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Posts from "Newcomer-2014. Summer"

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12 years ago
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"Новичок-2014. Summer"

Greetings to all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament. And even if you are not a fan of Heroes :eek: , I still welcome you and invite you to the new season. I hope it will bring great games and discoveries of new players.
This is our traditional, already eleventh tournament for Новичок.
We do not have a precise and strict definition of who a "новичок" is. This tournament is for those
- who only recently realized that you can play the favorite old game Heroes online,
- who only recently found out that they are not the only ones who can easily beat computers and that things are not so simple with a real person,
- who recently started playing with more than one or two heroes and building chains...
We do not invite fathers and grandfathers, we do not want to see clones, and would a medal obtained in such a dubious way even have value for a strong player?
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.

Winners of past tournaments:
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer" - Erdem

Participant Requirements:
1. registration on the HW forum between June 1 2013 and June 6 2014;
2. total experience playing HoMM3 online - no more than 1 year; long breaks in play are discussed individually;
3. absence of strong results in tournaments on HW and other resources (specifically, 1-3 places in previous "Новичок" tournaments or any other tournament, reaching the final stages of major tournaments) - subject to the organizers' opinion;
4. participation prior to this tournament in no more than one "Новичок" tournament;
5. absence of forfeits or withdrawals in other tournaments;
6. availability of time and ability to play 1 game per week (consider the time zone) - priority playing times are considered 19-24 MSK on weekdays and 12-24 MSK on weekends;
7. at least 5 games on the HW forum (can be played before the participant list is approved) with different opponents and detailed reports - organizers need to ensure that you can technically play online and have an understanding of the rules of play on HeroesWorld. Tournament organizers Roger DAltavilla (IСQ 624681987), Iamsamstan (IСQ 435191039) can play with you if you cannot find an opponent;
8. players wishing to participate in the tournament agree to provide any additional information requested by the tournament judges;
9. players agree to the regulations and rules of the tournament;
10. players are required to closely follow all announcements from organizers in the tournament thread.

Organizers reserve the right to deny registration to any player without a public explanation of reasons.
Players who have an earlier or later registration on the forum but wish to play in the tournament may submit an application, which will be considered on an individual basis.

Submit applications in this thread. There is a Detailed instruction with pictures FAQ17 on the forum explaining how to do this.
You need to do the following:
1. Check if your ICQ number is entered in your profile; add it if it is missing.
If it is in your profile, a small green daisy - the ICQ symbol - is visible under the avatar. If not, follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for tournament button located at the beginning of this thread and at the top of each page.
3. In the application, specify convenient times (days and hours) for playing and your time zone.
4. 2-3 days before the draw, you must contact the lead Roger DAltavilla (IСQ 624681987) to confirm participation. Players who disappear from the forum (no user activity for a week) will not be admitted to the draw.

Organizational Matters.
1. Leads - Roger DAltavilla (IСQ 624681987), Iamsamstan (IСQ 435191039). Judge - Pit for LM (ICQ 471401475).
2. The tournament is held according to the Rules of organization, conduct and participation in HOMM3 online tournaments.
3. Organizers will make changes to the rules and regulations during the tournament if necessary.
4. For each played game, participants must submit a detailed report and detailed confirmation in this thread. Only then is the game counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the Confirm report button and also write a detailed report.
- It is considered good tone to thank the opponent for the game.
5. All tournament games go into the HoMM3 HW Player Rating.
6. Technical results are assigned for games not played within the established timeframe.
7. Saves and password files for all games must be kept until the end of the tournament and presented upon first request by the leads, judges, or any member of the AC. Forgetting or losing a game password may serve as grounds for assigning a technical defeat in the game.
8. Disputed points, if any arise, are requested to be discussed off-forum. For resolution, you must contact the lead or judge in ICQ and provide daily saves, ICQ logs, and other necessary information.
The same's decision is based primarily on tournament rules. If a situation is not regulated by the rules, judges are guided by basic logic and gaming ethics.
9. The tournament winner will be awarded the "Winner of Tournament 'Новичок'" medal under their avatar:

Regulations.
To be determined later, depending on the number of registered participants. We expect a traditional scheme: group stage + team tournament + play-offs.
So, the number of participants has been determined. Clarifying the regulations:
Stage 1. 24 participants are divided into 4 groups of 6 people. A round-robin tournament is held in each group, where everyone plays everyone else once. 1 point is given for a win, 0.5 points for a draw, and zero for a loss. The 4 people with the best results advance from the group to the next stage. Result criteria by order of importance: 1) points earned, 2) Berger coefficient, 3) result of head-to-head meeting. If these criteria are insufficient, players will be offered a system of tie-breaker games. If that also fails, democratic judicial discretion will be applied.
Stage 2. Tournament of novices against veterans. NP vs LM More details in post №3
Stage 3. Play-off. Starts on August 11 2014. Conducted via an Olympic system with elimination after the second lost match. Each match in the upper bracket is played until two wins, and in the lower bracket until one win. Time limit for 1 game - 1 week. (The loser in the upper bracket moves to the lower bracket and continues playing there. The loser in the lower bracket is eliminated from the competition.)
For templates in the first game, the player listed first in the pair chooses first; their opponent chooses castles first. In the second game, you switch places. For the third game, you may toss a coin or ask the organizer.

