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Posts from FB-2 (spring 2010)

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16 years ago
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Tournament "FB-2"
(Final Best or Final Battle, whichever you prefer)[/COLOR][/B]
(spring 2010)


I. Tournament Participants:

1. Wlk777 - ICQ: 442018688
Playing time: by agreement, except at night.

2. numOne - ICQ: 305035002
Playing time: weekends in the morning or weekdays after 9 PM Moscow time, in several sessions.

3. LeBron - ICQ: 550279567
Playing time: on weekdays from 6 PM Moscow time to 11 PM - midnight, on weekends anytime, except late at night.

4. Mizrael - ICQ: 27384379
Playing time:

5. Aldegir - ICQ: 411833496
Playing time:
Weekends:
- Saturday: from 2 PM to 6-7 AM (the only day for games)
- Sunday – by arrangement in the evening until 2-3 AM....
Weekdays... almost impossible.. when there is an opportunity, I will write myself that there is an opportunity on such a day..

6. AliaSmehova - ICQ: 227227076
Playing time:

7. Piterius - ICQ: 407907277
Playing time: weekdays from 9 PM Moscow time to 2 AM, weekends by agreement.

8. Pit for LM - ICQ: 471401475
Playing time: by agreement, except at night.

9. Javdet - ICQ: 432146477
Playing time:

10. Medium_HP - ICQ: 498032090
Playing time: any day from 5 PM Moscow time to midnight+. It is desirable to agree in advance, as there are many tournaments.

Tournament Host: Dubrovin Pavel (ICQ: 482071082).
Disputes between players are resolved by the hosts; disputes of players with the hosts are resolved by AK.

II. Regulations.
1. The tournament starts on February 8th (you can play now), ends on June 13th. On June 14th, the results will be summed up and the Winner will be announced, who will be awarded a Cup for their avatar:smile49: :


2. The tournament is held according to a round-robin system. Each of the ten best plays against each other. There are 9 matches. Draw for rounds, dates, and colors in the next post.

The deadline for one game is 2 weeks. You can play in any order.

3. For each played match, participants must submit a report and confirmation. A strong request - attach save files of the matches to the reports. Save files of all matches must be saved until the end of the tournament and presented upon first request from the tournament hosts or any member of AK.
4. 1 point is awarded for a win, 0.5 for a draw (a draw will only be counted if there are reports from both participants), and 0 for a loss. The player with the most points will be our Winner. In case of a tie, the Winner will be determined by the Berger coefficient. To correctly calculate the Berger coefficient, the rule will be used: if a participant has played less than 50% of the matches (i.e., 4 or fewer), he will be disqualified and the results of his played matches will be annulled.

5. Information about the progress of the tournament will be updated once a week on Mondays.

6. All games of the tournament go into the seasonal rating. Information will be provided to the host of the seasonal rating on the 1st-2nd day of the month following the past one.

7. You need to arrange games in this thread. If you have difficulties arranging a game, immediately inform the host about it, and do not wait until the last week of the tournament. We will try to find a suitable option.
8. Players who have been banned are not allowed to participate in the tournament. If any of the players is given a ban during the tournament, he will be disqualified and his results will be annulled. The issue of participation in the tournament of players listed in the Black List is decided by the Organizers individually.
9. If you cannot play for some time (more than one week) during the tournament for any reason, notify the host about it.

III. Rules and Templates.

1. The tournament is held according to Rules for organizing, conducting, and participating in tournaments. All changes that will be introduced there during the tournament will also be adopted here.

2. Game version SoD 3.2 (4.0) or by mutual agreement TE 1.03q or TE Lite, turn time 6 minutes, can be changed by mutual agreement.

3. First, the players choose a template.
The choice of template is made by selecting from a list of 5 templates: 2SM4d(3), Balance, Mini-Nostalgia, Panic, 8mm6а. Blue starts choosing.
/Example:
Pit :
1. panic
Dirty_Player :
2. 8mm6а
Pit :
3. balance
Dirty_Player :
4. 2SM4d(3)
We play on Mini-Nostalgia./
After that, the players select a castle. The blue player starts as usual.

