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Posts from Neutral units are controlled by another player, not by the AI.
Hey, I'm wondering if there's a mod that allows players in a multiplayer or hotseat game to control neutral creature armies instead of the AI.
For example, I attack neutral creatures near a lumber mill, and my friend controls those neutral units instead of the computer. Playing against each other like that would be much more fun and challenging.
Ment
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I haven't encountered it, and I doubt it's even possible.
Hey guys, I'm wondering if there's a mod that allows players in online or hotseat games to control neutral creature armies instead of the AI? For example, I attack neutral creatures near a lumber mill, and my friend controls those neutral troops instead of the computer. Playing against each other would be much more fun and challenging.
Ghost mode with a leveled-up ghost controlling the creatures.
It exists in Heroes of Might and Magic III, so why is it impossible in Heroes of Might and Magic V?
Ment
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Okay, as the Master said, I might have gotten carried away; it's possible in ghost mode. I haven't actually played like that myself, but give it a try; maybe it's exactly what you need...
Okay, as Master said, I might have been too hasty; it might be possible in ghost mode. I haven't actually played like that myself, but give it a try; maybe it's exactly what you need...
Could you explain what ghost mode means? Are you talking about Heroes of Might and Magic V right now?
Ment
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Yes, about the fifth installment. The ghost mode is available in multiplayer; you can move around as a ghost during your opponent's turn and cause minor annoyances.
Could you explain what "ghost mode" means? Are you talking about Heroes 5?
Here are some minor details:
Revealing the map (although you won't see it as a hero, you will see it as a ghost, and you can walk through enemies)
Cursing an enemy hero (if you upgrade the skill, you can reduce the hero's stats; however, it can only be dispelled by another ghost if that ghost has the corresponding skill)
Cursing mines (poof, and the mine stops working)
Controlling neutral creatures (if the skill is upgraded, you have a better chance of having neutral creatures fight for you against the enemy)
Dispelling negative effects from other ghosts (if not upgraded, it's difficult to remove the curse)
Attacking other ghosts (when two ghosts collide, the one with the stronger attack wins; the loser loses one of their skills and respawns at the capital)
Also, ghosts have nice icons (it's a shame they aren't in color).