Dates.
Registration - June 7 2014 - June 30 2014.
Approval of participant list - July 1-4 2014.
Group stage draw and tournament start - July 5 2014.
Time limit for one game - 1 week.

Rules.
1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + by mutual consent HW_rulez (for correct operation, the patch must be installed for both players).
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 3 days ( 111+111+111 or 111+112 or 113).
4. In the initial stage of the tournament, games are played on template 2sm4d(3). In the final part of the tournament, the template is chosen by drawing from a list of 5 templates: 2sm4d(3), jebus Cross, Panic, 8mm6a (version without one-way paths), mini nostalgia.
In reply to ЯR
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11 years ago
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YaR
started playing the first generation, me with Mullich, to whom I attach a scholar with earth on 111, took down the comps with heavy losses, gave one (sorp) 5 horses, another 4 drakes (swamp) comps (swamp, conflux and dungeon) by me, there (inferno, necro, citadel).

on 137 took max utopa, on 142 another 5er, gave stats and orb of the firmament and also scrounged +3 to speed, went to the center, nothing interesting there, took the opponent's castle on 146, on 147 found Septienna in a neighboring town with stats (10 9) 900 bone dragons, 20 drakes, 12 nagas, 2 angels, Mullich has attack 15 defense 34, 9 angels with 17 speed, 20 monarchs, 80 marksmen and some backup.

thanks for the game!
Yeah, Mullich with +3 speed and orb of the firmament :eek: . I had 28 drakes, and you had 60+ marksmen.:D. Collected the elixir of life, but it didn't help, was also leveling Clavius (bad leveling). Thx for the game!:D
In reply to kinger
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11 years ago
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kinger
Opponent took two restarts 111, didn't take the third, and I got three native heroes, four experience pillars, and stables. Didn't restart that. In the end, Brissa with Mass Haste was taking down even shooter stacks, birds stood in the fort, external dwelling of fairies:smile20: Saw a Dragon Fly Hive behind a bunch of trolls, scattered Brissa, but news of surrender arrived. Opponent's game wasn't working out...
Thanks for the game!
1-0
Thanks for the game!
In reply to Jewelmask
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11 years ago
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We finished drafting, leaving Swamp-Citadel-Inferno and Tower. The opponent decided to get creative and bet on magic by drafting Swamp and choosing Tower. I took all the rest; he had one left. I got a decent playable hand with 2 external goblin dwellings and an external Ogre dwelling. I slowly grew stronger. I came across a KZ and an external Bear dwelling in the third month. On day 131, I went out with 7 stacks of greyded Bears, 1 Angel, and 24 Duckies. I reached the opponent on day 134 through a Dragon Utopia (a level 1 one; nothing useful dropped). Along the way, I picked up a Dragon Fly Hive. I already had 40+ Duckies and pulled greyded Ogres out of the box. It turned out he was in a bad situation. In the final battle, on first speed with Haste and Expert Tactics, I killed his Solmyr before he could take a turn...
Objectively, I had a richer respawn and a simpler Castle (in my opinion). Luck decided everything!

Thanks for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гретхен / Gretchin Start Hero Гретхен / Gretchin
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
Mini-Nostalgia
Game Length
137 days
Game Date
9/16/2014
Reported
9/16/2014 3:49 PM
Rating Impact Archived
Jewelmask 1367 1388 +21 ↑
kinger 1524 1503 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/18/2014 12:29 AM

In reply to Jewelmask
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11 years ago
111 6 héroes, lagartos ya han construido. Exploré algunas choza gnoll (gh), 1 permanencia wyvern (wd), 1 colmena, escudo + 12-3 y el conservatorio. Tazar mató a 19 Iron Golems que bloquearon la carretera. Construye del día: volar dragones

112 Tazar añadir +1 al conocimiento e ir a wd. Deemer comprueba conservatorio (multitud) y seguir la carretera a la ciudad secundaria. Compré 2 héroes más.
Construye del día: wyverns

113 Tazar tomó cripta / wd y consiguió logística. Deemer vio una esquina de la ciudad mazmorra, tristemente tomé 3 gh ya. Fiur encontraron segundo wd. Sir Mullich utopía scout, pandora custodiado por 20-49 encantadores y otra ciudad secundaria, fortaleza.
Construye del día: basilisco