Rules for 2SM4d(3) are completely identical to seasonal rules
Differences for Panic and Balance:
Map settings - L without dungeon, two players, difficulty 130% (queen).
Description of Panic - /topic/at/328119/
Description of Balance - /topic/at/331800/

Differences for Mini-Nostalgia:
- Players choose computers in turn, one at a time. Blue player starts choosing. There should be no repetitions or coincidences with the castles of the players. Before the start of the game, the host assigns the selected castles to the computers.
Reason – to avoid double builds.
- It is allowed to run to neighboring respawn points, bypassing shifted guards (except for ГО).
Reason – computers ignore shifted guards, so it is also possible for players to avoid all sorts of tricks. In addition, it is much easier to break through to the computer than to take its castle from it, so there is no point in this restriction.
Description of Mini-Nostalgia - /topic/at/291820/

Differences for 8mm6а:
- Map settings XL+U, 2 people + 6 computers, difficulty 160%.
- Restart on slow roads. A restart is taken if at least one of the opponents wants it immediately after generating the map.
- It is allowed to go from respawn to respawn, without breaking through the shifted guard.
- If a level 1, 6, 7 upgrade is made in the Conflux or a level 4 upgrade in the Necropolis in the computer's castle, then upgrading your troops of these levels and hiring an upgraded version of creatures is prohibited. If a Necromancer Amplifier is built, then vampire upgrades are prohibited, and additional skeletons do not need to be disbanded.
- Restart at the request of the player whose only road leads to the treasure zone guard. Taken on the day this fact is discovered, but no later than turn 114.
- Restart at the request of the player who has a strong block that cannot be bypassed. The strength of the block is determined by mutual agreement between the players or judges. Taken on the day this fact is discovered, but no later than turn 113.
- Restart at the request of the player whose castle does not have a road leading out (castle in the middle of nowhere, a rare case). Taken immediately after generating the map.

Description of 8mm6 - /topic/at/338057/

Request to participants: indicate convenient game times.

Good luck to everyone! And may the strongest win!
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16 years ago
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Final Tournament Table.


Round 1 (February 8-21):

02.22.2010, Wlk777 (Red, Fortress, Vistan, Vistan) lose Medium_HP (Blue, Conflux, Fure, Gunnar), 2sm4d(3), 131
02.07.2010, numOne (Red, Castle, Valeska, Aislinn) lose Javdet (Blue, Rampart, Kirq, Kirq), 2sm4d(3), 211
04.02.2010, LeBron (Red, Tower, Niela, Niela) lose Pit for LM (Blue, Stronghold, Kreg Hack, Galtron), 2sm4d(3), 221
05.19.2010, Mizrael (Blue, Fortress, Bronhilda, Bronhilda) def Piterius (Red, Dungeon, Shakti, Shakti), WT 8mm6, 143

Round 2 (February 22-March 7):

02.06.2010, Wlk777 (Red, Stronghold, Gurnisson, Gurnisson) lose numOne (Blue, Castle, Valeska, Vidomina), 2sm4d(3), 134
03.09.2010 Javdet (Red, Fortress, Vistan, Korback) lose LeBron (Blue, Necropolis, Galtron, Galtron), 2sm4d(3), 127
06.02.2010, Pit for LM (Red, Stronghold, Kreg Hack, Kre Hack) def Mizrael (Blue, Tower, Ain, Gunnar), рanic, 121
02.07.2010, Piterius (Red, Castle, Valeska, Valeska) draw Aldegir (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 246

Round 3 (March 8-21):

06.04.2010, LeBron (Red, Rampart, Mephala, Mephala) lose Wlk777 (Blue, Fortress, Alkin, Alkin) 2smd4(3) 115
04.14.2010, numOne (Blue, Castle, Valeska, Gurnisson) lose Medium_HP (Red, Stronghold, Kreg Hack, Kreg Hack), 2sm4d(3), 132
03.12.2010, Mizrael (Red, Conflux, Moner, Moner) def Javdet (Blue, Necromancer, Galtron, Galtron), WT, Jebus Cross, 123
03.06.2010, Aldegir (Red, Castle, Valeska, Valeska) def Pit for LM (Blue, Fortress, Vistan, Vistan), Balance, 121

