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"only XL-3"
The winner of the tournament will receive a medal for their avatar and a ticket to the FB tournament :smile49:


I. Rules and Templates.

1. Game version. The tournament is held on version SoD 3.2(4.0) + HD mod version 4.1 (or the latest actual version) + HW_rulez 1.38 (when a new актуальный patch is released, this rule item is subject to change).
2. XL templates: 8mm6a,8хм12а, 6LM10a, 8xm8a, Spider. Template selection is standard draft; the red player starts with the first pick.
3. Castle selection: random pair + trade
The host generates a pair of random castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins as compensation to their opponent. If at least one castle repeats during regeneration, that same player may (but is not obligated to) request a free regeneration until a new pair of castles appears.
4. After trading for castles, there is a trade for color.
5. Total number of restarts (113), i.e., 111+111+111, 111+112, 113
6. Time limit per turn with chess timer - 21:00+08:00+01:15
7. Roads are medium and fast
8. The option to rebuild the Guild of Mages is enabled.
9. Timeframe for one game: 2 weeks

II. Regulations

Stage 1 group stage

Two players who score the most points advance from the group.
In case of an equal number of points, places are distributed according to additional indicators (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. Points scored in the game "weigh" more than those in technical defeats.
4. If it is impossible to determine which players will advance to the playoffs based on previous indicators, a scheme of transition games will be offered to the players. At present, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be developed based on the situation that develops in the groups at the end of the stage.

Victory - 3 points; defeat - 0; draw - 1 point (counted at the 211+ stage at the discretion of the organizers)

The group stage ends on May 31, 2016. (no saves or replays will be accepted, results will be posted based on submitted tournament reports)

Stage 2 Olympic system

June 1-3, 2016, the playoff draw will take place.

Two players from each group are randomly assigned to the bracket, with 1st and 2nd places.
Olympic BO3.

III. Organizational issues

1. The tournament begins on February 19-26, 2016 (determination of the final regulations of the tournament, drawing of groups)
2. This is an official tournament
3. The tournament is held according to Rules for organizing, conducting, and participating in online HOMM3 tournaments
4. Tournament host - Scorpiona (ICQ 469326983), organizational issues - rebellious (ICQ 345870761).
5. Tournament judge – Dirty_Player (ICQ 408722873)
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. The winner of the tournament will receive a medal for their avatar and a ticket to the FB tournament :smile20:
Winners of past tournaments:


469326983
In reply to skd
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skd
It's high time to schedule all group stages. The abstract timeframe of "2 weeks per game," where one player plays one game, while the other might play all their games, only prolongs the group stage. Moreover, those who don't play their games quickly might end up arranging draws that suit them in the tournament standings. Such shenanigans happened, for example, in Favorites-6. It's much more convenient to create a schedule with one specific game in the group between player A and B, and C and D, lasting for 2 weeks. After two weeks, a new schedule is created for the next round. This way, you can penalize those who play poorly, and if there are, for example, 5 rounds in the group, the group stage will take 10 weeks without any extensions. Otherwise, in almost all tournaments with groups, the group stage has to be extended.

That's why the good system in FB works well, where everything is played according to a schedule, and it's forbidden to post results early. And the sporting principle is maintained until the very last rounds! But group schemes in their current form are outdated, and I suggest that the organizers think about this.


In reply to Jubi-Juby
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I made a mistake with the bidding; it's been a while since I played under these conditions. I didn't notice that the castles had been generated; I thought the bidding was for choosing after the initial selection. I told my opponent this immediately after the bid, when I realized that the castles had been generated because giving up a Tower for a Castle for such a small difference was obviously a bad deal, and I told him this and offered a fair trade. But he stubbornly refused, and that's why he got the treatment he deserved.
Играю SOD с ОХ
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Усложнять просто - упрощать сложно...
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293807030
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In reply to CanaBeasT
Thanks for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
6lm10a
Game Length
125 days
Game Date
3/13/2016
Reported
3/13/2016 8:07 AM
Rating Impact Archived
Silence- 1560 1573 +13 ↑
Alin 1502 1489 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/13/2016 8:08 AM

