Personally, I would suggest dividing the quests and linking their completion to only one of the factions. The cross on the uncompleted quests is quite demotivating. Make reputation calculation easier, so that after visiting a city (of Orcs, Humans, etc.), you can take on more quests (this will reduce the time it takes to complete the map to a year). Remove the special ability from the hero "summon dragons"; it doesn't help until the mid-level, and after that, it hinders making the right move in time when dragons appear and block the path.
Nothing special, in my opinion. :smile19:
If I redo it, I'll come up with something about this. Regarding the special ability with dragons, it really helps to avoid losses in battle, for example, against lava dragons or poisoned hydras. Summoned dragons can take on the counterattack of a strong enemy, which will allow the entire army to focus on that enemy, and not just the furies. Plus, it's a very good thing when sieging castles. In the 3rd map, this becomes very important
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира