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Posts from Worshipper – “Conquest” [Campaign 2, Mission 3]

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A wild mission, I only now decided to complete all the campaigns of Heroes 5 for the first time. I completed all the missions on the first try, but this one only on the sixth(( I noticed one feature during the game: the main thing is aggressive behavior and no hoarding, the enemy will still accumulate more + it seemed that the druid gang casts spells only to distract attention. I gave up on completing this mission, and in 5 weeks, I decided everything with what I had initially, quickly ran across the map, captured the lower and upper cities. At the same time, when breaking through over 300 zombies and a bunch of stone elementals, which stand in the way to the upper city, flies, bought in the lower city and the dwelling next to it, help a lot, there are a little more than 20 of them, but initiative and time do their job, the main thing is that morale does not spoil everything(( As a result, I took both castles, losing a dozen imps, and began to urgently rebuild both elven castles, ignoring the demonic one. I didn't touch the druids, because the road to them passes not far from the third castle, and from there, if anything, Vinrael immediately flies out with 6 dragons and other cool stuff. On the 3rd week, I was given Ilfina, there is a lot of meat in the area, I quickly pumped her up, hoping for leadership and diplomacy to recruit neutrals, but they didn't let me(( While I was going through it for the first five times, I noticed that Gilraen is naive, and if you run Agrael near his castle with small forces, he runs out with not maximum forces, but just to exceed Agrael's current forces. At the same time, in both castles, unbought meat has accumulated, Agrael pulls Gilraen to the upper castle, buys meat and wins, while the second enemy hero (having a berserk scroll, jerk) gathers the main forces and rushes to the lower castle, where Ilfina is stationed. A fierce siege, and Ilfina, with twice as many forces, lost, taking the entire enemy army with her to the grave, a dozen grayed-out druids remained, then Agrael arrived and finished off these remnants. The road to the 3rd castle is clear, the remaining forces were enough, victory))

Added 7 minutes ago
MjTh
The trick of this mission is to act very quickly. From the very beginning, build as many castles as possible. You need to have at least demonesses and hellhounds upgraded, preferably. 40 demonesses will be enough.
I tried that, but you need a lot of sulfur for them, in the end I accumulated about 40 demonesses, 200 imps, 150 horned beasts, I went through the map easily until I met Vilraen with 12 dragons, forty ancient ents and a bunch of other meat, as a result, I realized that here I will have to fight only elves against elves
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It seems like an easy mission to me. I took the first town and went on a long journey to clear the territories. Then I attacked the second town. After that, some guy showed up, ran around the first Elven town, and Agrail caught up with him and destroyed him there. Then I gave him the remaining meat from the demon town, after which he easily defeated the third town. There were no problems on Veteran difficulty. Maybe it's harder on Hero difficulty... I didn't use Elves much. In principle, if that guy had decided to attack the first Elven town, it's not certain that he wouldn't have left his bones near the fortress wall – the army there was pretty good, plus a well-developed defender.

Whatever
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+ It creates the impression that the druid gang is casting spells only to distract attention.
No, they are casting spells to increase the weekly growth of elves, which significantly increases the enemy's troops (they tend to move along roads and collect them).
 

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In reply to Ment
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Ment
No, they are casting spells that increase the weekly growth of Elves, which significantly increases the enemy's troops (they tend to move along roads and collect them).
It seemed to me that it's not weekly growth, but a doubling of the Elven neutral troops + the appearance of new ones, because in the first week, packs of flies with a number of less than a hundred are scattered everywhere, and by the 4th week, these packs grow to 300, and it becomes difficult to move without losses. Also, the squads of dancers and archers increase. Perhaps this problem arose because I am playing on version 3.1 with a mod to unlock all campaigns?
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Well, that's also a possibility. Simply put, as long as druids are alive, only weekly bonuses for increasing the level of certain types of elves will appear. A week for druids, a week for dancers, and so on.
 

