One for all - all for one - 3

A new team race begins! No one knows their team partners, no one can win the tournament alone, but everyone must do their best to help their teammates achieve the main goal — victory! Let's begin the action, friends!
Everyone who wants to take part in the tournament must leave their ICQ number and Skype when possible
Regulations:
1. The Version of Heroes III SoD 3.2 (4.0)
HDmod (any version with protected saved games) or by mutual consent WT.
Each template has a personal time limit and can be changed by mutual arrangement.
2. All registered players will be divided into teams (from 3 to 5 members), and then the competition between teams begins.
3. Group stage[/B]
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the table shows the color for all games.
- group games are played according to round robin (each team plays 2 times with others)
- the sum of gathered points is the main criterion for advancing from the group (victory gives 3 points, draw gives 1 point, loss gives 0 points). If some teams have an equal sum of points, places are divided according to the following characteristics (priority-oriented demand assignment):
a) one-on-one game
b) The mutual sum of victories
c) one-on-one captains’ games
d) Berger’s coefficient
e) The mutual sum of victories playing blue color.
f) An extra game of the captains on the balance template (m200 rules, time limit – 4 minutes)
g) cast lots
n teams from each group join the next stage (it depends on the number of participants)2. Play-off stage is held according to the Olympic system. - Each round goes until 2 team victories; the loser leaves the tournament.
- The Final game is played until 3 victories.
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Some stuff for the play-off stage:In case the score is 1-1 (or 2-2 at the final game), the teams eliminate templates (despite the VETO - templates, all 13 templates are eliminated until the last one remains). The player whose team is marked with a blue color on the table starts the elimination and then takes the blue color at the start of the game. Teams change colors after each subjective restart.
1.The Balance template:
- The player who eliminates the penultimate template, leaving the balance template to play on, sets its size.
2. Mini-nostalgia or Nostalgia template:
- The player who eliminates the penultimate template, leaving the Nostalgia or Mini-Nostalgia template, sets one of them to play on.
- In case the Mini-Nostalgia template is chosen, the choice of castles for computer players is held in the standard way; the player marked with blue color at the first generation begins the choice.THE TOURNAMENT RULES:
1. The tournament is held according to
the Season rules of organization, holding and taking part in the tournaments. All changes to the Rules apply to this tournament as well.
The common rules for all templates.
2. TEMPLATES:The total number of templates or groups of templates is 13:
1. 2sm4d(3)2. Balance can be chosen (M 200%, or L-U 130%). M200 is played with a 4 minute limit, L-U is played with a 6 minute limit.
3. Panic4. Ёлка (Fur-tree)5. Spider6. Mini Nostalgia or
Nostalgia7. 6LM10a8. 8MM6a9. 8xm12a10. 8xm8a11. diamond12. Jebus Cross13. AnarchyAddition to the common rules and differences for template 2sm4d(3):
The map size is L+U; number of players – 2; number of computer players – 0; number of teams – 0; water - none; monsters - hard; difficulty is 160%; time limit– 6 minutes.
Differences for templates L-U Balance L-U and
Panic:
hereDifferences for template L-U Balance M-U:
here - - It is necessary to have the M-200 patch. Patch download:
Patch download. The player chooses how to play this template: with or without the patch.
The Patch changes:1. Players get 2500 gold and 5 ores starting a 200% game.
2. Random maps are generated without:
- Cartographer
- Hill fort
- Grail Obelisk
- Outer market
Setup instructions:You should copy the contents of the archive into the root folder of Heroes. Run the HD-patch launcher and enable it as a module. Both players must have this patch; otherwise, connection is impossible.
Differences for template Ёлка (Fur-tree):
- Time limit – 8 minutes.
- Starting castle is random
- Restart because of slow roads for SoD; Fast roads should be set for WT (or HD+) games.
- A player can request a restart if the opponent has a starting hero in the native castle (if this happens, you must tell your opponent that you have such a hero in the native castle, and the opponent decides whether or not to take a restart)
- There are no meeting restarts.
Differences for templates 8mm6а, 8xm12a, 8xm8а, 6LM10a, Spider:
hereDifferences for templates Mini-Nostalgia and Nostalgia:
hereDifferences for template diamond:
here Differences for template Jebus cross:
here Differences for template Aнархия (Anarchy):
here3. VETOEach player has the right to put a VETO on one template or a group of templates from the template list!
This means that the opponent cannot offer the banned template to this player as one of the three templates to play on. The VETO cannot be changed later!
There is no VETO in the final game!4.The players of opposing teams (when each team consists of three players including the captain) are marked as follows:
For example: Team_1 vs Team_2
The captain vs
The captain Player 2 vs
Player 2 Player 3 vs
Player 35. The red player chooses 3 templates (or groups of templates) from the template list, except for VETO templates.
The blue player chooses one of these 3 templates to play on, and the color. It is forbidden to choose two templates from the same template group!
The table shows colors for the first game ONLY; in the second game, players change colors.
6. Castles and heroes are assigned randomly; it is allowed to take a start bonus (artifact, resource, gold).
7. The color on the table is used for all map generations! There is no color-changing after SUBJECTIVE restarts.
8. Captains play against captains, players of the second basket play against players of the second basket, and players of the third basket play only against players of the third basket, etc.