114 Tazar ayuda Stalker (nivel 5) para escapar y visitó 2 piedras de aprendizaje (+ aire básico y tácticas básicas). Deemer tomó mazmorra. Fiur encontró Pandora custodiado por 20-49 trolls.
Construye del día: Ciudadela

115 Tazar para junto al segundo wd y pandora. Mullich tomó fortaleza y edificó fort para construir wyverns día siguiente.
Construye del día: mercado

en su 116 oponente se rinde

ggwp.thx
icq: 665973202
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
116 days
Game Date
9/18/2014
Reported
9/18/2014 12:16 AM
Rating Impact Archived
H2SO4 1637 1646 +9 ↑
Tofsla 1470 1461 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/18/2014 8:29 PM

In reply to Jewelmask
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11 years ago
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Jewelmask
After banning, we were left with Swamp-Citadel-Inferno and Tower. My opponent decided to get creative and bet on magic by banning Swamp and choosing Tower. I picked all the rest. He had one ban left. I got a pretty playable setup with 2 external goblin dwellings and an external ogre dwelling. I was slowly growing. I found a КЗ and an external bear dwelling in Treasure. On day 131 I came out with 7 griffin-like bears, 1 angel, and 24 ducks. I reached my opponent on day 134 through a Dragon Utopia (a weak one, nothing useful dropped). Along the way, I collected a Dragon Fly Hive. I already had 40+ ducks and pulled upgraded ogres from the box. It turned out he was doing really poorly. In the final fight, on first speed with Haste and Expert Tactics, I killed his Solmyr before he could move...
Objectively, I had a richer respawn and a simpler castle (in my opinion). Luck decided everything!

Thanks for the game!

I bet on Dimension Door or Fly in GM5, but got Implosion and Mirror Image :( On day 125 I killed a Charming +6 All artifact, but my army was in very bad shape...
Thanks for the game!
In reply to H2SO4
11 years ago
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H2SO4
111. 6 heroes, the lizards have already built. I explored some gnoll huts (gh), 1 wyvern den (wd), 1 hive, a shield +12-3, and the conservatory. Tazar killed 19 Iron Golems that were blocking the road. Build of the day: flying dragons

112. Tazar added +1 to knowledge and went to wd. Deemer checked the conservatory (a crowd) and continued down the road to the secondary town. I bought 2 more heroes.
Build of the day: wyverns

113. Tazar took the crypt/wd and got logistics. Deemer saw a corner of the dungeon town; unfortunately, I already took 3 gh. Fiur found a second wd. Sir Mullich scouted a utopia, Pandora guarded by 20-49 enchanters, and another secondary town, a fortress.
Build of the day: basilisk

114. Tazar helped Stalker (level 5) escape and visited 2 learning stones (+ basic air and basic tactics). Deemer took the dungeon. Fiur found Pandora guarded by 20-49 trolls.
Build of the day: Citadel

115. Tazar went next to the second wd and Pandora. Mullich took the fortress and built a fort to build wyverns the next day.
Build of the day: market

On day 116, the opponent surrendered.

ggwp.thx

I chose all the rests, got 2 bird nicks, 1 consul, and 1 relic. Now, to choose between fairytale creatures or cyclops kings, I decided not to drag it out.
Thanks for the game.
ICQ 636045986
In reply to Jewelmask
11 years ago
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I took a restart on 111 and it immediately started playing well. Big resp, Dwarf Cottage near the castle, prison, Griffin Conservatory, Naga Banks. It was a long run to the Necro village; I cleared a sword +2/2 in the crypt, prison, and stables. On 117 I was planning to break through the Ogre Mage stack to access the secondary Dungeon, but news of a surrender came — the opponent conceded on 116 while trying to break through to the adjacent zone with 40+ Vampires on mud terrain.

Thanks for the game.
242510899

akaStinger: на работе, на которой нельзя играть делать нехер

Battle Report Accepted
Синий / Blue
cbw
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Panic
Game Length
117 days
Game Date
9/20/2014
Reported
9/20/2014 5:21 PM
Rating Impact Archived
cbw 1385 1394 +9 ↑
Night Troll 1226 1217 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/20/2014 5:54 PM

In reply to cbw
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11 years ago
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cbw
Took a restart on day 111 and it immediately started playing. Big respawn, Dwarf Cottage near the Castle, prison, Griffin Conservatory, Naga banks. It was a long way to the Necro village, I captured a sword +2/2 in the crypt, the prison, and the stables. On day 117 I was about to break through the Ogre Mage pack to reach a secondary Dungeon zone, but news of surrender arrived — the opponent conceded on day 116, while breaking through to an adjacent zone with 40+ Vampires on dirt.

