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Stuck again. In quests: 1. Steal the artifact from Altir. I can't turn it in to Worok, and it's impossible to steal it. Worok just stands there and doesn't accept the quest. 2. Get 200 Elven Arrows for Tilir. I can't get them in the Elven workshop; it says I don't have enough reputation. Although, I've completed 100% of the Elven quests (haven't received the stone yet), 76% for Humans, and 46% for Orcs.
Stuck again. 1. In the quest, I need to steal an artifact from Altir. I can't hand it over to Warok, and without doing so, I can't steal it. Warok just stands there and doesn't accept the quest. 2. I need to get 200 Elven arrows for Tilir. I can't get them in the Elven workshop; it says I don't have enough reputation. Although, my reputation with the Elves is 100% (they haven't given me the stone yet), with Humans it's 76%, and with Orcs it's 46%.
1) You need to hand it over to Warok, not Altir, but to the scout. The artifact from Altir can be stolen after completing the quest with the 200 arrows. 2) Regarding the 200 arrows... Unfortunately, the script checks the "progress" of the quest based on the reputation with the Elves. If the reputation with the Elves is 100%, the quest is closed, and the check doesn't work. I didn't anticipate this. If it's not too much trouble, you can try enabling the console in the game (I provided instructions). With it, all errors can be easily fixed.
1) You need to hand in the quest to Wurok with a scout, not Alir. Alir's artifact is obtained after completing the quest with 200 arrows. 2) Regarding the 200 arrows... Unfortunately, the script checks the "progress" of the quest for reputation with the elves. If the reputation with the elves is 100%, the quest is closed, and the check doesn't trigger. I didn't anticipate this. If it's not too much trouble, you can try enabling the console in the game (I provided instructions). With it, all errors can be easily fixed.
I installed the console, but I'm not very good with it. Also, I have an iMac keyboard, which lacks many characters, and most of them don't match. I've always preferred Windows 7. I would appreciate instructions on how to add reputation for the Orcs or to skip directly to the final stages... the dark rune, the portal, and what comes next?))
The console is installed, but I'm a complete novice when it comes to it. Also, the keyboard is an iMac keyboard, so many characters are missing, and most of them don't match. I guess Windows 7 is just more appealing to me. I'd like instructions on how to add reputation for the Orcs, or how to skip straight to the final stage... the Dark Rune, the portal, and what comes next?))
For the Humans, it's 76%, so take their final quest and kill the Orcs. In the console, enter the line @stonep=1; and press Enter to receive the stone from the Elves.
Since 76% of the population are humans, you should take their final quest and kill the orcs. In the console, enter the line @stonep=1; and press enter to receive the stone from the elves.
Do I understand correctly that the console is the appearance of lines with large letters at the top of the screen, which change with each turn? I can't kill the orcs; I can't get past the gate to them. So, some kind of Armageddon code is needed here:smile04:
Am I correct in understanding that the console displays lines of large letters at the top of the screen, which change with each turn? I can't kill the Orcs; the game won't let me pass through the gate to them. So, some kind of Armageddon code is needed here:smile04:
But the quest to kill them has been received, right? Maybe try to get as close to them as possible?
Added after 9 hours 29 minutes Enter the following in the console:
@for i=5,9 do SetRegionBlocked("bn"..i, nil, 1) end SetRegionBlocked("rn4", nil, 1)
But the task to kill them has been received, right? Maybe try to get as close to them as possible?
Added after 9 hours 29 minutes enter in the console
@for i=5,9 do SetRegionBlocked("bn"..i, nil, 1) end SetRegionBlocked("rn4", nil, 1)
I received the task, but out of desperation, I killed all the people and elves in their castles, I tried that. And I didn't have enough reputation to enter the Orcs' castle. Thank you, your code helped, I managed to kick an Orc out of the castle near Urok, but the castle on the left is inaccessible, I just can't attack the castle. That's why it's still red, and some of the mines are red, the rest are in my colors. I tried the portal, but it won't let me pass. I wrote another code that was relevant to the topic before, but it doesn't help. Give me something more powerful to complete this map)):smile14:
I received a task, but due to a lack of progress, I killed all the people and elves in their castles, just to try it out. I also tried to gain reputation with the Orcs, but I couldn't enter their faction. Thank you, your code helped; I managed to defeat the Orc in the castle near Urok, but the castle on the left is impenetrable; I can't attack it. That's why it's still red, and some mines are also red, while the rest are in my colors. I tried the portal, but it won't let me pass. I wrote another code that used to work on this topic, but it doesn't help. Give me something more powerful to complete this map)):smile14:
Thank you so much! Everything worked, now I'm in the next circle of hell))) I don't have nearly enough time for the game. This is probably the best campaign in Heroes 5!:smile13:
Thank you so much! Everything works now, and I'm moving on to the next level of hell!))) I'm terribly short on time for the game. I guess this is the best campaign in the fifth Heroes game!:smile13:
Thank you for the high praise; I'm glad I could help. We found some new bugs in the second map, but they only appear when playing as humans:D The storyline needs a little more work.
Thank you for the high praise, I'm glad to help. The second map revealed some new flaws, but they only appear when playing as humans. The storyline is a bit underdeveloped.
Personally, I would suggest dividing the tasks and linking their completion to only one of the factions. The cross on the uncompleted tasks is quite demotivating. Make the reputation calculation easier, so that after visiting a city (of Orcs, Humans, etc.), you can take on more tasks (this would reduce the map completion time to a year). Remove the special ability "summon dragons" from the hero; it doesn't help until mid-level, and after that, it hinders making the necessary move in time when dragons appear and block the path. Nothing particularly special, in my opinion. :smile19:
Personally, I would suggest dividing the quests and linking their completion to only one of the factions. The cross on the uncompleted quests is quite demotivating. Make reputation calculation easier, so that after visiting a city (of Orcs, Humans, etc.), you can take on more quests (this will reduce the time it takes to complete the map to a year). Remove the special ability from the hero "summon dragons"; it doesn't help until the mid-level, and after that, it hinders making the right move in time when dragons appear and block the path. Nothing special, in my opinion. :smile19:
If I redo it, I'll come up with something about this. Regarding the special ability with dragons, it really helps to avoid losses in battle, for example, against lava dragons or poisoned hydras. Summoned dragons can take on the counterattack of a strong enemy, which will allow the entire army to focus on that enemy, and not just the furies. Plus, it's a very good thing when sieging castles. In the 3rd map, this becomes very important
If I decide to rework it, I'll come up with something about it. Regarding the specialist with dragons, she is very helpful in avoiding losses in battle, for example, against lava dragons or poisoned hydras. Summoned dragons can take on the counterattack of a strong enemy, which allows the entire army to focus on that enemy, rather than just attacking with furies. Plus, it's a very good thing when sieging castles. In the 3rd map, this becomes very important.
I happen to be working on the third map next, so I'll check if that's the case. ;) I developed the hero in my own way, taking the central perk, the summoning branch with fire elements, and logistics. I had enough dark magic tomes, rarely used them, mostly phantom furies, phantom elves, a wall of spears, and no one gets through. :smile49:
I happen to have my third map in the queue, I'll check if that's the case. ;) I developed the hero in my own way, took the central perk, the summoning branch with fire elements, and logistics. I had enough dark magic tomes, rarely used them, mostly phantom furies, phantom elves, a wall of spears, and no one gets through. :smile49:
I agree, but it's not a panacea. If you have undead monsters, they make up 1/4 of the map, and if they happen to be Phoenixes or Magma Drakes, then all your dark creatures become useless. But summoning can get you out of seemingly impossible situations; the Wall of Swords is a good example.