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We started playing right away. I scouted my opponent and considered restarting on almost every turn, but I decided against it, and that turned out to be a good decision! :) Pretty soon, I realized that the birds weren't working out, so I decided to abandon even the Psionic units and go for the high-tier units instead. In the first week, I managed to secure the minimum number of settlements and take both companions. On day 123, my opponent appeared on the air mini-map, I revealed the area, quickly defeated his main hero, and managed to kill his Death Knight with a Hag on the run. Immediately after that, I was attacked on a fort with 5 Angels :smile07:. At that moment, I regretted rushing and not building a Guild of Mercenaries 2 at the same time and in the Necropolis. The Bolt would have dealt exactly 200 damage, and we would have finished the game right there, but the 90 damage wasn't enough to win the battle completely, and the morale dropped at the worst possible moment, so I even had to pay a ransom. Then, Aislinn appeared with a decent Spell Power of 8, and I decided it was best to leave the territories. After that, there were long maneuvers for almost a month, but the game was decided when I immediately bought my opponent's Death Knight. I managed to upgrade her only at the end of the third week, after building the Town Portal with 4 attempts, but even that was enough to win, because 4380 mana points with 2 damage dealers couldn't be countered anymore... Thanks for the game!