Thanks for the game.
Confirmed. I forgot once again about the Undead bonus) stuck a reminder on my monitor. Thanks for the game!
мой новый icq - 745851004
-----------
Иногда для того, чтобы продвинуться вперед нужно сделать несколько шагов назад
In reply to Jewelmask
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11 years ago
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We agreed to play on the regular version of the template. We used all restarts, then there was a re due to encountering bugged generation (Falcone had a passage to the green computer). The game setup was again a coin flip.
A Miner with 1 stack, starting underground, 2 roads. The game gave us "our" computers behind the swamp. On approximately day 113, I made the most fatal mistake — due to a block of Griffin Archers on the adjacent zone, I chose Expert Tactics at level 3 instead of Pathfinding. From the pickups at the respawn, only Troglodytes.
On day 117, I went through a portal to the adjacent zone with the central treasure zones, which turned out to be on a swamp. The exit was located on a short road between the portal to the computer and a one-way monolith. 2 movement points away on wasteland was a lift, I captured the computer's town and went there. The underground turned out to be a treasure zone (11). In it, I captured 2 mini beehives and was met by the opponent with impressive power, so I bought myself out without a fight. The opponent came to finish me off, I ate everything I could at the respawn and the corner adjacent zone. On day 137, the green computer cut down the scout hero of red, and the opponent couldn't deliver growth, so I decided to attack through a full trade. The opponent had Necro 5-3-6-60, my parameters were brighter 8-12-6-120, but there was a solid advantage in meat (9 Angels, 360+1 Skeletons, 30+ Grands, 8 Horns, 8 Ducks, and Griffin Conservatory Pegasus for me — 3 Angels, 7 Scorpicores, 25 Ducks, 35 Griffin Conservatory Eyes, 6+1 Medusas, and Troglodytes).
It turned out to be a very even battle. I didn't have mass magic, so I fought the entire battle under mass Slow, I made a mistake by not blocking the Medusa stack with a Troglodyte, but this ultimately won me the battle, in my opinion, because after the retaliation the Horns were paralyzed. The opponent stupidly wasted the Skeleton stack, trading them for 7 Ducks, and at the end of the battle the Scorpicore got lucky with paralysis. In the end, he fled with one Angel, leaving me with 10 Eyes and 3 Ducks.
The only option from there was to jump into the one-way monolith (the corner treasure zone is sad with 1 beehive and uneven terrain), it threw me onto the road to treasure zone 12, it was also on a swamp with a Rampart village, I never found the entrance to the one-way monolith, right after me the green computer jumped into the one-way monolith, but it was thrown to a different place =) As it turned out later, the one-way monolith had 2 exits — into the inner treasure zone and into this same zone (it turned out cool — passage to the inner treasure zone through 2 lifts + one-way monolith).
Then I decided to clamp down the blue computer for Dungeon, cleared its area, it didn't go very well — 2 mini Griffin Conservatories, a beehive with 6 Wyverns, and a Dragon Utopia double with Shackles, Black Orb, and Boots +2 all.
I had no control, Falcone had Dimension Door + Wings. Then the opponent captured the Rampart village in the treasure zone and came to hunt me (since he had magicked up 1k Skeletons). In the last slots, I found Pathfinding, tried to find something in the computers' inner treasure zone, then in the central one on the swamp where I was caught. In the fight, he had main stacks of 1200 Skeletons with +2 health, 17 Green Dragons, 7 Angels, I had nothing to answer him with, didn't have the gold for a buyout, "gg".
Thanks for the game.

UTC+03:00, icq 593626431
Battle Report Accepted
Синий / Blue
skd
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Нимбус / Nimbus Main Hero Нимбус / Nimbus
Map Template
8mm6a
Game Length
235 days
Game Date
9/20/2014
Reported
9/20/2014 6:04 PM
Rating Impact Archived
skd 1505 1490 -15 ↓
Falcone 1497 1512 +15 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/20/2014 6:39 PM