Round 4 (March 22-April 4):

06.06.2010, Wlk777 (Red, Dungeon, Shakti, Shakti) def Mizrael (Blue, Conflux, Kalt, Kalt), WT, рanic, 134
06.17.2010, numOne (Red, Stronghold, Kragg Hack, Gunnar) def LeBron (Blue, Fortress, Tazar, Tazar), 2sm4d(3), 134
04.06.2010, Medium_HP (Red, Stronghold, Tyraxor, Tyraxor) lose Piterius (Blue, Castle, Turis, Turis), 8mm6a, 131
02.15.2010, Javdet (Red, Tower, Ain, Nimbus) lose Aldegir (Blue, Castle, Valeska, Xy), panic, 146

Round 5 (April 5-18):

02.14.2010, Aldegir (Red, Castle, Valeska, Valeska) lose Wlk777 (Blue, Fortress, Vistan, Vistan), 2sm4d(3), 237
03.01.2010, Mizrael (Red, Dungeon, Shakti, Shakti) losenumOne (Blue, Conflux, Ciel, Dessa), balance, 141
30.05.2010, LeBron (Blue, Fortress, Bronhilda, Bronhilda) def Medium_HP (Red, Necropolis, Galtran, Galtran), 8mm6a, 137
23.05.2010, Piterius (Red, Fortress, Tazar, Tazar) lose Pit for LM (Blue, Castle, Valeska, Damacon), 2sm4d(3), 132

Round 6 (April 19 - May 2):

18.02.2010, numOne (Red, Castle, Valeska, Mephala)lose Aldegir (Blue, Rampart, Kirr, Kirr), balance, 147
LeBron vs Mizrael (both get zero points)
14.03.2010, Medium_HP (Red, Castle, Valeska, Valeska) lose Pit for LM (Blue, Rampart, Kirr, Kirr), mini-nostalgia, 115
22.02.2010, Javdet (Red, Fortress, Tazar, Clavius) def Piterius (Blue, Castle, Valeska, Valeska), 2sm4d(3), 133

Round 7 (May 3 - May 16):

24.05.2010, Piterius (Red, Castle, Turis, Turis) def Wlk777 (Blue, Fortress, Alkin, Alkin), WT, 2sm4d(3), 223
Aldegir vs LeBron (both get zero points)
Mizrael vs Medium_HP (victory awarded to Medium_HP)
27.06.2010, Pit for LM (Red, Fortress, Wistan, Wistan) draw Javdet (Blue, Castle, Valeska, Valeska), 2sm4d(3), 112

Round 8 (May 17 - May 30):

23.05.2010, Wlk777 (Red, Fortress, Wistan, Tazar) lose Pit for LM (Blue, Dungeon, Shakti, Shakti), panic, 132
21.02.2010, numOne (Blue, Fortress, Wistan, Wistan) lose Piterius (Red, Rampart, Kirr, Kirr), 2sm4d(3), 123
Mizrael vs Aldegir (both get zero points)
23.06.2010, Medium_HP (Red, Fortress, Tazar, Tazar) draw Javdet (Blue, Castle, Valeska, Galtran), 8mm6, 231

Round 9 (May 31 - June 13):

