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Posts from NHF – new heroes for Heroes V 3.1.

4.9 (16 ratings)
In reply to fktifzobr
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#1714
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fktifzobr@mail.ru
I can't create a unique model because nothing attaches to the standard dwarven models.
What about the name, biography, and icon?
Please highlight what's needed. ))))
I remember you posted the icons.

And some thoughts on the special abilities.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to fktifzobr
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#1715
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Dyrman
What about the name, biography, and icon?
Which one should be highlighted? ))))\br>I remember you posted the icons.

And some thoughts on the specialization.

Yes, yes, I remember there was a female dwarf among them, and she will be the third heroine in this faction! :rolleyes:
fktifzobr@mail.ru
I can't create a unique model because nothing attaches to the standard dwarf models.

I have two unfinished female dwarfs... Ibba (Bersy) and Inga (Una)... here are their heads ;)

According to my idea, the female dwarfs are made on a basic dwarf model, and their heads are placed on top, as if they are wearing a hood...

I suggest that to speed up the appearance of NEW dwarfs, we should focus on their bodies... a slightly different mammoth fur and other individual features at the level of textures, and it would be good to add hammers and other props hanging on the mammoths!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
#1716
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Hello, can you create heroes with any ability?
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#1717
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No, it is mainly limited by aspects other than combat and balance.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
#1718
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Is this mod compatible with the "Eternal Essence" AI mod? I'm currently playing as Fhrerin from the Fortress, but his ability isn't working (the increase in Bone Throwers/Berserkers/Arcat Warriors). Also, the number of these creatures doesn't seem to affect the army's attack power. Could this be due to the modified executable file? I didn't process the map with a program; could that be the reason?
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#1719
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The EE mod does not support all the features of version 3.1, so it cannot be considered a full-fledged expansion for it, and, as you know, "NHF is a mod that adds new heroes to Heroes V 3.1".
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
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In reply to RedHeavenHero
#1720
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RedHeavenHero
The EE mod doesn't support all the features of version 3.1, so it can't be considered a full-fledged expansion for it, and as you know, "NHF is a mod that adds new heroes to Heroes V 3.1"

Heroes are unplayable without it. I'll have to prioritize...
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#1721
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Cartoon maps are "unplayable" without a human opponent))))

They are preparing version 3.2 EE.
Perhaps they will fix it.

Added after 11 hours and 34 minutes
After testing, it became clear that it will no longer be possible to raid caravans.

What do you think, can we ignore this bug?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#1722
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If the NCF file doesn't contain specializations related to caravans, I would do the following: remove the caravan models and the interactive tile (you can remove only the tile without the models, but then there might be various collision issues). This would eliminate traffic jams; you hire creatures, and after a certain time, they appear in the castle (you can check the time; the interface remains unchanged). It's very convenient, in my opinion.
 

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#1723
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That is, the mechanics of Heroes 4 are being proposed.
Fierro
Heroes are unplayable without it. Priorities will have to be set...
Boldly stated. But where is the feature list explaining why we should switch to EE? As far as I remember, the main focus there is on AI - an element that is completely useless for multiplayer players.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат
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#1724
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In a normal game, the animation doesn't even keep up with the caravan's actual movement.
The caravan can create bottlenecks – this is very bad (((

Added 5 minutes later
Maybe try to somehow increase the distance that the caravan can travel in a day to the maximum?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#1725
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That is, the mechanics of Heroes 4 are being suggested.
Essentially, yes.
Maybe try to increase the distance a caravan can travel in a day to the maximum?
This would diminish part of the mechanics...
 

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#1726
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Dyrman
Maybe we could try increasing the distance a caravan can travel in a day to the maximum?
So, the suggestion is to allow immediate transportation from any dwelling to any town with a 1-day delay? That's risky. It smells like Heroes 6.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат
In reply to Dyrman
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#1727
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Dyrman
After testing, it became clear that it is no longer possible to rob caravans.
What do you think, can we ignore this bug?
I believe that we can ignore it, with the condition that: if caravans of the previous owner continued to arrive at the city after it was captured, they should switch to the new owner; otherwise, they will remain on the map forever, or they should disappear or go to another city of the previous owner.

Added 4 minutes later
To be more precise, not forever, but until the previous owner is defeated or reclaims the city, but this could take a long time.
In reply to Ment
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#1728
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Ment

Some of the mechanics are lost...
But it's still better than invisible caravans that can't be bypassed or whose army can't be accidentally picked up.

Added 1 minute ago
Nargott
So, the suggestion is for immediate transportation from any dwelling to any city with a 1-day delay? That's dangerous. It smells like Heroes 6.
Caravans aren't such an important and frequent mechanic, especially in multiplayer.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...