In reply to skd
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11 years ago
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skd
We agreed to play on the standard version of the template. We used all restarts, then there was a re due to encountering a bugged generation (Falcone had a passage to the green computer). The game setup was again a coin flip.
A miner with 1 stack, start underground, 2 roads. The "friendly" computers were placed behind a swamp for us. On turn 113 probably, I made the most fatal mistake, because of a block of gr. archers on the adjacent zone I chose expert tactics at level 3 instead of pathfinding. From the external dwellings at spawn only Troglodytes.
On turn 117 I exited through a portal to the adjacent zone with the central treasure zones, which turned out to be on a swamp. The exit was located on a short road between the portal to the computer and a one-way monolith. 2 hexes of non-road travel away was a lift, I captured the computer's town and went there. The underground turned out to be a treasure zone (11). In it I captured 2 mini hives and was met by the opponent with impressive power and I bought myself off without a fight. The opponent came to finish me off, I ate everything I could at spawn and the corner adjacent zone. On turn 137 the green computer cut down the scout hero of the red player and the opponent couldn't bring reinforcements, and I decided to attack through a full trade. The opponent had Necro 5-3-6-60, I had better stats 8-12-6-120, but there was a solid advantage in troops (9 angels, 360+1 skeletons, 30+ grand elves, 8 horned demons, 8 wyverns and gr. pegasus for me - 3 angels, 7 scorpicores, 25 wyverns, 35 gr. evil eyes, 6+1 medusas and a Troglodyte)
It turned out to be a very even fight. I had no mass magic, so I fought the whole battle under mass slow, I made a mistake by not blocking the medusa stack with a Troglodyte, but that ultimately won me the fight, in my opinion, since after the retaliation the horned demons were paralyzed. The opponent stupidly sacrificed the skeleton stack, exchanging them for 7 wyverns, and at the end of the battle the scorpicore got lucky with paralysis. In the end he escaped on one angel, leaving me with 10 evil eyes and 3 wyverns.
The only option further was to jump into the one-way monolith (the corner treasure zone is sad with 1 hive and uneven terrain), he knocked me out onto the road to treasure zone -12, which was also on a swamp with a Rampart village, I never found the entrance to the one-way monolith, right after me the green computer jumped into the one-way monolith, but it was thrown to a different place =) As it turned out later, the one-way monolith had 2 exits - to the inner treasure zone and to this same zone (it turned out cool, a passage to the inner treasure zone through 2 lifts + a one-way monolith).
Further I decided to contain the blue computer for the Dungeon, cleared its area, it didn't turn out very well - 2 mini Griffin Conservatories, a hive of 6 Wyverns and a double Dragon Utopia with Shackles of War, the Black Orb and Boots of Speed +2 all.
I had no control, Falcone had Dimension Door + wings. Then the opponent captured the Rampart village in the treasure zone and came to hunt me (since he had massed 1k skeletons). In the last slots I got pathfinding, tried to find something in the computers' inner treasure zone, then in the central one on the swamp where I was caught. In the final battle he had main stacks of 1200 skeletons with +2 health, 17 green dragons, 7 angels, I had nothing to answer him with, I didn't have the money to buy myself off, "gg".
Thanks for the game.

Oh man, an epic game it was)

In the game without rests I was given 7 elves on Ivor, 60 Centaurs, 2 external dragon dwellings at spawn, a Griffin Conservatory on the adjacent zone, visible from the lookout tower, the Necromancer's Cloak, Nimbus in the tavern and a box for 10-19 ogres. There were 2 adjacent zones - a swamp and a snowy one. On the second, right at the exit 2 Griffin Conservatories by the road, a bit further another one) In general, playable)

I captured the Dungeon village underground. In the 2nd week I farmed skeletons, and prepared to take the Griffin Conservatories. Handled that successfully, gathered 9 angels and 370 skeletons and went into the underground treasure zone. Where the opponent appeared. His army was much weaker, so I decided to attack him with a scout hero from a prison. Shakti bought himself off for ~10k and I ran after him. I had to slog through the swamp with skeletons on my shoulders. I was playing very relaxed, thinking about which template to play in the decisive game, watching streams, skipping scout hero turns. And then suddenly(c) I am attacked by a decent army under Shakti with impressive stats.

I played the battle poorly. I got too nervous and stupidly sacrificed the skeletons, although I had a much more advantageous opportunity to use them. But even after such a rough mistake I could have won, but then in the finale paralysis from the scorpicores triggered 3 times almost in a row - the most critical moment of the battle. We almost completely killed each other's troops, I had to buy myself off.

But I still had reinforcements, some other troops, a Necro with the Cloak and mana well, and a bunch of directions and places of increased necro potential. While the opponent was cut off from the center and surrounded by a swamp with a cleared respawn.

But the opponent didn't give up and we ran around the map for a long time. I collected Pandora's Boxes, took Dragon Utopias, Griffin Conservatories, massed skeletons. I looked for Town Portal, but never found it. In the end I managed to catch Shakti in the swamp treasure zone. A monstrous advantage in troops did the job.