10.02.2010, Javdet (Red, Castle, Valeska, Charna) def Wlk777 (Blue, Fortress, Wistan, Wistan), panic, 136
30.05.2010, Pit for LM (Red, Tower, Solmyr, Solmyr) lose numOne (Blue, Castle, Valeska, Kirr), panic, 132
04.04.2010, Piterius (Red, Conflux, Moner, Moner) def LeBron (Blue, Inferno, Marius, Marius), 8mm6a, 125
13.02.2010, Aldegir (Red, Tower, Niela, Niela) lose Medium_HP (Blue, Stronghold, Kreg Heg, Kreg Heg), 2sm4d(3), 115
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In reply to Pit for LM
16 years ago
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Any day from 5 PM Moscow time until late. It is preferable to arrange in advance, as there are many tournaments.
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16 years ago
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Wow! Great lineup! This tournament is going to be awesome.
Starting next week, I'll be able to play on weekdays from 6 PM to 11 PM/midnight Moscow time.
On weekends, I'm available anytime except for very late nights, as they turn into early mornings for me much sooner than for the other participants. :)
P.S. Tolyan, let's have a sweepstakes! :)
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16 years ago
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Weekends from morning or weekdays after 21:00 Moscow time, in several sessions.
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16 years ago
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Wlk777
We should have made an odd number of participants so that the number of games would be even, and everyone would play an equal number of games as blue and red, because any small detail can decide the outcome. And blue is a very big advantage. IMHO.

You can negotiate about the color, as well as about the faction, just like in 2010.

Weekdays from 9 PM to 2 AM Moscow time, weekends by agreement.
It's unlikely to be possible to arrange a game on the same day, so we agree at least a day before the game.
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16 years ago
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Wlk777
The blue color gives a very big advantage. IMHO.
That's a very debatable statement... on Small Map, red is definitely better, as it usually gets more resources and the respawn points are, on average, better.

On Balanced Map, red also often gets the entire road network.

On Panic Map, I don't know, I haven't tested it.

On Mini-Nostalgia, the resource distribution is symmetrical, so blue is better because of the restart advantage.

On 8mm6a, it's generally not that important, blue gets decent resources, so I might choose it too.
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16 years ago
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Weekends: Saturday - from 2-3 PM to 6-7 AM :) (the only day for games)
Sunday - by arrangement in the evening until 2-3 AM...
Weekdays... almost impossible. When there's an opportunity, I'll let you know what day is possible.

By the way, I had a serious conversation with my internet provider about the impossibility of playing Heroes with such internet (by the way, I have unlimited speed but a 6 GB traffic limit). They provisionally assigned me a real IP address... so far, the connection with a Polish player is excellent. We couldn't even create a map before, but now it's working great + a couple more tests showed an excellent connection. So I hope I can play with everyone without any problems :)
16 years ago
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I'm willing to give up the blue color to anyone who wants it, on any template.
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16 years ago
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Wlk777
It seems you don't play competitive matches very often, which is why you draw such conclusions.
I confirmed these conclusions with specific statistics about two years ago, when I still played competitive matches frequently. I simply generated a large number of maps and calculated the average number of interesting elements. Red had a significant advantage in almost all parameters, ranging from 20 to 50 percent.
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16 years ago
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Wlk777
It seems you don't play in Ranked mode very often, which is why you draw such conclusions.
And you, Valentin, apparently play too often, that you no longer notice obvious things :eek:
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16 years ago
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2nd round
numOne (blue, Castle, Valeska, Vedomina) def Wlk777 (red, Barb, Gunnisson, Gunnisson), 2sm4d(3), 134

The archers aren't built and at first glance the starting lineup isn't juicy, but Vedomina came, who was immediately given Earth — I'll play!
On the first week I got around 100 skeletons, at home the cavaliers are in the fort, I was given Air and Scouting, I painted a secondary Dungeon, Valentin's native secondary.
I start the second week with the Stable, bring up troops, break a minor Naga Bank, head to the Swamp to shake skeletons. 3 Conservatories are scouted and I looted a teleport scroll, build the Mage Guild in Dungeon. Vedomina already has Defense and Logistics! Broke a minor Conservatory, looted Tanta level 10 with Logistics. On day 127 Gurney comes at me from the underground, doesn't quite reach the capital. I build level 4, portal to Dungeon — learn Mass Haste, then to the capital and attack:
Gurney (12 5 5 4)
17 Griffin Birds, 1 Angel, 4 Ducks, single Pixies.
Vedomina (5 3 9 6)
29 Marksmen, 170 Skeletons, 1 Angel, 3 Cavaliers, and small fry.
I hit with Mass Haste on the birds, Valentin responds with Mass Haste and hits the skeletons. In the next round, a Bolt on the ducks and Gurney buys back with 6 birds. I replenish mana, teleport to Dungeon, beat the Dwarf Cottage on 15, 2 Conservatories (3+3), Town Portal back to the capital, get ready to hit the ГО, but Valentin surrenders.

