided to ignore even the psychs and went for the tower)) In the first week, I managed to take a minimum consu. and grab both comps; on 123 the opponent appeared on the air mini-map, I opened the overview, urgently smashed the boss, and managed to kill the dess with a hag on acceleration. Right then, I'm attacked on the same spot by 5 angels :smile07: At that point, I regretted rushing and not putting GM2 in the necre as well. The Bolt would have hit for exactly 200, ending it right there, but instead, the arrow at 90 didn't help fully win the fight, and morale kicked in at the worst possible moment—I even had to pay a ransom.. Then Aislinn appeared with a hefty SP - 8; I thought it best to leave the territories. After that came long maneuvers lasting almost a month, but the game was decided by the fact that I immediately bought out the enemy Dess)) I only managed to upgrade her at the end of the third week, after building TP on the 4th attempt, but even that was enough for victory, since 4380MP with 2DD could no longer be countered...
Thanks for the game!It really decided things that my dess, after her death on 123, was already with the opp by 125. I rebuilt DD on the 6th attempt and as it turned out, there was still a chance to win at that moment if I had jumped to the nearest castle behind the rocks (it turns out that's exactly where Artyom was rebuilding GM and I still had 2 turns left to interfere). Well, after that, the Dess, reaching from any city to any other, simply left no chance to save the supports; having lost them, I decided not to drag it out.
Thanks for the game.
In reply to LuckyF
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9 years ago
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Amsterdam, please respond in ICQ.
In reply to Kilgor
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9 years ago
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Kilgor
Aive had -6500, and I had +5500. In the first week, I had bears in the castle, scouted boots, and found a bear stash + dungeon. Aive lost in a 2-on-1 battle on day 115 and day 121 (griffins decided to properly use their morale ability).

Thanks for the game.

Thanks for the game.
In reply to FireToSky
9 years ago
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Misha didn't succeed.
Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Вокиал / Vokial Main Hero Вокиал / Vokial
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Аин / Aine Main Hero Аин / Aine
Map Template
6lm10a
Game Length
117 days
Game Date
12/7/2016
Reported
12/7/2016 9:01 AM
Rating Impact Archived
LuckyF 1864 1876 +12 ↑
Amiloo 1791 1779 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/7/2016 12:51 PM

In reply to FireToSky
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9 years ago
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Thank you for playing!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Кси / Xsi Main Hero Кси / Xsi
Map Template
Spider
Game Length
146 days
Game Date
12/7/2016
Reported
12/7/2016 9:14 AM
Rating Impact Archived
Redwhait 1726 1746 +20 ↑
Amster 1864 1844 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/7/2016 2:08 PM

In reply to LuckyF
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9 years ago
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LuckyF
Misha didn't have a good game.
Thanks for the game.
Thanks for the game.
In reply to Redwhait
9 years ago
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Redwhait HP
Thank you for the game!
Thank you for the game!

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