Thanks for the game!
In reply to Jewelmask
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11 years ago
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Opp immediately chose all three of his respawns, then I took 111, in the next generation the spawn was decent - gave Bron with 6 Basiliks, on 112 I took a Dragon Fly Hive for 8 wyverns, spending all my resources except the Basiliks. The question arose - whether to continue or not, there seem to be more Dragon Fly Hives nearby, but I got scared and took my last respawn on 112. Playing on luck...
Right next to the castle, a block of a bunch of Lizardmen - had to fight, but Tazar carries, lost very few. Only 4 heroes on 111, but there's a conservatory with a throne under the castle, a Dragon Utopia, a gold mine behind a bunch of upgraded wolves.
112 - I reveal a Hydra external dwelling, a Dragon Fly Hive next to the Dragon Utopia, took Gnolls from the external dwelling, there's another one, only 5 heroes:( ;
113 - I reveal another Gnoll external dwelling, two Lizardmen external dwellings, one of which I flagged, two Dragon Fly Hives and a Pandora's Box for 5+ Unicorns, which also guarded a Hydra external dwelling. Desha arrived - already 6 heroes:), Tazar with Logistics;
114 - on the spawn there's another conservatory behind a bunch of Silver Pegasi and a Dragon Fly Hive behind a bunch of Stone Golems. 7 heroes, Tazar with Earth;
115 - secondary - Tower, but blocked by Griffins, GO off-road from a bunch of Behemoths, 5+ Faerie Dragons, or 100+ Minotaur Kings. There's a Serpent Fly external dwelling and another Dragon Fly Hive;
116 - GO on the road - 100+ Minotaur Kings. Tazar took the Wyvern external dwelling, at home Hydras are already in the castle, another Lizardmen external dwelling is revealed;
117 - broke through the Unicorns, in the chest 5k gold, then Tazar takes the Hydra external dwelling, I see another Dragon Fly Hive behind a bunch of Royal Griffins and a conservatory. Total 4 Gnoll external dwellings, 3 Lizardmen ones, and one each of Basiliks, Wyverns and Hydras;
121 - Tazar died, bought a spellbook and learned Slow, Earth Expert, there's another Dragon Fly Hive behind a bunch of Demons, I buy troops from the external dwellings and gather an army;
122 - I reveal another Hydra external dwelling, a Dragon Fly Hive behind wood and a Dragon Fly external dwelling, took the Dwarf Cottage;
123 - there's another Wyvern external dwelling, but it's all so scattered, respawn from one edge to the other - I don't have time to gather, Tazar goes to refill mana for breaking the GO;
124 - gathered a couple of Dragon Fly Hives: in the army 22 Wyverns, 6 Hydras and 84 Lizardmen and almost 100 Gnolls, Tazar speeds up on Dragon Flies before the GO;
125 - I take a Dragon Fly Hive for 12 Wyverns and break through the GO with Tazar. Even with the oil, the Minotaurs get moral and do me -3 Wyverns and -1 Hydra. Then immediately killed 50+ Ogres for a Pandora's Box, which gave 15 Pits. Taz stopped in front of a bunch of Sultan Efreet for a pot +6 all and bracers;
126 - killed the Sultans, Tazar with Expert Tactics dies at home to refill mana, all the resources on carts went for the conservatory with a throne and Dragon Fly Hives (already 43 Wyverns), in the center I left 4 Basiliks and 4 Dragon Flies for Korbac to take the Inferno castle;
127 - Opp kills Korbac, Crag takes Speed Boots behind a horde of Ogre Magi and dies at home, the castle is red's. The conservatory gives 3 Angels, Tazar runs to the home Dragon Utopia;
131 - Dragon Utopia reward: gave a Blue Cap, Cloak of Disavowal, necklace +3 all and money:smile54: . Tazar hopped to the castle, upgrades 56 Wyverns and buys the rest of the meat. And the reds chase Desha out of the center;
132 - I take the conservatory near the castle - gives another 3 Angels, Tazar hops into the center, with 53 Wyverns, 7 Hydras, 6 Angels, 84 Lizardmen, stacks of Basiliks and Ogre Magi and one Dragon Fly, and forgot to remove the cap and put on the pot, but with bracers and Cloak of Disavowal;
133 - opp goes for Red Dragons behind two Pandora's Boxes and a Dragon Utopia, but didn't reach the Dragon Utopia or didn't go for it. Tazar hops to him, takes another Dragon Utopia and, with the pot on!!!, stats a bit better, but opp's meat isn't very good: 18 Cyclops Kings, 5 Angels, 2 Behemoths, 4 Efreet, 6 Wyverns and 30 Gog Magogs. Oil on my units and he blocks Cyclops, who with a shot kill an Angel. I cast Haste on Wyverns, who destroyed the Efreet, and then the Behemoths. With Bolt I killed 5 Cyclops, after which opp writes gg.
Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
133 days
Game Date
9/21/2014
Reported
9/21/2014 7:41 PM
Rating Impact Archived
kinger 1468 1482 +14 ↑
Jewelmask 1445 1431 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/21/2014 7:49 PM

