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Well, since there’s a lot of alcohol, and that’s not really my thing, I think I’ll go with hunger instead.
In reply to Gekasan_RU
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Gekasan_RU
Well, since there's a lot of alcohol, it's not for me, I'll take the hunger role instead.

Hunger it is, accepted. There's only one open role left.

Added 12 hours and 2 minutes ago
Since Drakkosha isn't participating in the game, and Menta was the last mafia member, even though the game didn't happen, Menta will also receive immunity for the first night.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
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It's not necessary. Firstly, there are too few players, which casts doubt on the need for immunities in the first place. Secondly, I'll get my immunity when my game actually goes live, and not like it is now.
 

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Ment
No need. Firstly, there are too few players, which casts doubt on the need for immunities in principle. Secondly, I will get my immunity when my game actually progresses, and not like it is now.

Okay, I'll remove it then. I would like to clarify a couple more things before the start of the game, namely, the reflection of facts in the newspaper:

1) If, in one night, a potato block is applied to a student, and the professor expels the military commissar, the message about the expulsion of the military commissar will not appear in the newspaper. (This is done so as not to expose the military commissar to others)
2) When a student is expelled, he automatically ends up in the army. When the military commissar is killed, the player ends up in the army and dies there.
3) The military commissar does not kill on the first night
I'm thinking about whether to allow Botan to use his ability on himself once per game.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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If a "potato block" is applied to a student one night, and the professor expels the military commissar, the message about the military commissar's expulsion will not appear in the newspaper. (This is done to avoid revealing the military commissar's role to others.)

I don't understand the point... why is it so important not to reveal the role of an already killed military commissar?
When a student is expelled, they automatically join the army. When a military commissar is killed, the player joins the army and dies there.
What's the difference between expulsion and death anyway?
Твоя очередь говорить, наша - слушать.
In reply to Larisa
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Larisa
I don't understand the point... why is it so important not to reveal the role of an already eliminated military officer?

And what's the difference between being dismissed and being killed anyway?


The military officer doesn't die when dismissed; he's blocked, just like with a regular block. Therefore, it's in everyone's best interest to eliminate the military officer as soon as possible.

The scholar can save someone from being dismissed. He can't save them from being killed.
So, for the students, there's no real difference – both actions remove them from the game. But at least in the newspaper, you can distinguish which action was performed by the mafia and which by the military officer.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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To clarify further regarding the "fact is displayed" when deducting points. Will we not know who was deducted points from? Will they still be able to post in the thread as usual?
In reply to 0xFF
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0xFF
Let me clarify regarding the "fact is displayed" when players are eliminated. Will we not know who was eliminated? Will they be able to write in the thread as usual?

No, the newspaper will show who was eliminated, with a hint about the eliminated player's role and a clue about the Mafia member.

Added 12 minutes ago
During the night, as well as for eliminated players and those not participating in the game, it is allowed to write in the thread if the information is not related to the roles of the playing and eliminated players, does not contain any hints, clues, revelations, deciphering of clues, calls to execute or kill someone, etc.

Added 57 seconds ago
0xFF
Let me clarify regarding the "fact is displayed" when players are eliminated. Will we not know who was eliminated? Will they be able to write in the thread as usual?

If there are any suggestions for improving the game, it is better to voice them before it starts
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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During the night, as well as for eliminated players and those not participating in the game, it is allowed to write in the thread if the information is not related to the roles of the playing and eliminated players, does not contain any hints, clues, revelations, deciphering of evidence, calls to execute or kill someone, etc.
You're wrong. If people write without violating this rule, it will only clutter the thread... And controlling this rule might turn out to be more difficult than you think. Although, in a game with nine players, it might not be critical.
 

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By the way, why is it forbidden in the forum mafia to reveal one's own or another player's role? How does this ruin the game?
Твоя очередь говорить, наша - слушать.
In reply to Ment
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Ment
You're wrong. If people follow this rule, it will only clutter the thread. And controlling this rule might be more difficult than you think. Although in a Mafia game with nine players, it might not be critical.

I remember those times when I played in person. There, it wasn't necessary to remain silent at night, and many people calmly chatted with their eyes closed, saying things like "don't kill me" or "whoever kills me, they're #?:%#!". Let's keep that option, but we shouldn't overdo it.

Also, something I didn't like about this Mafia game is the inability to express my emotions after the day ends or ask a question/leave a suggestion for the GM during the night in the main thread. And those who want to will say it anyway, but in private.

I hope people will use the provided opportunity responsibly.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to MasteR
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MasteR
I remember those times when I played in person. There, it wasn't necessarily required to remain silent at night, and many people calmly chatted with their eyes closed, saying things like "don't kill me," or "whoever kills me is #?:%#!" Let's keep that option, but we shouldn't overdo it.

Yes, that's the way it should be.
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By the way, why is it forbidden in the forum mafia to reveal one's own or another's role? How does this ruin the game?
Haven't you heard of "Aleptus Mechanicum"? ) In short, it gives the town a huge advantage. But if you prohibit the town from revealing roles, while allowing the mafia to do so, you end up in a silly situation where the gamemaster's reaction to a reveal automatically signals whether it is false or true. Therefore, revealing roles is prohibited altogether.
I remembered those times when I played in person. There, it was naturally not necessary to keep silent at night, and many calmly chatted with their eyes closed, saying something like "don't kill me," or "whoever kills me, they're #?:%#!" Let this possibility remain, but don't overdo it.
Funny, in our games, everyone was silent.
I hope people will use the provided opportunity appropriately.
Me too!
 

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Ment
In short, it gives a huge advantage to the town.
Nevertheless, shouting "I'm peaceful" is allowed even when such a cry leads to immediate exposure (simply because there is only one peaceful role for every person shouting). A clear example: Arandor in game 77 ("I'm peaceful" = "I'm an idiot") or me in game 74 ("I'm peaceful" = "I'm Ivy"). :D
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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what does "clues" mean? what does it look like? how long is a day/night in our astronomical time? is it also 24 hours? what time does the day start/night end? I don't understand when I need to send my turn/wait for the result, or when to wait for the newspaper. will there be one thread for the entire game? will there be separate threads for voting and new days? can I change my vote? can we chat about other things? (e.g., Skype, VK, or at least private messages) is "elimination" the same as "killing"? do "activist," "slacker," and "pillow victim" have night actions? are they like dummies? :) it seems like simple rules; last time I checked, it was more complicated. if the moderator agrees to answer questions during the game, then I'm in.
Q'zi no vano thzina ualizz.

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