Thanks for the game!
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In reply to numOne
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16 years ago
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numOne
Round 2
numOne (blue, Castle, Valeska, Vedomina) def Wlk777 (red, Barbarian, Gurnisson, Gurnisson), 2sm4d(3), 134
That was it. If I hadn't had 189 points, I would have really cursed right now, honestly :D. Well, these skeletons are just garbage; I would have torn them apart in battle like a dog with a hot water bottle, but again, they had incredible luck with magic. Thanks for the game.
P.S. If anyone watches the replays, I admit I played pretty badly – there were reasons for that in real life, but that's not what decided the outcome.
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16 years ago
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Javdet (blue, Kyrre, Kyrre) def numOne (red, Castle, Valeska, Isleen) 2sm4d(3), 211

From the start, all heroes are native; there's another one of my own in a prison — around 80 Centaurs (they later decided the outcome as fattening in a Dragon Utopia) and 14 Elves. Excess of heroes, constantly had to dismiss them. At home, horses in the Castle, an external dwelling of horses captured. Kyrre got lucky skills — Earth with Tactics. One bad thing is that the road to the ГО is blocked — unclear what's there.
At the start of week 2, 2 Griffin Conservatories + 4 Angels, 3 Minotaur hives. On day 125, I moved towards the ГО hoping for walkers — no luck — week 2 guard is Gold Dragons and Titans.. For some reason, I took Intelligence (thought so at first, didn't regret it later). I turn back towards the treasure zone, presumably the adjacent zone.
Week 3 — found 2 Dragon Utopias — one level 2 and the max. Useful loot: Gladius, Shield, and Helm from one set, and a blue Pelote. Books of Water and Fire, which I only used once. I took a Cape of Speed and scrambled to the other 2 treasure zones with star sightings. Lots of gold, and when I ran into the enemy, there was enough to buy my way out.
On day 146, the red capital fell — I'm sitting, relaxing, and waiting for an attack. Month of Plague was announced, and the opponent could have gone on to farm Skeletons, but he attacked. 25 Griffins and 47 Crusaders with the support of Magic and Anti-Magic decided the outcome.

Thanks for the game.
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16 years ago
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Javdet (blue, Kyrre, Kyrre) def numOne (red, Castle, Valeska, Aislinn) 2sm4d(3), 211

I confirm.
There were 2 paths - the GO and the underground passage behind the ice caves, there's an archers' external dwelling right next to the castle, I decide not to rush anywhere, first to clear the respawn. Aislinn quickly expertised Earth. By the end of the week I had raised 100 skeletons, the horses were set up in the Citadel.
On day 121 I take a level 2 Griffin Conservatory, 2 Dwarf Cottages on day 15, clean up the weak mobs, build the Mage Guild, split my army, learn Haste, go into the basement. Cleared the dungeon, stayed there overnight, skeletons already 300, Aislinn with Intelligence and Tactics.
On day 131 I double my mana. Go into the treasure zone, through which a road stretched to another of my secondary heroes... The treasure zone turned out to be weak, useful stuff: a couple of crates for Ore, all of level 4, 24 Birds, 3 Imp Cottages. Cleared the Rampart, ran around there a bit, skeletons already about 700.
On the fourth I meet Kyrre, who buys peace without a fight. On day 146 my capital is taken. I go to retake it. Although I was losing almost 2 to 1 in attack/defense stats, I hoped to decide things with magic, but I miscalculated - the opponent, as it turned out, had a +10 hat and Expert Intelligence + Implosion, Resurrection, Anti-Magic... After a long battle I write "gg".

Thanks for the game.
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