In reply to kinger
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11 years ago
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kinger
Opp picked all three of his rests immediately, then I took 111, in the next generation it dealt decently - gave Bron with 6 Wasps, on 112 I took a Dragon Fly Hive for 8 Ducks, losing all my resources except the Wasps. The question arose - whether to continue or not, there seem to be more Dragon Fly Hives nearby, but I got scared and took my last rest on 112. Playing for luck...
Right next to the castle, a block of a crowd of Lizardmen - had to fight, but Tazar carries it, lost very few altogether. Only 4 heroes on 111, but there's a throne Griffin Conservatory near the castle, a Dragon Utopia, a gold mine behind a crowd of upgraded Wolves.
112 - I reveal a Hydra external dwelling, a Dragon Fly Hive next to the Dragon Utopia, took Gnolls from the external dwelling, there's another one, only 5 heroes:( ;
113 - I reveal another Gnoll external dwelling, two Lizardman external dwellings, one of which I painted, two Dragon Fly Hives and a Pandora's Box for 5+ Unicorns, which guarded the Hydra external dwelling as well. Desa arrives - 6 heroes now :), Tazar with Logistics;
114 - there's another Griffin Conservatory at the respawn behind a crowd of Silver Pegasi and a Dragon Fly Hive behind a crowd of Stone Golems. 7 heroes, Tazar with Earth;
115 - a secondary - Tower, but blocked by Griffins, a Guardian Object along trackless terrain from a crowd of Behemoths, 5+ Faerie Dragons, or 100+ Minotaur Kings. There's a Serpent Fly external dwelling and another Dragon Fly Hive;
116 - Guardian Object on the road - 100+ Minotaur Kings. Tazar took the Wyvern external dwelling, at home I already have Hydras in the castle, another Lizardman external dwelling revealed;
117 - broke through the Unicorns, in the chest 5k gold, then Tazar takes the Hydra external dwelling, I see another Dragon Fly Hive behind a crowd of Royal Griffins and a Conservatory. Total 4 Gnoll external dwellings, 3 Lizardman, and one each of Wasps, Wyverns, and Hydras;
121 - Tazar got beaten up, bought a book and learned Slow, Expert Earth, there's another Dragon Fly Hive behind a crowd of Demons, I buy up troops from the external dwellings and gather an army;
122 - I reveal another Hydra external dwelling, a Dragon Fly Hive behind wood piles and a Dragon Fly external dwelling, took the Dwarf Cottage;
123 - there's another Wyvern external dwelling, but it's all so spread out, the respawn from one edge to the other - I can't gather in time, Tazar goes to replenish mana to breach the Guardian Object;
124 - gathered a couple of Dragon Fly Hives: in the army 22 Ducks, 6 Hydras and 84 Lizardmen and nearly 100 Gnolls, Tazar ramps up on Dragon Flies before the Guardian Object;
125 - I take a Dragon Fly Hive for 12 Ducks and breach the Guardian Object with Tazar. Even with Oil, the Minos get Morale and do me -3 Ducks and -1 Hydra. Then I immediately beat 50+ Bulls for a Pandora's Box, which gave 15 Pits. Stopped with Taz in front of a crowd of Sultan Efreeti for a Chalice +6 all and Bracers;
126 - beat the Sultans, Tazar with Expert Tactics teleports home to replenish mana, all the resources on the donkeys went for the throne Griffin Conservatory and Dragon Fly Hives (already 43 Ducks), in the center I left Corbaci with 4 Wasps and 4 Dragon Flies to take the Inferno castle;
127 - Corbaci kills the opp, Crag takes Boots of Speed behind a horde of Ogre Magi and teleports home, the castle is with Red. In the Conservatory they give 3 Angels, Tazar runs to the home Dragon Utopia;
131 - Dragon Utopia is tier 3: gave a Blue Cap, Cape of Abjuration, Necklace +3all, and gold:smile54: . Tazar jumped into the castle, upgrades 56 Ducks and buys out the rest of the fodder. And Red drives Desa out of the center;
132 - I take the Conservatory near the castle - they give another 3 Angels, with Tazar I jump into the center, with 53 Ducks, 7 Hydras, 6 Angels, 84 Lizardmen, stacks of Wasps and Bulls and a Dragon Fly, while forgetting to take off the Cap and put on the Chalice, but with Bracers and Cape of Abjuration;
133 - opp goes for Red Dragons behind two Pandora's Boxes and a Dragon Utopia, but didn't reach the Dragon Utopia or didn't go for it. Tazar jumps to him with the Chalice equipped, stats a bit better, but opp's meat isn't very good: 18 Cyclops Kings, 5 Angels, 2 Behemoths, 4 Efreeti, 6 Ducks and 30 Gogs. Oil on my units and blocks the Cyclops, which with one shot kill an Angel. I cast Haste on the Ducks, which took out the Efreeti, and then the Behemoths. With Lightning Bolt I killed 5 Cyclops, after which opp writes gg.
Thanks for the game!
Yes, I was one step short of reaching the Dragon Utopia !)
In general, it dealt out a corner, a small respawn, 1/3 of which was mountains around the castle, I played it as best I could, I could have put up a fight if I had run to the Dragon Utopia.
Thanks for the game!
In reply to Jewelmask
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11 years ago
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Everything was going well, I captured 3 secondary towns, and my opponent surrendered. Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
2sm4d(3)
Game Length
122 days
Game Date
9/21/2014
Reported
9/21/2014 8:37 PM
Rating Impact Archived
Pupa 1528 1540 +12 ↑
SP_SkyLine 1445 1433 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/21/2014 9:35 PM