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Ment
As long as druids are alive, only weekly bonuses for increasing the level of certain types of elves will appear. Week of druids, week of dancers, and so on.
I noticed that in the elven castles captured by Agrail, the bonuses during these weeks still don't increase, so you need to hurry; you can't complete this mission by simply stockpiling resources.
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Finally, I completed this mission on veteran difficulty, version 1.6. After the first battle with Gilraen, I went to the northwest city through zombies and earth elementals, which I defeated without losses thanks to "Phantom" (obtained as a bonus in the previous mission). In the first week of the second month, I captured the city, built a castle, and gained an elf bonus. Then Gilraen attacked (difficulty: high). The beast almost destroyed my entire army, but I still won:cool:. Then, an additional hero brought me reinforcements (I was building a demon castle). After capturing the northeastern city, the mission turned into searching for various upgrades and defeating minor heroes. Then I captured the southern city, and the mission ended. Good luck to everyone in completing it!
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First of all, a huge thank you to the website creators!
Please tell me (I'm playing on Hero difficulty, version 1.6): on month 2, week 1, day 1, the cost of all magic spells increases by 2 times. For example, creating a phantom cost 18 mana, but now it costs 36 mana. This increase happens for both Agrael and my other hero. I also noticed an increase in the cost of units - dryads, druids, cave demons. Is this supposed to happen?
If so, will the normal cost be restored in the next mission?
If not, what is causing this and how can I fix it?
I really need an answer! Thank you in advance!
In reply to RedHeavenHero
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RedHeavenHero
It must be Air Week.
I had a week like that once, it was rough. If you don't have many knowledge points, you won't be able to use mana much, it's the same as having Reckless Week, when the experience gained in battle is reduced by half. You might as well just lock yourself in the castle for the week and not go out, because there's nothing to do)) unless you have free resources collected.
In reply to FireCool
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Romson
First of all, huge thanks to the website creators!
Please tell me (I'm playing on Hero difficulty, version 1.6): on month 2, week 1, day 1, the cost of all magic spells increases by 2 times. For example, creating a phantom used to cost 18 mana, but now it costs 36. This increase happens for both Agrael and my other hero. I also noticed an increase in the cost of units - dryads, druids, cave demons. Is this supposed to happen?
If so, will the normal cost be restored in the next mission?
If not, what is causing this and how can I fix it?
I really need an answer! Thank you in advance!
Bad luck with the week.
FireCool
I had a week like that, it's really tough, especially if you have few knowledge points, you won't be able to use mana much, it's the same as getting a week of Recklessness, when the experience gained in battle is reduced by half, you might as well just lock yourself in the Castle for the week and not go out, because there's nothing to do)) unless you have free resources collected.
At the beginning, I also hate the Festival week; you can't really develop the Castle then. Rare resources don't increase at all, and the increase in wood, ore, and gold is halved.
In reply to Magistar
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Magistar
You can't really disrupt the castle in that case. Rare resources don't increase at all, and the growth of wood, ore, and gold is halved.
Yeah, especially if it's a Haven castle, where you need about 70 units of wood and ore at the start to quickly build it up to champions and a castle.
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I abandoned my playthrough of the original game's campaign because of the extremely high difficulty, even on the "Warrior" difficulty setting, in this particular mission. Version 1.0. How can you manage all the Elven cities? And the Druid week… it also makes it hard to relax. In general, only the Chosen ones manage to complete this mission.
In reply to Utiferus
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Thorenlawar
I abandoned playing through the campaign in the original game because it was too difficult, even on "Warrior" difficulty in this mission. Version 1.0. How do you manage all the Elven cities? And the week of druids… also makes it hard to relax. In general, only the Chosen ones can complete this mission.
In 1.0, it's just terrible; even "Warrior" difficulty is harder to complete than "Hero" difficulty in 1.6. I managed to complete this mission, and with great difficulty, I completed the second mission for Faelan, but I couldn't defeat the strongest demon, and I failed completely on the fifth mission due to an unseen number of Necromancer armies. It's better to give up on this version.
But in 1.6, this mission is completed without much difficulty, even on "Hero" difficulty. The other day, I started replaying the original campaign, and I completed this mission in just over a month using my favorite demonic army. The difficulty is the highest, as I said.
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I played the campaign like this:
1. I attack the flower garden, capturing the castle.
2. I build up the castles. With Agrael, I eliminate the guards of some mines and defeat weak neutrals.
3. At the beginning of the new week, Agrael gets a mixed army, which he uses to defeat the ents.
4. In the second castle, I build up the mage guild and druids with unicorns. In the first, I upgrade the dogs.
5. I build a citadel in the second castle and a mage guild. In the first, I also build a mage guild.
6. I get a new army and defeat the monks, vampires, and mages.
7. I run around and defeat everyone.
8. I get a new army. Then, an elf comes to me. The elf has 60 archers, but nothing else of note. I defeat the elf, run along the path he cleared, and capture the castle.
9. In the second castle, I build up the ents and dragons, and the third castle develops.
After that, everything is easy. I played on war difficulty and didn't touch the druids.
У меча предназначения два острия, одно из них ты.

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