In reply to Silence-
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Silence-
Thanks for the game!
Thanks for the game!
-Now I Rise-
ICQ : 670942239


In reply to CanaBeasT
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I didn't spend the last rest because Gunnar arrived last.
But that scoundrel was leveling like horse shit. At the same time, I was leveling a Dragon, which leveled better.
The generator made this game for me with only one way to win: by the opponent throwing own game.
One Dragon Utopia in 4 treasures and even then it was crap; managed to build Town Portal with library on the 4th try, couldn't do Dimension Door from the 3rd!!!
The opponent had everything times better, even though I had scouted slightly more territory... but... full control, good Dragon Utopias, and гг.
Thanks for the game.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
213 days
Game Date
3/13/2016
Reported
3/13/2016 9:07 PM
Rating Impact Archived
aka.Ward3n 1374 1360 -14 ↓
Chemist_HP 1402 1416 +14 ↑
Rated Sep 28, 2022

Accepted by opponent on 3/14/2016 8:21 AM

In reply to CanaBeasT
Opponnet came forward at 127 without full army and was punished with new troops and shackles. TFP.
Battle Report Accepted
Random Faction Random
Янова / Jenova Start Hero Янова / Jenova
Янова / Jenova Main Hero Янова / Jenova
Победа / Def Победа / Def
Random Faction Random
Мальком / Malcom Start Hero Мальком / Malcom
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
131 days
Game Date
3/14/2016
Reported
3/14/2016 12:14 AM
Rating Impact Archived
Maretti 1952 1953 +1 ↑
Iamsamstan 1381 1380 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/14/2016 3:52 PM

In reply to aka.Ward3n
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It happened once. I got a lot of resources at one gate.

Thank you for the game!
In reply to CanaBeasT
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The opponent seems to have disconnected, and the game was not continued.
Thank you for the game!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
6lm10a
Game Length
113 days
Game Date
3/8/2016
Reported
3/14/2016 8:55 AM
Rating Impact Archived
theShevanesian 1642 1655 +13 ↑
MoxuTo 1593 1580 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/16/2016 4:59 PM

In reply to theShevanesian
What if both players want to pay 500 for new Towns? We need to regulate who starts saying if he wants new Towns or not.
In reply to Maretti
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Maretti
What if both players want to pay 500 for new Towns? We need to regulate who starts saying if he wants new Towns or not.

Who red - that guy say 1st
But lets wait Scorpiona for official information)


In reply to Maretti
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Maretti
Opponnet came forward at 127 without a full army and was punished with new troops and shackles. TFP.
In fact, I made a mistake a few days before and skipped one day, so I got punished, thanks for the game!

Added 2 minutes later
by the way, what about specifying what to do if a double hero is generated: regenerate, or negotiate for heroes, or random heroes? Or negotiate only for the color, and the winner also takes the hero.
435-191-039
Discord Iamsamstan#6087
In reply to CanaBeasT
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Didn't have to restart much. I liked Kirr; on the respawn, I got 2 cons and a utopia, plus a very good Pandora for 50-99 ogres, which, with just their guard, can handle Pandora for experience :D, and it gives a decent amount of money, so I quickly leveled up 8 heroes. The guards of the passages were easy; Kirr helped a lot, and she figured out the tactics and offense. My main computer was a Flax computer, so Grems beat me up pretty badly; I had only 30+ units left and a little bit of meat. I couldn't place birds because the bot put down a prefix and a market. The opponent lost in the dwarven stronghold and surrendered.
Thanks for your time.
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
6lm10a
Game Length
115 days
Game Date
3/14/2016
Reported
3/14/2016 6:20 PM
Rating Impact Archived
hunter98 1433 1445 +12 ↑
spl1nter 1362 1350 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/22/2016 5:19 PM