In reply to Pupa
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11 years ago
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Pupa
Everything was going well, I captured 3 secondaries, and the opponent surrendered.
Thanks for the game

The RNG was complete garbage; I was running with 5 heroes, thought about surrendering on the first one, but by some miracle with a trade, I managed to poke the bears. Of the same-type money buildings, I only saw the dwarf mine, and the road to it was through vamps—the Dragon Utopia guards. There turned out to be 48 of them with GS; I couldn't get past. As it happened, the dwarf mine had 150 dwarfs—I wouldn't have gotten out of there either, so no options))

Thanks for the game
В этом мире есть только две действительно бесконечные вещи - вселенная и глупость, при чем на счет первой я не уверен...©
icq 667277468
In reply to Jewelmask
User Avatar
11 years ago
111-6 héroes. Tengo algunos buenos potenciales héroes principales como Gundula, Mullich y Galthran en la taberna. Capaz de explorar 2 habita cavalier, 3 colmenas
Edificios: gremio magia

112 - Mullich tomaron la mina de oro. Puedo ver portal de ángel, pero se sitúa por barrera natural. Camino a la segunda ciudad tiene un bloque de 20 a 49 monjes.
Edificios: herrero

113 - Mullich matar centauros que custodian +4 corona. Explorado: utopía, 1 más de permanencia cavalier y monarca wyvern como guardias del centro.
Edificios: cuarteles

114 - Adele vio pandora custodiada por 20-49 magos junto a la salida offroad (unicornios). Mullich liberó Krellion (nivel 5, logística básica) y tomó Calabozo. Mullich tomó balística y niegan el papel de héroe principal.
Edificios: castillo - monasterio, Calabozo - gremio magia

115 - Tyris tomó escudo + 3 + 3, un riesgo indebido. Scouts 2 colmenas más.
Edificios: Castillo - portal ángel, Calabozo - taberna

116 - Tomé portal ángel y exploro una colmena más.
Edificios: Ciudadela

117 - con 2 ángeles valientes, me tomó tres colmenas (20 wyverns) pero no tenía 282 puntos de movimiento para tomar el segundo portal de ángel. Galthran consiguió aire básico y tierra básica.
Edificios: el castillo

121 - finalmente llegar al mercado externo. Comprado todos los ángeles y el trabajo con 2 ejércitos separados. Galthran junto a la cripta preparada al suicidio.
Edificios: Stables

122 - Galthran duplicará hasta maná en Calabozo (120) y en un arcángel para junto al bloque de 20 a 49 monjes. Tomó dos colmenas par y estructuras de dinero.
Edificios: castillo - Portal de la Gloria, Calabozo - mana vortex

123 - Galthran tuvo 2 ataques y se detiene al lado de pandora y apagar salida de la carretera. Comprado 1 más héroe para mejorar restante 4 ángeles y tomar 2 colmenas restantes.

124 - Galthran con 7 Arcángeles y 46 wyverns tomó 2x10k experiencia pandora y se fue en el centro.

125 - tomó primero la utopía. Me sale libro fuego, la camisa +12, las botas de velocidad y la espada + 6 a cambio de 15 huesos intrépidos.

126 - tomaron 2 Pandora con 15k de oro y toda la magia, también cuchillo +12

127 - tomaron 2 colmena, pandora durante 10 unicornios de guerra y se sientan en la ciudad central.

Semana 3: temprano, me las arreglo para tomar azul ciudad principal. Encontré 2 conservatorie (2 + 3). En 135 oponente entró en respawn bárbaro, pero fue en el rango Galthran. En 136 ataqué con 19 arcángeles y 58 monarcas wyvern furiosos.
Batalla final: antimagia + armageddon + resucitar.

ggwp.thx

p.s. para ser sincero, he ganado debido a la mejor partida area. Opponent jugó muy bien, buena suerte en los juegos futuros
icq: 665973202
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Тирис / Tyris Start Hero Тирис / Tyris
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
136 days
Game Date
9/24/2014
Reported
9/24/2014 10:52 PM
Rating Impact Archived
H2SO4 1647 1655 +8 ↑
Tofsla 1462 1454 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/25/2014 7:46 AM

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