9. It is possible to change rules by agreement; the Fair Play rule is unchangeable.
10. When a dispute exists, at the moment it is revealed, one of the players MUST STOP the game, save it and send the saved game to the administration! In case the game continues, the dispute for this game is considered resolved and the result will not be changed, even if rules are later changed in favor of the loser.
Team Building (Player Draft):
1. After the list is made, all tournament participants must send a list of captains to Roger DAltavilla and R55Max within 3 days. In other words, they must choose among the participants (besides themselves) those who, in their opinion, deserve to be captain. All captains form the 1st basket.
For example:
if 48 participants register, they will be divided into 3 baskets of 16 players each. Sending the captains list also serves as confirmation of participation in the tournament. Those who ignore this voting leave the tournament.
2. After captain appointment, the rest of the players will be divided into 2nd and 3rd baskets according to their rating at HeroesWorld. (Players with a low number of rated games or those from other game resources will be estimated individually).
3. Team-building or drawing takes place in the Skype conference. - Here is a link to the chat. (If anyone doesn’t have Skype, they will be informed by the captain via ICQ). Captains will take turns selecting one player from every basket for their future team.
4. The list of captains will be made according to the number of votes for captaincy in descending order.
- Captains who miss the draw will participate in team-building in automatic mode; that is, when it is their turn to choose a player, they get the player with the highest rating among the remaining players in the basket.
- Captains who miss the draw can provide a list of preferred players from each basket.
5. According to this order, captains will take players from the 2nd basket for their team. Selection from the 3rd basket works in reverse order; that is, whoever chose first chooses last this time. The other draw will depend on the total number of players.
6. After finishing the draw, during the transfer period, teams must invent a name and emblem. Team names must not contain information about any Internet resources. If one team is named, for example, ”The Imps”, it is forbidden for other teams to be named ”The Imps-2”.
7. Transfers. After the team-building process is finished, there are 3 days to make transfers or player changes between teams. A transfer is available only when both captains agree. Captains themselves cannot leave their teams. Each team can make only one transfer (in other words, only one player of the team can be changed or transferred; same-basket players must be exchanged)!
Rules for Game Agreements (Play-off stage):
1. Not later than 7 days from the start of each tour, players must find their opponents and agree on the date and time to start games between themselves.
- If a game is requested, players should determine a renewal date.
2. If 7 days pass and players haven’t agreed on a game date, or one player doesn’t get an answer from the opponent, it is necessary to write to the organizer as soon as possible and provide the message history regarding that specific game. After that, the organizer determines the dates for such games.
3. If one of the players fails to play a determined game without explaining the reasons, and the players cannot determine a new date, the player who failed to play may receive a technical loss.
4. Players who do not have time to finish their games before the deadline should explain the reasons in the forum topic or send a private message to the organizer with as detailed an explanation as possible the day before the deadline. Every effort must be made to provide warning (help from other players is also possible). Absence of warning is considered a refusal and viewed as neglect of duty or a precipitating cause.
5. If at the time of the deadline there is a game save (minimum one full game week played by both opponents), then the last chance to play it is the Obligatory Date of Finishing (ODoF) (or opponents can finish earlier). Failure to appear on the Obligatory Date of Finishing leads to a technical loss regardless of previous problems with scheduling, unless they change the prior technical result.
ORGANISATIONAL QUESTIONS:
1. The tournament moderators are: R55Max - icq 584985121, Roger DAltavilla - icq 624681987
The judges are: Pit for LM - icq 471401475, Dirty_Player - icq 408722873
2. Limits:
- Tournament list registration until 06.09.2014 inclusive
- Captains’ list submission: 07.09 - 12.09.2014
The Vote priority list of players should be made at the same time. Both Lists should be sent to Roger DAltavilla.
- Familiarization with baskets and draw preparation: 11.09 - 14.09.2014
The player priority list is made at the same time and sent to R55Max
- Draw: 13.09.2013 at 21.00 (Moscow time)
- Transfers: 14.09.2013 - 17.09.2013
- The tournament starts on 18 сентября 2013
- Group stage: Each tour is played over 2 weeks!
- Play-off stage:
- The Obligatory Date of Finishing (ODoF) is prescribed in the tournament’s schedule. All Obligatory games start at 6p.m. (Moscow time) as prescribed in the tournament’s schedule.
3. OTHERS:
- All reports are required for The Season Rate Tournament
- Players who registered at HeroesWorld later than 12th August 2014 cannot participate in this tournament.
- Organizers solve all problems between players. The Appellate Commission (AC) solves all problems between players and organizers.
- Organizers have the right to introduce any changes to regulations and rules during the tournament.
- Organizers have the right to refuse a player's participation without public explanation of reasons.
- Applications from players who registered on the forum recently are considered individually.
5. Technical results are determined individually.
The option no autosave is turned ON.
6. The tournament is official; members of the winning team will be awarded a cup under their avatar:

Winners of previous tournaments:
"One for all - all for one" (20.08.12 - 11.03.13) - Троглодиты в тумане ( Gomunguls, Kilgor, Егор Коробейников), MVP - Gomunguls - The History
"One for all - all for one - 2" (11.09.13 - 28.06.14) - Plan B (BISHOP, Lim4, Diabler), MVP - BISHOP - The History