In reply to silenthill
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silenthill
Bought a rampart for 3700 and sold a color for 1200. Difficult generation both in terms of blocks and money. The computer had 2 blocks of 100 marks on grass. Lucky with conservatories and Mullich who took them without problems. By week 3 I gathered 17 angels and broke 3 Dragon Utopias. But they didn't give anything decent. Ran straight to the opponent with 17 angels and 8 firebirds. Opponent doesn't leave the main castle, having a chain with a booster. Didn't dare to attack. Went to pick up Dragon Utopias in front of the opponent, where they gave КВ and КО. Decided to keep farming. On my turn, the opponent attacks with -2 marauders and dies with no chance for him. Thanks for the game.
Thanks for the game!

https://icq.im/753686994
In reply to Scorpiona
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I bought color and Castle for 1500.

Big and rich respawn, but no treasure zones, had to respec to Moandor. By month 1 week 6, Moandor 4 6 4 8 - 200 skeletons + 10 orcs + 2 birds, oil/shield but mines at 0. Against opponent's 3 6 without spellbook, 21 lizards, 50 gnolls, 9 wasps, 3 pit fiends. If I had mana, it would be no chance, but as it was, I had to pay off, and with strategic diplomacy (I got it when my opponent was outplaying me with a scout hero before week 6 :D).
Naturally, 0 gold, bears didn't stack, opponent turned around and ran to his side for business. Then I constantly pressured the opponent by keeping a chain on his village. Many scout hero battles, lots of gold burned. Only by month 1 week 3 week 5 do I start building the Mage Guild, treasure zones are stale. Few troops, but half the map scouted, Capitols, growths, all that. By month 1 week 3 week 7, Town Portal and Dimension Door appear. And the carousel started: Griffin Conservatories, Dragon Fly Hives, I capture Necro, convert lots of growth there, push opponent's castles. Seeing all this, opponent surrenders on month 1 week 4 week 3, there was no Logi, and only 1 Dimension Door for control.

Thanks for the game.
ICQ 245338291
Ник в лоби - Kilgory
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Брон / Bron Main Hero Брон / Bron
Map Template
Spider
Game Length
143 days
Game Date
3/15/2016
Reported
3/15/2016 2:29 PM
Rating Impact Archived
Kilgor 1816 1833 +17 ↑
Dave_HUN 1878 1861 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/15/2016 3:03 PM

In reply to Kilgor
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Kilgor
Bought a color and a Castle for 1500.

The map is large and rich, but there are no hidden spots, so I had to switch to Moandar. On day 116, Moandar has 4 6 4 8 – 200 skeletons + 10 orcs + 2 birds, oil shield, but 0 mana. Against Bron 3 6 without a book, 21 lizards, 50 gnolls, 9 vasas, 3 pitohrs. If I had mana, it would have been an easy win, but as it was, I had to retreat, and I used strategic diplomacy (I took advantage when he was distracted by a fake attack on my Castle :D).
Naturally, I had 0 money, the bears didn't stand up, the opponent regrouped and went about his business. Then I constantly pressured the opponent by keeping a chain of units on his village. There were many battles with fake attacks, and a lot of money was wasted. Only on day 135 did I start building a Grand Mage, but the troops were weak. I had few troops, but I had explored half of the map, including capitals and resource locations. On day 137, Titans + Death Dragons appeared. And the carousel began, conscripts, clues, I captured the Necropolis, converted a lot of resources, and took castles from the opponent. Seeing all this, the opponent surrendered on day 143. There were no logs, and I only had 1 Death Dragon under control.

Thank you for the game.
I messed up the bargaining and restart phase, ended up with a horrible map, few roads, and half of them blocked by treasure guards. My situation would have still been fine if I could keep the opponent out of my village and if Bron had better skills. I cleared one treasure with some hives, then retreated and tried to unite the armies. One lucky Death Dragon in the Necropolis town gave me hope, but when I started using it, the opponent already had full control with 10+ towns and a logistics specialist. I saw no point in continuing.
Spasibo za igru.


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